Difference between revisions of "Mission fleets"

From EVE University Wiki
Jump to: navigation, search
Line 2: Line 2:
 
[[Missions]] are often seen as a solo activity, but they can also be done as part of a fleet. Broadly there are two different types of mission fleet: Spider fleets and Locust fleets.
 
[[Missions]] are often seen as a solo activity, but they can also be done as part of a fleet. Broadly there are two different types of mission fleet: Spider fleets and Locust fleets.
  
==Spider Fleet==
+
=Spider Fleet=
  
 
A spider fleet (sometimes known as a 'standings fleet') is the name for a fleet in which each member independently runs their own missions, while in a fleet with other members doing the same thing.  
 
A spider fleet (sometimes known as a 'standings fleet') is the name for a fleet in which each member independently runs their own missions, while in a fleet with other members doing the same thing.  
  
===Benefits of spider fleets===
+
==Benefits of spider fleets==
  
 
The benefit to this is that mission rewards and standings can be divided equally among all the members of the fleet, up to a maximum of ten members. This means that members of the fleet can build up standings in particular with several different NPC corporations at the same time.
 
The benefit to this is that mission rewards and standings can be divided equally among all the members of the fleet, up to a maximum of ten members. This means that members of the fleet can build up standings in particular with several different NPC corporations at the same time.
Line 12: Line 12:
 
An additional benefit of spider fleets is that if a members is struggling with a particular a mission, there is a fleet channel for members to easily ask other mission runners for assistance.  
 
An additional benefit of spider fleets is that if a members is struggling with a particular a mission, there is a fleet channel for members to easily ask other mission runners for assistance.  
  
===Sharing rewards===
+
==Sharing rewards==
  
 
The following rewards are shared:
 
The following rewards are shared:
Line 26: Line 26:
 
* [[Salvaging|Loot and salvage]]
 
* [[Salvaging|Loot and salvage]]
  
===Finding and joining spider fleets===
+
==Finding and joining spider fleets==
  
 
[[EVE University]] members running spider fleets may list them in the Fleet Finder. On the [[NeoCom|NeoCom]], go to the E in the top right, then to {{co|wheat|'''Social'''}} and select the [[File:Fleet.png|32px]] {{co|wheat|'''Fleet'''}} button. Select the Fleet Finder tab, then select the {{co|wheat|'''Find Fleets'''}} button. If there is an existing spider fleet it will be listed here. Right click the spider fleet and select Join and the request to join will be sent to the Fleet boss. Once the request has been accepted the member will be added to the fleet and a fleet chat window will be opened.   
 
[[EVE University]] members running spider fleets may list them in the Fleet Finder. On the [[NeoCom|NeoCom]], go to the E in the top right, then to {{co|wheat|'''Social'''}} and select the [[File:Fleet.png|32px]] {{co|wheat|'''Fleet'''}} button. Select the Fleet Finder tab, then select the {{co|wheat|'''Find Fleets'''}} button. If there is an existing spider fleet it will be listed here. Right click the spider fleet and select Join and the request to join will be sent to the Fleet boss. Once the request has been accepted the member will be added to the fleet and a fleet chat window will be opened.   
Line 34: Line 34:
 
''See the [[Fleet User Interface]] article for more detailed information on the Fleet window''
 
''See the [[Fleet User Interface]] article for more detailed information on the Fleet window''
 
[[File:Eve_share_rewards.PNG|thumb|right|400px]]
 
[[File:Eve_share_rewards.PNG|thumb|right|400px]]
===Fleet Protocol===
+
==Fleet Protocol==
  
 
Once a member is in the fleet, they are expected to be doing missions. If they are not actively doing missions, but still knowingly claiming rewards from others this is considered theft, and is contrary to the [[EVE University Rules]]. Discretion is advised, for example a quick break from doing missions to salvage a site would be okay, but if a member is moving to a new location or going [[Lexicon#AFK|AFK]] it would be better for them to drop from the fleet until they are back doing missions again.
 
Once a member is in the fleet, they are expected to be doing missions. If they are not actively doing missions, but still knowingly claiming rewards from others this is considered theft, and is contrary to the [[EVE University Rules]]. Discretion is advised, for example a quick break from doing missions to salvage a site would be okay, but if a member is moving to a new location or going [[Lexicon#AFK|AFK]] it would be better for them to drop from the fleet until they are back doing missions again.
Line 42: Line 42:
 
Once you have completed a mission it is good practice to notify the other members of the fleet, using the following method:
 
Once you have completed a mission it is good practice to notify the other members of the fleet, using the following method:
  
<code>[$$$$$][CORP]</code>
+
<big>{{co|lightgreen|<code>[$$$$$][CORP]</code>}}</big>
  
 
* <code>[$$$$$]</code> implies a dollar sign for each level of the mission
 
* <code>[$$$$$]</code> implies a dollar sign for each level of the mission
Line 48: Line 48:
  
 
For example, after completing a Level 2 mission for Minmatar Mining Corporation (MMC) a member would say: <code>$$ MMC</code>.  
 
