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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
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=Tech and Meta Levels=
=Tech and Meta Levels=


These fittings were made mostly using Tech 1 Meta 0 modules, or Tech 2 for larger ships. This is partly to avoid confusion with higher meta names. Also, this insures that ship fittings are relatively cheap to get into without spending too much for new players with cash flow difficulties. And during war, pvp fittings using Tech 1 Meta 0 modules are provided by the university.
These fittings were made mostly using Tech 1 Meta 0 modules, or Meta 4 and Tech 2 for larger ships. Using Meta 0 modules is partly to avoid confusion with higher meta names, it is recommended to upgrade to higher meta modules if they can be afforded (and as always in Eve, can afford to lose and replace them, not just make the initial purchase). For rookie pilots learning PvP, ships should be kept cheap. During war, PvP fittings using Tech 1 Meta 0 modules are provided by the university.


Higher Meta items up to meta 4 will often be easier to fit. Tech 2 is Meta 5, and usually harder to fit. Meta 3 and 4 are expensive, often more expensive than Tech 2. Meta 1 and 2 will sometimes be less expensive than Meta 0, due to supply and demand on the market. Sometimes meta 4 is cheaper and better than Tech 2, like for ECCM modules.
Higher Meta items up to meta 4 will often be easier to fit. Tech 2 is Meta 5, and usually harder to fit. Meta 3 and 4 are expensive, often more expensive than Tech 2. Meta 1 and 2 will sometimes be less expensive than Meta 0, due to supply and demand on the market. Sometimes meta 4 is cheaper and better than Tech 2, like for ECCM modules.