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==Quick Guide== | ==Quick Guide== | ||
Phase 1: Entry | '''Phase 1:'''' Entry<br /> | ||
1. Scan down the site.<br /> | 1. Scan down the site.<br /> | ||
2. Hack the entry container. Enter the site.<br /> | 2. Hack the entry container. Enter the site.<br /> | ||
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4. If you land on the farther side of the site near the Remote Reroute Unit, activate the nearby Rift. You may incur some damage as you warp through the Solray Unaligned Power Terminal.<br /> | 4. If you land on the farther side of the site near the Remote Reroute Unit, activate the nearby Rift. You may incur some damage as you warp through the Solray Unaligned Power Terminal.<br /> | ||
:'''Always run the Solray Room first.'''<br /> | :'''Always run the Solray Room first.'''<br /> | ||
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Phase 2: Solray Power Plant | '''Phase 2:''' Solray Power Plant<br /> | ||
5. Hack the Solray Observational Unit.<br /> | 5. Hack the Solray Observational Unit.<br /> | ||
6. Open container, and observe the "disc" it grants you. It can either be Infrared, Gamma or X-ray. | 6. Open container, and observe the "disc" it grants you. It can either be Infrared, Gamma or X-ray.<br /> | ||
7. There are three containers in this room. Place the "disc" into the container which matches the name of the disc. This will align the Solray Power Terminal, which considerably reduces the damage it deals.<br /> | 7. There are three containers in this room. Place the "disc" into the container which matches the name of the disc. This will align the Solray Power Terminal, which considerably reduces the damage it deals.<br /> | ||
8. Approach the container in between the two rifts near the Solray Observational Unit. Drop your Mobile Depot there. Hack the Storage Depot and loot it.<br /> | 8. Approach the container in between the two rifts near the Solray Observational Unit. Drop your Mobile Depot there. Hack the Storage Depot and loot it.<br /> | ||
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11. Refit back to your generic fit, making sure to bring a Microwarpdrive. Drop all loot and unneeded modules in the Mobile Depot and bookmark it.<br /> | 11. Refit back to your generic fit, making sure to bring a Microwarpdrive. Drop all loot and unneeded modules in the Mobile Depot and bookmark it.<br /> | ||
12. If you're in a frigate or cruiser that has less than 70,000 EHP of omni-resists, consider skipping Phase 3 and proceed to Phase 4, as failure in that stage will cause you to lose your ship. Take the Spatial Rift near the Gamma Ray container into the Turret Room.<br /> | 12. If you're in a frigate or cruiser that has less than 70,000 EHP of omni-resists, consider skipping Phase 3 and proceed to Phase 4, as failure in that stage will cause you to lose your ship. Take the Spatial Rift near the Gamma Ray container into the Turret Room.<br /> | ||
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Phase 3: Mine Room | '''Phase 3:''' Mine Room<br /> | ||
13. Hack the Remote Reroute Unit.<br /> | 13. Hack the Remote Reroute Unit.<br /> | ||
14. Take the Rift nearby to head back to the Rift near the Solray Observational Unit. Take the rift near that object (the Infrared Alignment Unit container is nearby). You may incur some damage upon entering, but is should be manageable.<br /> | 14. Take the Rift nearby to head back to the Rift near the Solray Observational Unit. Take the rift near that object (the Infrared Alignment Unit container is nearby). You may incur some damage upon entering, but is should be manageable.<br /> | ||
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16. If successful, hack the nearby Storage Depots.<br /> | 16. If successful, hack the nearby Storage Depots.<br /> | ||
17. Align back to the Solray Room - visible in the distance - and burn the Microwarpdrive or Micro Jump Drive; alternatively, warp out and back in immediately. Continue on to Phase 4.<br /> | 17. Align back to the Solray Room - visible in the distance - and burn the Microwarpdrive or Micro Jump Drive; alternatively, warp out and back in immediately. Continue on to Phase 4.<br /> | ||
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Phase 4: Sentries on Duty | '''Phase 4:''' Sentries on Duty<br /> | ||
18. Upon entering, look for the nearby Remote Defense Grid Unit. Select "Keep at Range" (5000m) on it. Start hacking it.<br /> | 18. Upon entering, look for the nearby Remote Defense Grid Unit. Select "Keep at Range" (5000m) on it. Start hacking it.<br /> | ||
:'''WARNING:''' Failure could mean the loss of your vessel. In the event of failure, warp out and do not re-enter without a strong active tank or solid remote repairs with a strong local buffer.<br /> | :<span style="color:red">'''WARNING:'''</span> Failure could mean the loss of your vessel. In the event of failure, warp out and do not re-enter without a strong active tank or solid remote repairs with a strong local buffer.<br /> | ||
19. Upon successful hack, immediately burn with the Microwarpdrive to the right towards the Sentry Repair Station. You have enough time for about 2 hack attempts. Hack it. Wait for all Sentry Towers to be eradicated.<br /> | 19. Upon successful hack, immediately burn with the Microwarpdrive to the right towards the Sentry Repair Station. You have enough time for about 2 hack attempts. Hack it. Wait for all Sentry Towers to be eradicated.<br /> | ||
20. Hack all loot containers at your leisure. Do not approach the Plasma Chambers nearby. Use "Keep at Range" (2500m) for the can closest to those chambers and approach slowly with no propulsion module active.<br /> | 20. Hack all loot containers at your leisure. Do not approach the Plasma Chambers nearby. Use "Keep at Range" (2500m) for the can closest to those chambers and approach slowly with no propulsion module active.<br /> | ||
:'''WARNING: Do not aggress the Plasma Chambers except under specific circumstances (detailed below). They have enough power to wipe a battleship clean off the field.'''<br /> | :<span style="color:red">'''WARNING:</span> Do not aggress the Plasma Chambers except under specific circumstances (detailed below). They have enough power to wipe a battleship clean off the field.'''<br /> | ||
21. If you are in a frigate or any cruiser/battleship that cannot handle extreme damage per second (DPS), this will be the extent of possible completion. Go back to your Mobile Depot, refit to travel fit, collect all loot, pick up the Mobile Depot, and warp out.<br /> | 21. If you are in a frigate or any cruiser/battleship that cannot handle extreme damage per second (DPS), this will be the extent of possible completion. Go back to your Mobile Depot, refit to travel fit, collect all loot, pick up the Mobile Depot, and warp out.<br /> | ||
:'''Otherwise, continue to Phase 5.'''<br /> | :'''Otherwise, continue to Phase 5.'''<br /> | ||
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Phase 5: Archive Room | '''Phase 5:''' Archive Room<br /> | ||
:'''You will need a strongly tanked Tech III [[Strategic Cruiser]] or battleship to handle this room, with at least 2000 EHP/sec active reps and minimum 50K EHP of buffer. You must be able to both repair and tank considerable damage. A overtanked-tanked cruiser or battlecruiser (such as a [[Maller]] or [[Prophecy]]) may be capable of surviving for a time with proper use of the Vessel Rejuvenation Batteries but will not survive Colossal Shockwaves very well: in that case to ensure that loot is not lost in the event of failure, eject loot at regular intervals to be returned to later.'''<br /> | :'''You will need a strongly tanked Tech III [[Strategic Cruiser]] or battleship to handle this room, with at least 2000 EHP/sec active reps and minimum 50K EHP of buffer. You must be able to both repair and tank considerable damage. A overtanked-tanked cruiser or battlecruiser (such as a [[Maller]] or [[Prophecy]]) may be capable of surviving for a time with proper use of the Vessel Rejuvenation Batteries but will not survive Colossal Shockwaves very well: in that case to ensure that loot is not lost in the event of failure, eject loot at regular intervals to be returned to later.'''<br /> | ||
22. Before running the Archive Room, store all loot and unneeded modules in a Small Secure Container or nearby station. Make sure to bookmark the can; containers cannot be scanned down with combat probes. A safe spot works nicely. Bring the mobile depot.<br /> | 22. Before running the Archive Room, store all loot and unneeded modules in a Small Secure Container or nearby station. Make sure to bookmark the can; containers cannot be scanned down with combat probes. A safe spot works nicely. Bring the mobile depot.<br /> | ||