For example, after completing a Level 2 mission for Minmatar Mining Corporation (MMC) a member would say: <code>$$ MMC</code>.  
 +
<br />
 +
<br />
 +
=Locust Fleet=
  
==Locust Fleet==
+
A locust fleet is a fleet of players completing the same mission together. Upon completion of a mission, the mission owner will to split the mission rewards among all fleet members.
  
A locust fleet is a fleet of many players all completing the same (commonly level 4) mission together. Upon completion of a mission, the mission owner will choose the option to split the mission rewards among all fleet members. This equally splits the mission's reward, bonus, loyalty point payout, and standings increase among up to 10 fleet members. Additionally, bounties are split among everyone at the combat site.
+
==Benefits of locust fleets==
  
Locust fleets should use their fleet chat or Mumble to coordinate, '''not''' the missions.e-uni channel.  
+
By working together, members of the fleet are able to complete higher level missions than they would be able to to complete solo (for example Level 4 missions) and they are able to complete them faster. It can also make the time go faster and make it more enjoyable to talk to other people and socialise while doing missions.
  
===Roles and Guidelines===
+
==Sharing rewards==
  
A common question is what should you bring to a locust fleet. Here are some general roles and guidelines, but keep in mind that everyone who runs a locust fleet runs it their own way.
+
The following rewards are shared automatically:
  
* '''Tank''': A ship designated to receive aggression from the NPCs, the tank is usually a battleship or better ship (for level 4 missions) capable of permanently tanking the mission it is running. There are usually 1-3 tanks per 10 person fleet, but it never hurts to have more.
+
* ISK
* '''Damage Dealers (DD)''': The DD role is to kill as many enemy ships as quickly as possible. DD ships are usually battlecruiser or better for level 4 missions. '''DD ships must still be capable of tanking''' due to aggro sometimes splitting up from NPCs, but it should not be their primary role. There are usually 6-8 DD per 10 person fleet.
+
* Loyalty Points (LP)
* '''Salvagers''': A salvager is a person who stays behind the fleet, collecting loot and [[salvaging]] NPC wrecks. This is an ideal role for a newer player looking to earn isk and standings, since it can be done with a destroyer. It is normally not advised that the salvager go to the combat site with the main fleet until all NPCs have been destroyed. There are usually 1-2 salvagers per 10 person fleet.
+
* Corporation standings
 +
* Bounties (for everyone who is on grid)
  
If you want to bring a smaller ship or you are unsure about what to bring, ask whoever is running the fleet.
+
The following rewards are shared manually:
  
===Joining a Locust Fleet===
+
* Loot and salvage
  
To join a locust fleet, you can usually find it through the fleet finder via the [[NeoCom|NeoCom]] Fleet icon (red background with gold chevrons and stars). If there is no fleet posted, or you are having trouble locating the fleet finder, ask in "missions.e-uni".
+
The following rewards are ''not'' shared:
  
If no locust fleet is running and you have access to lucrative missions, you're welcome to start a locust fleet of your own.
+
* Faction standings
  
If you want to run a locust fleet in an area near an Eve University campus during wartime then it is suggested you co-ordinate with [[Operation Fortress]]. You could be a part of the actual Fortress fleet, however in that case you might not want to share mission rewards since those would just be shared with the first 10 people in the fleet in alphabetical order (this does not affect bounty payouts though as those are shared with everyone who is actually in the mission site).
+
==Typical ship roles==
  
If you actually want to share the mission payouts as well you'll have to set up a separate fleet, however you could still stay in touch with the Fortress fleet: Join Operation Fortress before setting up the mission fleet and let them know what you are doing. You could also open a private conversation with the Fortress fleet boss and explain that you would like to keep the convo open while you are missioning for ease of communications between the 2 fleets and update him / her with your fleet location as you move around the area.
+
The following are some of the common roles required by a locust fleet:
  
After leaving the Op Fort fleet change mumble channel to one of the Ivy League Navy channels and start a fleet for the mission. Then use the missions chat channel to sign up fleet members and the fleet chat channel to organize the fleet.
+
* '''Tank''': A ship designated to receive aggression from the NPCs, the tank is usually a battleship capable of permanently tanking the mission it is running. There are usually one to three tanks in a ten person fleet.
 +
* '''Damage Dealers (DD)''': The DD role is to kill as many enemy ships as quickly as possible. DD ships are usually battlecruiser or better. DD ships must still be capable of tanking some damage, but is not their primary role. There are usually six to eight DD ships in a ten person fleet.
 +
* '''Salvagers''': A salvager is a person who stays behind the fleet, collecting loot and salvaging NPC wrecks. This is an ideal role for a newer player looking to earn ISK and standings, since it can be done with a destroyer. A salvager does not normally enter the mission site until all the NPCs have been destroyed. There are usually one or two salvagers in a ten person fleet.
  
