Difference between revisions of "User:Adrien claremont"

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| colspan=10 style="background-color:#222222;text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | All drones do the primary damage type.<br />'Integrated' and 'Augmented' drones do a mix of the primary and secondary damage types.   
 
| colspan=10 style="background-color:#222222;text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | All drones do the primary damage type.<br />'Integrated' and 'Augmented' drones do a mix of the primary and secondary damage types.   
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Revision as of 15:40, 23 January 2017


Why you should do Missions

There is one very simple reason why you should run Security Missions at the NSC- they pay very well. The reason for this is quite simple. The rewards from a Mission depend on two factors which are the base level of the mission itself and the security status of the system that the Mission Agent is in. What this means is that, while L4s might initially pay more than L3s, the increase in the mission reward values from running the mission in NullSec allow you to blitz run L3s at the NSC in a destroyer and get paid more than if you where running L4s in HiSec. Here are two examples. We have a L4 mission from a 0.6 system (Similar to Amygnone and the HSC) and we have a L3 from a -0.2 system (NSC backpocket).

Nsc mission 1.png

Nsc mission 2.png

These are just two random examples that show how close the payout can be between HiSec L4s and NullSec L3s. Obviously some missions will pay more and some will pay less, but what is important is the knowledge that the L3s can be completed in a fraction of the time that a L4 will take and that they also take a fraction of the skill and isk investment needed to run them. If that wasn't enough, the LP gained from running missions for the Intaki Syndicate is also very valuable. Using the Fuzzworks LP Store, Lets take a look at LP values for the Sisters of Eve, which many consider to be the best LP store in HiSec, against the Intaki Synidcate which are the Corporation we recommend at the NSC

Sisters of Eve LP

Nsc mission 3.png

Intaki Syndicate LP

Nsc mission 4.png

These numbers do change constantly because of the market and some of the LP values can be artificially high, so take the exact values with a pinch of salt and do you own market research to make sure you are spending LP on items you can actually sell, but on average Syndicate LP is worth roughly 60% more than the best LP available in HiSec.

And that is only for L3 missions. The rewards increase further as you progress to NullSec L4s and Burner missions. So why would you want to wait until you skilled into that expensive Battleship when you could be cashing in with your Destroyer at the NSC? Do we have your attention now?

Isn't it risky in NullSec?

Yes, there is always a risk of loosing your ship when doing anything in NullSec. That said, the risk is actually really quite low. Many people view NullSec as this dangerous part of EVE Online, just full of bad guys ready to blow you up. The truth is, NullSec is empty. You can go for hours sometimes without someone disturbing you. So when somebody neutral jumps into a system that the NSC are playing in, particularly a system within the NSC backpocket, it becomes a a bit of a deal and is flagged up straight away in both Fleet Chat and Mumble. The neutral in fact then becomes the hunted party by NSC, not the other way around. Granted, on the odd occasion there is the fight we cannot handle or there may not be anyone in Fleet to help out but generally speaking, those times are few and far between.

Compare that to HiSec with Eve University being almost always wardec'd by someone, where particularly around Eve University areas like Slays or Amygnon you have bling fit war targets out to solely target Mission Runners, then NullSec isn't actually that scary at all but actually a rather safe place to conduct PVE.

L1/2/3 Security Missions

L1/2/3 Missions are generally considered the best missions to run if you are solo. Obviously it's the L3s that will pay the highest, however it is likely that most people will need to do some standings grinding to achieve the 3.0 standing required for access to L3s. While nobody likes to grind standings, the good news is that, as mentioned above, the reward values for missions are higher in NullSec than those many players are used to in HiSec, therefore your standings will increase a lot faster too. Depending on how much effort you want to put into the grind, a standing of 3.0 can easily be achieve in a single evening or two.

Recommended Skills

It is recommended that Campus Members should train the follow skills to at least III, ideally IV to make both the grind easier and the rewards higher. There is no rush to train these if you have something else more important to train first, however you are loosing out if you do not train them eventually.

  • Connections - 0.4 standing increase per level trained. With III trained, you can bypass the L1 grind altogether.
  • Social - 5% bonus to standing increases per level. Makes the grind faster.
  • Security Connections - Extra 10% LP per level training. Who doesn't want to get paid more for no extra effort.
  • Negotiation - 5% addition pay per level. Again, its free isk for no extra effort.

