Difference between revisions of "Template:Incursion rats"

From EVE University Wiki
Jump to: navigation, search
m
m
Line 156: Line 156:
 
</tr>
 
</tr>
 
| Lirsautton Parichaya = <tr><td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">1 </span>[[image:icon_target_frigate.png|16px|link=]]</td>
 
| Lirsautton Parichaya = <tr><td nowrap style="vertical-align:text-top; text-align:center;"><span style="display:none;">1 </span>[[image:icon_target_frigate.png|16px|link=]]</td>
<td nowrap style="vertical-align:middle;"><span style="display:none;">Lirsautton Parichaya </span><div style="text-align:left;">Lirsautton Parichaya<small>&nbsp;<ref>The <strong>Lirsautton Parichaya</strong> doesn&#39;t share the traditional omni tank of its brethren and is a little weaker against thermal damage (23,961 ehp) and stronger against explosive damage (29,875 ehp).<br>The '''Lirsautton Parichaya''' also has bonuses that remove any reduction from '''explosive radius''' and '''explosive velcoity''', meaning resists are the only thing mitigating damage from them.</ref></small> </div></td>
+
<td nowrap style="vertical-align:middle;"><span style="display:none;">Lirsautton Parichaya </span><div style="text-align:left;">Lirsautton Parichaya<small>&nbsp;<ref>The <strong>Lirsautton Parichaya</strong> doesn&#39;t share the traditional omni tank of its brethren and is a little weaker against thermal damage (23,961 ehp) and stronger against explosive damage (29,875 ehp). They also have bonuses that remove any reduction from '''explosive radius''' and '''explosive velcoity''', meaning resists are the only thing mitigating damage from them.</ref></small> </div></td>
 
<td nowrap style="width:auto; vertical-align:middle; text-align:left;"><span style="display:none;">125 </span>[[image:Icon_ship_sig.png|24px|Signature]] 125 m</td>
 
<td nowrap style="width:auto; vertical-align:middle; text-align:left;"><span style="display:none;">125 </span>[[image:Icon_ship_sig.png|24px|Signature]] 125 m</td>
 
<td nowrap style="width:auto; vertical-align:middle; text-align:left;"><span style="display:none;">1400 </span>[[image:Icon_velocity.png|24px|Velocity]] 1,400 m/s</td>
 
<td nowrap style="width:auto; vertical-align:middle; text-align:left;"><span style="display:none;">1400 </span>[[image:Icon_velocity.png|24px|Velocity]] 1,400 m/s</td>

Revision as of 15:51, 1 February 2017

Syntax

  • {{incursion rats|parameter}}

A template to use in order to build a flexible table of certain incursion rats only, without having to get all of them.

Opening and closing the table
  • Start
  • <Sansha Incursion Rat's name>
  • End

The Start parameter is to open he table up, then close it with End. Then add whichever rats in question you want with additional calls, one for each rat you wish to have in the table.

Example

The following:

{{incursion rats|Start}}
{{incursion rats|Renyn Meten}}
{{incursion rats|Niarja Myelen}}
{{incursion rats|Mara Paleo}}
{{incursion rats|Deltole Tegmentum}}
{{incursion rats|Outuni Mesen}}
{{incursion rats|End}}

Would result in this:

