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Skills:Navigation: Difference between revisions

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|skill=Navigation
|skill=Navigation
|desc=Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.
|desc=Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.
|1=attribute1
|1=Intelligence
|2=attribute2
|2=Perception
|mult=?x
|mult=1x
|pre=none
|pre=none
|notes=<br>
|notes=Extra sub-warp speed on every ship you fly is a nice benefit for PvE or PvP combat, and is particularly important for pilots specialising in smaller ships. Many of the other skills in this category also require at least a few levels in Navigation.<br>
}}
}}


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|skill=Warp Drive Operation
|skill=Warp Drive Operation
|desc=Skill at managing warp drive efficiency. Each skill level reduces the capacitor need of initiating warp by 10%.
|desc=Skill at managing warp drive efficiency. Each skill level reduces the capacitor need of initiating warp by 10%.
|1=attribute1
|1=Intelligence
|2=attribute2
|2=Perception
|mult=?x
|mult=1x
|pre=none
|pre=Navigation I
|notes=<br>
|notes=Dropping out of warp early because you don't have enough capacitor is inconvenient at best, and potentially quite dangerous if you're part of a PvP fleet operation. Training this to IV should solve that problem for all but the longest warps. Taking WDO to V is probably not a priority, but may help capacitor-hungry PvP pilots who want to arrive on the field with that extra sliver of available energy.<br>
}}
}}