You could use a dedicated salvager as your eyes on intel while you are in action so that you can monitor the WT situation.
+
==Joining a Locust Fleet==
  
At the end of your fleet let the Op Fort fleet boss know that you are docked up and sign off.
+
Unlike spider fleets, locust fleets are normally arranged in advance, so keep an eye on the [[campus]] chat channels for anyone forming a locust fleet. They are also sometimes advertised on the calendar (click the clock in the bottom left of the screen to view the corporation calendar).
  
===Loot===
+
Members are free start a new locust fleet. To do this, click the {{co|wheat|'''Fleet'''}} button from the Neocom, right click the four bars to the top right of the Fleet window and select Form Fleet. Afterwards, the member will need to put up an advert to allow people to join. Select the Fleet Finder tab, then the subtab My Advert and then select Create Advert. A window will open and the member should fill it in with details of the fleet. Ensure it is set to Corporation and that you mention in the name that it is a locust fleet for missions.
  
Loot and salvage should be equally split among all fleet members.
+
''See the [[Fleet User Interface]] article for more detailed information on the Fleet window''
 
 
This can become complicated, since members tend to come and go over the course of the fleet. The easiest way to resolve this is to have the salvager(s) keep a tally of "shares" per participant (including themselves), usually in the form of a share per mission run. After the fleet has finished, the loot is sold or reprocessed and the salvager(s) give each player their portion of the earnings based on their shares.
 
 
 
An option for selling the loot is for one of the members of the fleet to offer to buy all the loot at total estimated value less 15% for handling and trading the loot.
 
 
 
{{important note box|Stealing from locust fleets is strictly forbidden; you will be reported as a corp thief. There is a fleet option for loot logging, so it is easy to prove. This applies to salvagers and main fleet members alike.}}
 
 
 
See [[Eve_Refinery|Eve Refinery]] on how to decide what to sell and what to reprocess.
 
  
==Mission Rewards in a Fleet==
+
==Loot==
When doing missions in a fleet, you can share isk and standings after completing a mission for an agent. What's nice about this is that people can gain enough standing to use that agent without grinding standings through the faction/corporation.
 
  
{{example|As an example: I have enough standings to use a Level 4 Thukker agent in Altrinur, but I don't have enough standings to use a L4 Ishukone agent in Eygfe. My friend is the other way around. He can use the L4 Ishukone agent in Eygfe but not the L4 Thukker agent in Altrinur. If we fleet up and share our rewards when we complete our respective missions, I will gain standing with the Ishukone agent and he'll gain standing with the Thukker agent. Eventually over time, our standings will be high enough that each of us can use either agent. Sharing rewards boosts standings most with the agent and, to a lesser degree, that agent's corporation. So even a friend who does L2 Ishukone can help my standings.}}
+
In a locust fleet, loot and salvage should be equally split among all fleet members. However, this can become complicated, since members tend to come and go over the course of the fleet. One way to resolve this is to have the salvager(s) keep a tally of "shares" per participant (including themselves), usually in the form of a share per mission run. After the fleet has finished, the loot is sold or reprocessed and the salvager(s) then gives each player their portion of the earnings based on their shares.
  
 
{{FleetOpNav}}
 
{{FleetOpNav}}
 
[[Category:Missions]]
 
[[Category:Missions]]
 
[[Category:Fleets]]
 
[[Category:Fleets]]

Revision as of 14:36, 24 January 2017

This page is a work in progress.

This article or section is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
If this article or section has not been edited in several days, please remove this template.

Missions are often seen as a solo activity, but they can also be done as part of a fleet. Broadly there are two different types of mission fleet: Spider fleets and Locust fleets.

Spider Fleet

A spider fleet (sometimes known as a 'standings fleet') is the name for a fleet in which each member independently runs their own missions, while in a fleet with other members doing the same thing.

Benefits of spider fleets

The benefit to this is that mission rewards and standings can be divided equally among all the members of the fleet, up to a maximum of ten members. This means that members of the fleet can build up standings in particular with several different NPC corporations at the same time.

An additional benefit of spider fleets is that if a members is struggling with a particular a mission, there is a fleet channel for members to easily ask other mission runners for assistance.

