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==Structures== | ==Structures== | ||
===Control Towers=== | |||
Control towers are the cornerstone of any POS setup. The choice of tower and size will determine how much fuel you use per month and how much PG/CPU you have for onlined (active) structures. Smaller towers will often have to leave modules anchored, but offline until needed due to limited PG/CPU. | |||
- | * Amarr | ||
* Caldari - more CPU | |||
* Gallente | |||
* Minmatar - | |||
* Faction - reduced fuel costs | |||
In reality, faction tower fuel savings require about a year or two before the fuel cost savings will outweigh the cost of the faction tower over a regular tower. | |||
===Assembly Arrays=== | |||
===Storage=== | |||
===Cyno and Jump Bridges=== | |||
- cyno array, cyno jammer, jump bridge | |||
===Mobile Laboratories=== | |||
===Mobile Reactors, Refining Arrays, Silos and Moon Miners=== | |||
===Offense and Defense Structures=== | |||
- all batteries are covered on the POS Warfare page, mention them only briefly | - all batteries are covered on the POS Warfare page, mention them only briefly | ||