NameSig [1]Speed [2]Orbit / Speed [3]Damage / Volley [4]Range [5]Effective HP [6]
1 Icon target frigate.png Renyn Meten
Renyn Meten Webbing - 60% speed reduction at 15 km range
33 Signature 33 m 2550 Velocity 2,550 m/s 9000 9 km Orbit 410 m/s 192 192 dps Turret damage 960 hp 12000 10 - 12 km Effective range (from optimal up to double falloff) 8898 9k ehp 8,898 effective hit points (3,388 raw hit points)
1 Icon target frigate.png Niarja Myelen 53 Signature 53 m 2760 Velocity 2,760 m/s 15000 15 km Orbit 405 m/s -1 (no weapons) -1 (no weapons) 3786 4k ehp 3,786 effective hit points (2,575 raw hit points)
3 Icon target cruiser.png Mara Paleo
Mara Paleo Remote Shield Booster - 700 hp every 5 sec for up to 3 targets at 70 km range
65 Signature 65 m 2050 Velocity 2,050 m/s 60000 60 km Orbit 310 m/s -1 (no weapons) -1 (no weapons) 29505 30k ehp 29,505 effective hit points (8,085 raw hit points)
5 Icon target battleship.png Deltole Tegmentum
Deltole Tegmentum Warp disruption - 1 strength at 20 km rangeEnergy neutralizing - 360 GJ every 12 seconds at 12 km rangeTarget painting - 37,5% strength at 45+90 km range
540 Signature 540 m 850 Velocity 850 m/s 12000 12 km Orbit 118 m/s 818 818 dps Torpedo damage 4,500 hp 45000 < 45 km Effective range 179075 179k ehp 179,075 effective hit points (73,150 raw hit points)
5 Icon target battleship.png Outuni Mesen
Outuni Mesen [7] Warp disruption - 1 strength at 24 km rangeEnergy neutralizing - 3,000 GJ every 24 seconds at 25 km rangeWebbing - 60% speed reduction at 20 km range
400 Signature 400 m 790 Velocity 790 m/s 18000 18 km Orbit 110 m/s 352 352 dps Turret damage 1,760 hp 65000 45 - 65 km Effective range (from optimal up to double falloff) 215104 215k ehp 215,104 effective hit points (92,400 raw hit points)
  1. ^ While using their propulsion module, they suffer the same signature bloom as players.
  2. ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.
  3. ^ Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.
  4. ^ Damage per second as well as damage per volley. Unless stated otherwise, turrets do an equal amount of EM and thermal damage while torpedoes do an equal amount of kinetic and explosive damage.
  5. ^ This is the effective range of this ship, presented with two values for turrets, optimal and optimal + double falloff, as well as a single range for torpedoes.
  6. ^ This is the amount of damage this ship can take, taking into account their resists. All ships, except the Lirsautton Parichaya have omni tanks. Hover over the icon for information about raw hitpoints.
  7. ^ The Outuni Mesen does 82% EM and 18% thermal damage with its turrets.

Or alternatively without reference notes (start2) and with information about extra spawns (end2):

{{incursion rats|Start2}}
{{incursion rats|Orkashu Myelen}}
{{incursion rats|Raa Thalamus}}
{{incursion rats|Youl Meten}}
{{incursion rats|End2}}

Would result in this:

NameSigSpeedOrbit / SpeedDamage / VolleyRangeEffective HP
1 Icon target frigate.png Orkashu Myelen 53 Signature 53 m 2760 Velocity 2,760 m/s 4500 5 km Orbit 405 m/s -1 (no weapons) -1 (no weapons) 2762 3k ehp 2,762 effective hit points (1,890 raw hit points)
3 Icon target cruiser.png Raa Thalamus
Raa Thalamus
200 Signature 200 m 1520 Velocity 1,520 m/s 18000 18 km Orbit 205 m/s 80 80 dps Turret damage 400 hp 33000 23 - 33 km Effective range (from optimal up to double falloff) 37998 38k ehp 37,998 effective hit points (15,750 raw hit points)
1 Icon target frigate.png Youl Meten
Youl Meten Webbing - 50% speed reduction at 10 km range
33 Signature 33 m 2550 Velocity 2,550 m/s 8000 8 km Orbit 410 m/s 38 38 dps Turret damage 192 hp 12000 10 - 12 km Effective range (from optimal up to double falloff) 3217 3k ehp 3,217 effective hit points (1,225 raw hit points)
Everytime you pull ore from the asteroid, there is a chance of a new spawn containing these new or a combination of these and some of the frigates above.