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: Sometimes you're forced to compete against your will, or bite off more than you can swallow. If the site allows it, make a graceful but controlled exit and go to another site. Sites with very few warp disrupt capable ships are ideal for such ''"strategic retreats"''. For sites with too many ships capable of warp disrupting you're pretty much committed however, as the window without warp disrupts can be a very short and dangerous one. | : Sometimes you're forced to compete against your will, or bite off more than you can swallow. If the site allows it, make a graceful but controlled exit and go to another site. Sites with very few warp disrupt capable ships are ideal for such ''"strategic retreats"''. For sites with too many ships capable of warp disrupting you're pretty much committed however, as the window without warp disrupts can be a very short and dangerous one. | ||
* '''Will boosters help?''' | * '''Will boosters help?''' | ||
: Consumables like boosters may become worth considering if you compete a lot, to give you another edge. The Synth variety of drugs while weaker than the rest of the available choices do have | : Consumables like boosters may become worth considering if you compete a lot, to give you another edge. The Synth variety of drugs while weaker than the rest of the available choices do have a major advantage: they have no chance of side effects. This makes them a decent choice for long-term consistent use in high-sec incursions. See [[Combat Booster]] for more information on effects of boosters in EVE. | ||
Just remember that hesitation is often viewed as a sign of weakness in the eyes of the other fleet commander, so delaying on a gate increases the risk of being contested. Aggressive aligning and going into the site quickly is often viewed as confidence, which will give the other fleet commander pause even if he has a better fleet. | Just remember that hesitation is often viewed as a sign of weakness in the eyes of the other fleet commander, so delaying on a gate increases the risk of being contested. Aggressive aligning and going into the site quickly is often viewed as confidence, which will give the other fleet commander pause even if he has a better fleet. | ||
Whatever you decide to do, remember to do it in a controlled manner. Don't throw caution to the wind just because you have another fleet at the gate. | Whatever you decide to do, remember to do it in a controlled manner. Don't throw caution to the wind just because you have another fleet at the gate. | ||