Sharing rewards

The following rewards are shared:

The following rewards are not shared:

Finding and joining spider fleets

EVE University members running spider fleets may list them in the Fleet Finder. On the NeoCom, go to the E in the top right, then to Social and select the Fleet.png Fleet button. Select the Fleet Finder tab, then select the Find Fleets button. If there is an existing spider fleet it will be listed here. Right click the spider fleet and select Join and the request to join will be sent to the Fleet boss. Once the request has been accepted the member will be added to the fleet and a fleet chat window will be opened.

In the event that there is no existing spider fleet available, members can start a new spider fleet. To do this, click the Fleet button from the Neocom, right click the four bars to the top right of the Fleet window and select Form Fleet. Afterwards, the member will need to put up an advert to allow people to join. Select the Fleet Finder tab, then the subtab My Advert and then select Create Advert. A window will open and the member should fill it in with details of the fleet. Ensure it is set to Corporation and that you mention in the name that it is a spider fleet for missions.

See the Fleet User Interface article for more detailed information on the Fleet window

Eve share rewards.PNG

Fleet Protocol

Once a member is in the fleet, they are expected to be doing missions. If they are not actively doing missions, but still knowingly claiming rewards from others this is considered theft, and is contrary to the EVE University Rules. Discretion is advised, for example a quick break from doing missions to salvage a site would be okay, but if a member is moving to a new location or going AFK it would be better for them to drop from the fleet until they are back doing missions again.

Members should run their missions as normal, but when when they turn in their mission, they will be given a window that asks if they want to share rewards with fleet members or to claim them for themselves. Members should choose the top option which is to share the rewards.

Once you have completed a mission it is good practice to notify the other members of the fleet, using the following method:

[$$$$$][CORP]

  • [$$$$$] implies a dollar sign for each level of the mission
  • [CORP] implies the corp's ticker name you ran the mission for.

For example, after completing a Level 2 mission for Minmatar Mining Corporation (MMC) a member would say: $$ MMC.

Locust Fleet

A locust fleet is a fleet of players completing the same mission together. Upon completion of a mission, the mission owner will to split the mission rewards among all fleet members.

Benefits of locust fleets

By working together, members of the fleet are able to complete higher level missions than they would be able to to complete solo (for example Level 4 missions) and they are able to complete them faster. It can also make the time go faster and make it more enjoyable to talk to other people and socialise while doing missions.

Sharing rewards

The following rewards are shared automatically:

  • ISK
  • Loyalty Points (LP)
  • Corporation standings
  • Bounties (for everyone who is on grid)

The following rewards are shared manually:

  • Loot and salvage

The following rewards are not shared:

  • Faction standings

Typical ship roles

The following are some of the common roles required by a locust fleet:

  • Tank: A ship designated to receive aggression from the NPCs, the tank is usually a battleship capable of permanently tanking the mission it is running. There are usually one to three tanks in a ten person fleet.
  • Damage Dealers (DD): The DD role is to kill as many enemy ships as quickly as possible. DD ships are usually battlecruiser or better. DD ships must still be capable of tanking some damage, but is not their primary role. There are usually six to eight DD ships in a ten person fleet.
  • Salvagers: A salvager is a person who stays behind the fleet, collecting loot and salvaging NPC wrecks. This is an ideal role for a newer player looking to earn ISK and standings, since it can be done with a destroyer. A salvager does not normally enter the mission site until all the NPCs have been destroyed. There are usually one or two salvagers in a ten person fleet.

Joining a Locust Fleet

Unlike spider fleets, locust fleets are normally arranged in advance, so keep an eye on the campus chat channels for anyone forming a locust fleet. They are also sometimes advertised on the calendar (click the clock in the bottom left of the screen to view the corporation calendar).

Members are free start a new locust fleet. To do this, click the Fleet button from the Neocom, right click the four bars to the top right of the Fleet window and select Form Fleet. Afterwards, the member will need to put up an advert to allow people to join. Select the Fleet Finder tab, then the subtab My Advert and then select Create Advert. A window will open and the member should fill it in with details of the fleet. Ensure it is set to Corporation and that you mention in the name that it is a locust fleet for missions.

See the Fleet User Interface article for more detailed information on the Fleet window

Loot

In a locust fleet, loot and salvage should be equally split among all fleet members. However, this can become complicated, since members tend to come and go over the course of the fleet. One way to resolve this is to have the salvager(s) keep a tally of "shares" per participant (including themselves), usually in the form of a share per mission run. After the fleet has finished, the loot is sold or reprocessed and the salvager(s) then gives each player their portion of the earnings based on their shares.