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| Line 1,929: |
Line 1,929: |
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| If the Alarm has not been tripped, and a player wanders over to the Storage Depots without regard (the activation zone for Sentry Tower spawn and aggression for that scenario is roughly 10km from the Hyperfluct Generator), there can be (it appears to be a maximum of) 10 additional Sentry Towers that will spawn. Initially, there are 2 Vigilant, 2 Wakeful, and 2 Restless Sentry Towers assuming nothing else is touched, and those will also aggress the ignoble player who does so. It is not that dangerous though, if you have 90% resists to EM and Thermal damage, as my test Maller did, in which case my damage taken was about 315 DPS. That is something two Augurors can handle. A good Oneiros could probably handle that itself. With no repairs, the Maller itself will last for about six minutes. Here's the fit: | | If the Alarm has not been tripped, and a player wanders over to the Storage Depots without regard (the activation zone for Sentry Tower spawn and aggression for that scenario is roughly 10km from the Hyperfluct Generator), there can be (it appears to be a maximum of) 10 additional Sentry Towers that will spawn. Initially, there are 2 Vigilant, 2 Wakeful, and 2 Restless Sentry Towers assuming nothing else is touched, and those will also aggress the ignoble player who does so. It is not that dangerous though, if you have 90% resists to EM and Thermal damage, as my test Maller did, in which case my damage taken was about 315 DPS. That is something two Augurors can handle. A good Oneiros could probably handle that itself. With no repairs, the Maller itself will last for about six minutes. Here's the fit: |
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| {{ShipFitting
| |
| | ship=Maller
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| | shipTypeID=624
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| | fitName=Maller - Sup. Sleeper Game Over + Logi
| |
| | fitID=Maller---Sup.-Sleeper-Game-Over-+-Logi
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| | low1name=Armor EM Hardener II
| |
| | low1typeID=11642
| |
| | low2name=Armor EM Hardener II
| |
| | low2typeID=11642
| |
| | low3name=Armor Thermal Hardener II
| |
| | low3typeID=11648
| |
| | low4name=Armor Thermal Hardener II
| |
| | low4typeID=11648
| |
| | low5name=1600mm Steel Plates II
| |
| | low5typeID=20353
| |
| | low6name=1600mm Steel Plates II
| |
| | low6typeID=20353
| |
| | mid1name=10MN Monopropellant Enduring Afterburner
| |
| | mid1typeID=6005
| |
| | mid2name=Relic Analyzer II
| |
| | mid2typeID=30832
| |
| | mid3name=Type-E Enduring Cargo Scanner
| |
| | mid3typeID=6131
| |
| | rig1name=Medium Anti-Thermal Pump I
| |
| | rig1typeID=31035
| |
| | rig2name=Medium Trimark Armor Pump I
| |
| | rig2typeID=31055
| |
| | rig3name=Medium Trimark Armor Pump I
| |
| | rig3typeID=31055
| |
| | high1name=open
| |
| | high2name=open
| |
| | high3name=open
| |
| | high4name=open
| |
| | high5name=open
| |
| | charge1name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone1name=open
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=Logistics vessels required.
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=D
| |
| | warsopReason=
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| | version=YC118 1.0
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| | showTOC=Y
| |
| | shipDNA=624:11642;2:11648;2:20353;2:6005;1:30832;1:6131;1:31035;1:31055;2::
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| | fleetup=
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| }}
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| Let's talk about the Plasma Chambers. You can amuse yourself by searching zKillboard for kills by the Invisible Cloud element. Check for ones with blue loot inside them. Yeap, some guy did something he thought was a good idea...Anyways. First I should mention the damage. It's a LOT. First I used an overtanked Maelstrom, fit like this:
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| {{ShipFitting
| |
| | ship=Maelstrom
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| | shipTypeID=24694
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| | fitName=Two
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| | fitID=Two
| |
| | low1name=Reinforced Bulkheads II
| |
| | low1typeID=1335
| |
| | low2name=Reinforced Bulkheads II
| |
| | low2typeID=1335
| |
| | low3name=Reinforced Bulkheads II
| |
| | low3typeID=1335
| |
| | low4name=Reinforced Bulkheads II
| |
| | low4typeID=1335
| |
| | low5name=Damage Control II
| |
| | low5typeID=2048
| |
| | mid1name=Large Shield Extender II
| |
| | mid1typeID=3841
| |
| | mid2name=Large Shield Extender II
| |
| | mid2typeID=3841
| |
| | mid3name=Large Shield Extender II
| |
| | mid3typeID=3841
| |
| | mid4name=Large Shield Extender II
| |
| | mid4typeID=3841
| |
| | mid5name=Data Analyzer II
| |
| | mid5typeID=30834
| |
| | mid6name=Adaptive Invulnerability Field II
| |
| | mid6typeID=2281
| |
| | rig1name=Large Anti-EM Screen Reinforcer I
| |
| | rig1typeID=26076
| |
| | rig2name=Large Core Defense Field Extender I
| |
| | rig2typeID=26088
| |
| | rig3name=Large Core Defense Field Extender I
| |
| | rig3typeID=26088
| |
| | high1name=open
| |
| | high2name=open
| |
| | high3name=open
| |
| | high4name=open
| |
| | high5name=open
| |
| | high6name=open
| |
| | high7name=open
| |
| | high8name=open
| |
| | charge1name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone1name=open
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=D
| |
| | warsopReason=
| |
| | version=YC118 1.0
| |
| | showTOC=Y
| |
| | shipDNA=24694:1335;4:2048;1:3841;4:30834;1:2281;1:26076;1:26088;2::
| |
| | fleetup=
| |
| }}
| |
|
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| Damage report: 28000 damage flat, with the AIF overloaded, which ate almost all the shields off. I don't know what damage type it is, it could be omni-damage, nobody really knows. In case that wasn't enough, I have a lossmail on the test server of a rather beefy Hyperion in which the killmail shows 53225 damage, and that was with three 1600mm plates! I may have had my Microwarpdrive on, I don't remember.
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| The explosion radius itself is also big. To test this, I made a line of Atrons from 100km out to 240km. All of them were blown up. Eventually after some time I found another site (hopefully the last site I have to find on the test server...ugh); in that site I made another line of Atrons from 240km out to 350km. For that case, only the 240km Atron was popped, but not the one at 250km. So it's probably very safe to say that the detonation radius is 249km, or 250km: the Atron might have been on the raw edge of the line. As for detonating it, any hostile module will work, such as a target painter. Even a gun or missile doesn't have to actually inflict any damage to the Chambers: the mere act of aggression is enough.
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| A rather unimportant detail: The Sentry Repair Station will repair damage on the friendly Rewired Sentry Gun to the tune of 6% per second (shield, armor and hull). The Rewired Sentry Gun cannot be repaired with remote logistics.
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| A rather important detail: Aggressing any one of the default Sentry Towers in the room will instantly trigger the Alarm, and the 16 supplemental perimeter Towers will spawn at once. '''Do not engage the initial Sentry Towers.'''
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| Lastly: A damage log of ... a lot of Sentry Towers spawned. Should give you a basic idea of what kind of damage we're talking about here.
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| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''1192'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Penetrates</small><br />
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| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''53'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Glances Off</small><br />
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| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''79'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''62'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Glances Off</small><br />
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| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''104'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''83'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
| |
| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''99'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Smashes</small><br />
| |
| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''67'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
| |
| [ 2016.07.05 23:26:49 ] (combat) <span style="color:red">'''91'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''65'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''99'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Smashes</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''75'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''44'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Glances Off</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''60'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''92'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''99'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''107'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:04 ] (combat) <span style="color:red">'''77'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
| |
| [ 2016.07.05 23:27:06 ] (combat) <span style="color:red">'''98'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:18 ] (combat) <span style="color:red">'''105'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''72'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''48'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Grazes</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''63'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Glances Off</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''51'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Grazes</small><br />
| |
| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''106'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''148'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Smashes</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''159'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Smashes</small><br />
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| [ 2016.07.05 23:27:19 ] (combat) <span style="color:red">'''95'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:21 ] (combat) <span style="color:red">'''135'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
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| [ 2016.07.05 23:27:33 ] (combat) <span style="color:red">'''96'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''132'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Penetrates</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''57'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Grazes</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''111'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Hits</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''155'''</span> <small>from</small> '''Wakeful Sentry Tower'''<small> - Smashes</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''201'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Smashes</small><br />
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| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''160'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Penetrates</small><br />
| |
| [ 2016.07.05 23:27:34 ] (combat) <span style="color:red">'''203'''</span> <small>from</small> '''Restless Sentry Tower'''<small> - Smashes</small><br />
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| I don't know what ship that is...unfortunately. The Maelstrom was able to tank most of the damage with just one repairer at about 950 EHP/sec. That is 4743 damage taken over 45 seconds, which turns out to 105.4 DPS incurred. Consider these two fits:
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|
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| {{ShipFitting
| |
| | ship=Maller
| |
| | shipTypeID=624
| |
| | fitName=Maller - About Face (Turret Room)
| |
| | fitID=Maller---About-Face-(Turret-Room)
| |
| | low1name=Medium Armor Repairer II
| |
| | low1typeID=3530
| |
| | low2name=Medium Armor Repairer II
| |
| | low2typeID=3530
| |
| | low3name=Armor Thermal Hardener II
| |
| | low3typeID=11648
| |
| | low4name=Armor Thermal Hardener II
| |
| | low4typeID=11648
| |
| | low5name=Armor EM Hardener II
| |
| | low5typeID=11642
| |
| | low6name=Armor EM Hardener II
| |
| | low6typeID=11642
| |
| | mid1name=Large Cap Battery II
| |
| | mid1typeID=3504
| |
| | mid2name=Large Cap Battery II
| |
| | mid2typeID=3504
| |
| | mid3name=Relic Analyzer II
| |
| | mid3typeID=30832
| |
| | rig1name=Medium Auxiliary Nano Pump I
| |
| | rig1typeID=31047
| |
| | rig2name=Medium Auxiliary Nano Pump I
| |
| | rig2typeID=31047
| |
| | rig3name=Medium Anti-Thermal Pump I
| |
| | rig3typeID=31035
| |
| | high1name=open
| |
| | high2name=open
| |
| | high3name=open
| |
| | high4name=open
| |
| | high5name=open
| |
| | charge1name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone1name=open
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=1089 EHP/sec with All V character.
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=YC118 1.0
| |
| | showTOC=Y
| |
| | shipDNA=624:3530;2:11648;2:11642;2:3504;2:30832;1:31047;2:31035;1::
| |
| | fleetup=
| |
| }}{{ShipFitting
| |
| | ship=Myrmidon
| |
| | shipTypeID=24700
| |
| | fitName=Myrmidon - To Tank A Few Sentries
| |
| | fitID=Myrmidon---To-Tank-A-Few-Sentries
| |
| | low1name=Medium Armor Repairer II
| |
| | low1typeID=3530
| |
| | low2name=Medium Armor Repairer II
| |
| | low2typeID=3530
| |
| | low3name=Armor Thermal Hardener II
| |
| | low3typeID=11648
| |
| | low4name=Armor Thermal Hardener II
| |
| | low4typeID=11648
| |
| | low5name=Armor EM Hardener II
| |
| | low5typeID=11642
| |
| | low6name=Armor EM Hardener II
| |
| | low6typeID=11642
| |
| | mid1name=Cap Recharger II
| |
| | mid1typeID=2032
| |
| | mid2name=Cap Recharger II
| |
| | mid2typeID=2032
| |
| | mid3name=Large Compact Pb-Acid Cap Battery
| |
| | mid3typeID=4871
| |
| | mid4name=Large Compact Pb-Acid Cap Battery
| |
| | mid4typeID=4871
| |
| | mid5name=Relic Analyzer II
| |
| | mid5typeID=30832
| |
| | rig1name=Medium Nanobot Accelerator I
| |
| | rig1typeID=31065
| |
| | rig2name=Medium Auxiliary Nano Pump I
| |
| | rig2typeID=31047
| |
| | rig3name=Medium Auxiliary Nano Pump I
| |
| | rig3typeID=31047
| |
| | high1name=open
| |
| | high2name=open
| |
| | high3name=open
| |
| | high4name=open
| |
| | high5name=open
| |
| | charge1name=open
| |
| | charge2name=open
| |
| | charge3name=open
| |
| | charge4name=open
| |
| | charge5name=open
| |
| | drone1name=open
| |
| | drone2name=open
| |
| | drone3name=open
| |
| | drone4name=open
| |
| | drone5name=open
| |
| | skills=
| |
| | showSKILLS=N
| |
| | notes=1273 EHP/sec with All V character.
| |
| | showNOTES=N
| |
| | difficulty=1
| |
| | warsop=A
| |
| | warsopReason=
| |
| | version=YC118 1.0
| |
| | showTOC=Y
| |
| | shipDNA=24700:3530;2:11648;2:11642;2:2032;2:4871;2:30832;1:31065;1:31047;2::
| |
| | fleetup=
| |
| }}} | | }}} |
| |} | | |} |