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*[[Battlecruiser#Command_Ships|Command Ships]]''- field command ship: 1 active module, fleet command ship: 3 active modules'' | *[[Battlecruiser#Command_Ships|Command Ships]]''- field command ship: 1 active module, fleet command ship: 3 active modules'' | ||
*Capital Industrial Ships - ''[[Orca Guide|Orca]]: 1 active module, [[Capital Ship#Capital_Industrial_Ship:_The_Rorqual|Rorqual]]: 3 active modules'' | *Capital Industrial Ships - ''[[Orca Guide|Orca]]: 1 active module, [[Capital Ship#Capital_Industrial_Ship:_The_Rorqual|Rorqual]]: 3 active modules'' | ||
*[[Capital Ship#Carriers|Carriers]]''- 1 active module per level of the Carrier skill'' | *[[Capital Ship#Carriers|Carriers]]''- 1 active module, plus 1 per level of the Carrier skill'' | ||
*[[Capital Ship#Titans|Titans]]''- 1 active module per level of the Titan skill'' | *[[Capital Ship#Titans|Titans]]''- 1 active module, plus 1 per level of the Titan skill'' | ||
*[[Strategic Cruiser|Strategic Cruisers]]''- 1 active module, using the correct defensive subsystem'' | *[[Strategic Cruiser|Strategic Cruisers]]''- 1 active module, using the correct defensive subsystem'' | ||
Fitting the [http://wiki.eveonline.com/en/wiki/Command_Processor_I Command Processor I] will allow you to use more than one link module at once.<br> | |||
== Syntax for X-ing up in Alliance chat == | == Syntax for X-ing up in Alliance chat == | ||