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m →Capacitor: Forgot about energy emmission |
m →Tanking: Compensation skills are occasionally useful for active hardeners too |
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* [http://wiki.eveonline.com/en/wiki/Repair_Systems Repair Systems]: 5% less cycle time on armor repairers per level; high levels open up T2 armor repairers (note that this skill will ''increase'' an active armor tank's load on your capacitor!) | * [http://wiki.eveonline.com/en/wiki/Repair_Systems Repair Systems]: 5% less cycle time on armor repairers per level; high levels open up T2 armor repairers (note that this skill will ''increase'' an active armor tank's load on your capacitor!) | ||
* The four 'X armor compensation' skills: [http://wiki.eveonline.com/en/wiki/EM_Armor_Compensation EM], [http://wiki.eveonline.com/en/wiki/Explosive_Armor_Compensation Explosive], [http://wiki.eveonline.com/en/wiki/Kinetic_Armor_Compensation Kinetic] and [http://wiki.eveonline.com/en/wiki/Thermic_Armor_Compensation Thermal]. | * The four 'X armor compensation' skills: [http://wiki.eveonline.com/en/wiki/EM_Armor_Compensation EM], [http://wiki.eveonline.com/en/wiki/Explosive_Armor_Compensation Explosive], [http://wiki.eveonline.com/en/wiki/Kinetic_Armor_Compensation Kinetic] and [http://wiki.eveonline.com/en/wiki/Thermic_Armor_Compensation Thermal]. | ||
** Each of these increases the armor resistance bonuses of passive armor hardeners by 5% per level. Their bonuses to active armor hardeners only apply when the active armor hardeners are turned off, and are therefore irrelevant. | ** Each of these increases the armor resistance bonuses of passive armor hardeners by 5% per level. Their bonuses to active armor hardeners only apply when the active armor hardeners are turned off, and are therefore irrelevant in most scenarios. They are, however, a nice backup if you are being neuted heavily enough to turn off your hardeners, but that is rare. | ||
** Since there is no omni-resist active armor hardener module (an armor equivalent to the [http://wiki.eveonline.com/en/wiki/Invulnerability_Field_I I-Field]), the passive omni-resist platings ([http://wiki.eveonline.com/en/wiki/Adaptive_Nano_Plating_I Adaptive] and [http://wiki.eveonline.com/en/wiki/Energized_Adaptive_Nano_Membrane_I Energized Adaptive]) see a lot of use in armor [[Buffer|buffer]] and [[Spider Tanking|armor RR]] fits, and these benefit from the armor compensation skills. | ** Since there is no omni-resist active armor hardener module (an armor equivalent to the [http://wiki.eveonline.com/en/wiki/Invulnerability_Field_I I-Field]), the passive omni-resist platings ([http://wiki.eveonline.com/en/wiki/Adaptive_Nano_Plating_I Adaptive] and [http://wiki.eveonline.com/en/wiki/Energized_Adaptive_Nano_Membrane_I Energized Adaptive]) see a lot of use in armor [[Buffer|buffer]] and [[Spider Tanking|armor RR]] fits, and these benefit from the armor compensation skills. | ||
** So it's a good idea to get these to III fairly quickly, and perhaps to IV in the long term, if you ever have reasons to fit resistance plating. | ** So it's a good idea to get these to III fairly quickly, and perhaps to IV in the long term, if you ever have reasons to fit resistance plating. | ||
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** Tactical Shield Manipulation's usefulness is disputed, but level IV is required to use the very useful T2 active shield hardeners, so most people train it to IV and then forget about it | ** Tactical Shield Manipulation's usefulness is disputed, but level IV is required to use the very useful T2 active shield hardeners, so most people train it to IV and then forget about it | ||
* Like the armor compensation skills, there are four 'X shield compensation' skills (not to be confused with [http://wiki.eveonline.com/en/wiki/Shield_Compensation Shield Compensation] ''per se''!): [http://wiki.eveonline.com/en/wiki/EM_Shield_Compensation EM], [http://wiki.eveonline.com/en/wiki/Explosive_Shield_Compensation Explosive], [http://wiki.eveonline.com/en/wiki/Kinetic_Shield_Compensation Kinetic] and [http://wiki.eveonline.com/en/wiki/Thermic_Shield_Compensation Thermal]. | * Like the armor compensation skills, there are four 'X shield compensation' skills (not to be confused with [http://wiki.eveonline.com/en/wiki/Shield_Compensation Shield Compensation] ''per se''!): [http://wiki.eveonline.com/en/wiki/EM_Shield_Compensation EM], [http://wiki.eveonline.com/en/wiki/Explosive_Shield_Compensation Explosive], [http://wiki.eveonline.com/en/wiki/Kinetic_Shield_Compensation Kinetic] and [http://wiki.eveonline.com/en/wiki/Thermic_Shield_Compensation Thermal]. | ||
** Like the armor compensation skills these grant a 5% bonus to the resistance increase to one damage type that you get from passive shield hardeners per level; as with the armor compensation skills the bonuses they give to active shield hardeners only apply when the active hardeners are turned off and are therefore irrelevant | ** Like the armor compensation skills these grant a 5% bonus to the resistance increase to one damage type that you get from passive shield hardeners per level; as with the armor compensation skills the bonuses they give to active shield hardeners only apply when the active hardeners are turned off and are therefore irrelevant most of the time, but are again useful if you're being heavily neuted. With the skills at 5, an inactive Invulnerability field still provides half the resists that an active T2 one normally would. | ||
** However, unlike armor tankers, shield tankers have the option of an active omni-resist module, the [http://wiki.eveonline.com/en/wiki/Invulnerability_Field_I I-Field], and so passive shield hardeners are very rarely used | ** However, unlike armor tankers, shield tankers have the option of an active omni-resist module, the [http://wiki.eveonline.com/en/wiki/Invulnerability_Field_I I-Field], and so passive shield hardeners are very rarely used | ||
** Consequently you can probably get away with ignoring these or only training a few levels in each one | ** Consequently you can probably get away with ignoring these or only training a few levels in each one | ||