Mission Agents

Now that you have the skills, lets take a look at where to run these missions. You can run L1/2/3 missions within the NSC backpocket from the system of T22-QI, which is a dead end system one jump from the NSC home system of PC9-AY, using the following Intaki Syndicate Agents. Nearly all your missions will happen in T22-QI, however the odd mission will happen in PC9-AY.

Nsc mission 5.png 160px Nsc mission 7.png Nsc mission 8.png
Aurmia Cariot
L1 Security Agent
Fluekele Arrodet
L2 Security Agent
Bemps Latault
L2 Security Agent
Urwald Gogimund
L3 Security Agent

Ship Fitting Advice

There is absolutely no right or wrong answer regarding which ships to fly. That said, Drone Boats are extremely popular at the moment for two great reason. Firstly, drones do not use ammo which means that members can spend more time running missions and therefore make more profit, rather than running around Syndicate looking for ammo. Secondly, drones offer selectable damage- the drones belong to each faction has a unique damage type. This allows us to pick the type of drones that can hit the NPCs resist weaknesses.

Damage Faction comparison
Faction Light Medium Heavy Prim Sec DPS Speed
Gallente Federation Hobgoblin.png
Hobgoblin
Hammerhead.png
Hammerhead
Ogre.png
Ogre
Thermal damage Kinetic damage +23%
Caldari State Hornet.png
Hornet
Vespa.png
Vespa
Wasp.png
Wasp
Kinetic damage Thermal damage +15% +13%
(+13%)
Amarr Empire Acolyte.png
Acolyte
Infiltrator.png
Infiltrator
Praetor.png
Praetor
EM damage Thermal damage +8% +37%
(+26%)
Minmatar Republic Warrior.png
Warrior
Valkyrie.png
Valkyrie
Berserker.png
Berserker
Explosive damage Kinetic damage +50%
(+36%)
All drones do the primary damage type.
'Integrated' and 'Augmented' drones do a mix of the primary and secondary damage types.

{| class="wikitable damage npc"

! Faction ! Damage to deal ! Damage to resist ! Electronic Warfare |- | Angel Cartel | Explosive / Kinetic | Explosive (62%) / Kinetic (22%) | Target Painters |- | Blood Raiders | EM / Thermal | EM (50%) / Thermal (48%) | NOS/Neut, Tracking Disruptor |- | Guristas | Kinetic / Thermal | Kinetic (79%) / Thermal (18%) | ECM |- | Mordu's Legion | Kinetic / EM | Kinetic (70%) / Thermal (30%) | |- | Rogue Drones | EM/Thermal (varies) [1] | (varies) [1] | |- | Sansha's Nation
(missions / anomalies) | EM / Thermal | EM (53%) / Thermal (47%) | Tracking Disruptor |- | Serpentis | Kinetic / Thermal | Thermal (55%) / Kinetic (45%) | Sensor Dampener |- | Equilibrium of Mankind | Kinetic | Kinetic (74%) / Thermal (26%) | |- | Mercenaries | Kinetic / Thermal | Kinetic / Thermal | |- |}

  1. ^ a b Rogue Drones have a tendency to vary wildly in what damage type they deal and are vulnerable to. Low-level missions seem to lean towards EM/Thermal while high-level missions lean towards Explosive/Kinetic. Consult reports (e.g. at Eve-Survival) about the specific mission or exploration site before undocking.
Mission Blitz
Algos: Mission Blitz
EFT
[Algos, Mission Blitz]
Small Coaxial Compact Remote Armor Repairer
Small Focused Modulated Energy Beam I, Radio S

Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
Medium F-S9 Regolith Compact Shield Extender
5MN Y-T8 Compact Microwarpdrive

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I


Hobgoblin II x7
Hornet EC-300 x5

Tracking Speed Script x1
Radio S x1

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Icon hi slot.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
YES
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES
Vexor - 100MN PvE Mini-VNI
Vexor: Vexor - 100MN PvE Mini-VNI
EFT
[Vexor, Vexor - 100MN PvE Mini-VNI]
Drone Link Augmentor I
Small Focused Modulated Energy Beam I, Radio S
Core Probe Launcher I, Core Scanner Probe I
Small I-ax Enduring Remote Armor Repairer

100MN Monopropellant Enduring Afterburner
Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
Cap Recharger II
Medium Compact Pb-Acid Cap Battery

Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Anti-Explosive Pump I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hobgoblin II x7
Hammerhead II x7
Hornet EC-300 x4

Radio S x2
Core Scanner Probe I x2
Tracking Speed Script x2

Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template drone slots label.png
Fitting template charge slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
LATEST
ALPHA CAN USE
NO
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES