Difference between revisions of "EVE Lexicon"
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== A == | == A == | ||
− | {{lex|AAR|[[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]]}} | + | {{lex|AAR|1. [[How_to_Properly_Form_a_Fleet#The_After_Action_Report|After Action Report]] |
+ | 2. [[Tanking#Ancillary_Armor_Repairers|Ancillary Armor Repairer]]}} | ||
{{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | {{lex|AB|Afterburner (see [[Propulsion equipment#Afterburners|Propulsion equipment]])}} | ||
{{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | {{lex|AC|Autocannon (see [[Turrets#Projectile turrets|Turrets]])}} | ||
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{{lex|AFK|"Away from keyboard"}} | {{lex|AFK|"Away from keyboard"}} | ||
{{lex|Aggro|[[Aggression]]}} | {{lex|Aggro|[[Aggression]]}} | ||
− | {{lex|Align| | + | {{lex|Align|Accelerating towards an object in preparation for [[#Warp|Warp]]}} |
{{lex|Alliance|A group of [[Corporation]]s}} | {{lex|Alliance|A group of [[Corporation]]s}} | ||
{{lex|Alt|[[Alternate characters|Alternate character]]}} | {{lex|Alt|[[Alternate characters|Alternate character]]}} | ||
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{{lex|Arby|[[Arbitrator]]}} | {{lex|Arby|[[Arbitrator]]}} | ||
{{lex|Arty|Artillery (see [[Turrets#Projectile turrets|Turrets]])}} | {{lex|Arty|Artillery (see [[Turrets#Projectile turrets|Turrets]])}} | ||
− | {{lex|ASB|Ancillary Shield Booster | + | {{lex|ASB|[[Tanking#Ancillary_Shield_Boosters|Ancillary Shield Booster]]}} |
{{lex|AU|Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.}} | {{lex|AU|Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.}} | ||
{{lex|AUR|[[Aurum]]}} | {{lex|AUR|[[Aurum]]}} | ||
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{{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | {{lex|Blue|A pilot, corporation, or alliance with positive standings. (see [[Rules of Engagement]])}} | ||
{{lex|BM|[[Bookmark]]}} | {{lex|BM|[[Bookmark]]}} | ||
+ | {{lex|boosh|To use a [[#MJFG|Micro Jump Field Generator]] to displace (part of) a fleet.}} | ||
{{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | {{lex|Bounce|To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to [[#Slow-Boat|slow-boat]] to a target or destination.}} | ||
{{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | {{lex|BPC|Blueprint Copy (see [[Blueprints]])}} | ||
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{{lex|Buffer|1. A method of tanking relying on having a large amount of hit points | {{lex|Buffer|1. A method of tanking relying on having a large amount of hit points | ||
2. A pilot with a ship designed to provide [[#Buff|buffs]] to their fleet}} | 2. A pilot with a ship designed to provide [[#Buff|buffs]] to their fleet}} | ||
− | {{lex|Bump|The act of colliding with another | + | {{lex|Bump|The act of (intentionally) colliding with another ship in space, causing both to be pushed away.}} |
{{lex|BYOC|Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]])}} | {{lex|BYOC|Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see [[AMC]])}} | ||
{{lex|BYOM|[[BYOM Ship Production|Bring Your Own Minerals]]}} | {{lex|BYOM|[[BYOM Ship Production|Bring Your Own Minerals]]}} | ||
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{{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | {{lex|Carebear|A contextually derogatory or affectionate term for players or pursuits which are not [[PvP]]-centric.}} | ||
{{lex|Camp|To hold location at a specific point waiting for targets, usually at a stargate or station.}} | {{lex|Camp|To hold location at a specific point waiting for targets, usually at a stargate or station.}} | ||
− | {{lex|Cap|Capacitor | + | {{lex|Cap|1. Capacitor |
− | [[Capital ships|Capital ship]]}} | + | 2. [[Capital ships|Capital ship]]}} |
{{lex|Cap Stable|When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.}} | {{lex|Cap Stable|When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.}} | ||
{{lex|Capsule|An egg-shaped apparatus used by pilots to interface with a ship.}} | {{lex|Capsule|An egg-shaped apparatus used by pilots to interface with a ship.}} | ||
− | {{lex|Capsuleer| | + | {{lex|Capsuleer|In-game term for player characters. Humans who pilot ships through the use of a [[#Capsule|capsule]] and have been rendered effectively immortal through cloning technology.}} |
− | {{lex|Capital| | + | {{lex|Capital|[[Capital ship]]}} |
− | |||
{{lex|CCC|Capacitor Control Circuit (see [[Rigs]])}} | {{lex|CCC|Capacitor Control Circuit (see [[Rigs]])}} | ||
+ | {{lex|CD|[[Destroyers#Command_Destroyers|Command Destroyer]]}} | ||
{{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | {{lex|CNR|[[Raven Navy Issue]] (derived from previous name: ''Caldari Navy Raven'')}} | ||
{{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | {{lex|CNS|[[Scorpion Navy Issue]] (derived from previous name: ''Caldari Navy Scorpion'')}} | ||
{{lex|Concorded|Destroyed by [[CONCORD]]}} | {{lex|Concorded|Destroyed by [[CONCORD]]}} | ||
{{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | {{lex|Concordokken|The destruction of a ship by [[CONCORD]]}} | ||
− | {{lex|Convo|"Conversation"}} | + | {{lex|Convo|In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.}} |
{{lex|Corp|[[Corporation]]}} | {{lex|Corp|[[Corporation]]}} | ||
{{lex|CovOps|[[Covert Ops]]}} | {{lex|CovOps|[[Covert Ops]]}} | ||
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{{lex|CSAA|Capital Ship Assembly Array (see [[Player-owned starbases]])}} | {{lex|CSAA|Capital Ship Assembly Array (see [[Player-owned starbases]])}} | ||
{{lex|CSM|[[Council of Stellar Management]]}} | {{lex|CSM|[[Council of Stellar Management]]}} | ||
− | {{lex|CSPA|CONCORD Spam Prevention Act. A 'CSPA charge' is a small amount of ISK which | + | {{lex|CSPA|Short for "CONCORD Spam Prevention Act". A 'CSPA charge' is a small amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam.}} |
− | {{lex|CTA|"Call to | + | {{lex|CTA|Short for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.}} |
− | {{lex|Curse of BWF|A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade| | + | {{lex|Curse of BWF|A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly [[#Failcascade|failcascade]].}} |
{{lex|Customs Office|An orbital structure used to import and export goods to and from planets. (see [[Planetary Interaction]])}} | {{lex|Customs Office|An orbital structure used to import and export goods to and from planets. (see [[Planetary Interaction]])}} | ||
{{lex|Cyno|Cynosural field (see [[Jump drives]])}} | {{lex|Cyno|Cynosural field (see [[Jump drives]])}} | ||
== D == | == D == | ||
− | {{lex|Damage | + | {{lex|Damage Dealer|A ship whose primary role in a fleet is to deal damage.}} |
{{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | {{lex|Damp|[[EWar 101 Guide#Remote Sensor Dampening .28damps.2C RSD.29|Sensor dampening]]}} | ||
{{lex|DC|1. Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | {{lex|DC|1. Damage Control (previously known as ''Damage Control Unit''; see [[Tanking]]) | ||
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{{lex|DD|1. [[#Damage dealer|Damage dealer]] | {{lex|DD|1. [[#Damage dealer|Damage dealer]] | ||
2. [[Daredevil]]}} | 2. [[Daredevil]]}} | ||
− | {{lex|Deadspace| | + | {{lex|Deadspace|Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.}} |
− | {{lex| | + | {{lex|Depot|[[Mobile Structures#Mobile Depots|Mobile Depot]]}} |
{{lex|Dessie/Dessi/Dessy|[[Destroyer]]}} | {{lex|Dessie/Dessi/Dessy|[[Destroyer]]}} | ||
{{lex|DGC|Defensive gate camp (See [[Gate camps]])}} | {{lex|DGC|Defensive gate camp (See [[Gate camps]])}} | ||
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{{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | {{lex|Disco|A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.}} | ||
{{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | {{lex|Discovery Scanner|See [[#Sensor Overlay|Sensor Overlay]]}} | ||
+ | {{lex|Doctrine|A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the [[#FC|FC]] to make decisions based on a known performance profile. (See: [[BLAP program]])}} | ||
{{lex|Domi|[[Dominix]]}} | {{lex|Domi|[[Dominix]]}} | ||
{{lex|DPS|Damage per second}} | {{lex|DPS|Damage per second}} | ||
{{lex|Dread|[[Dreadnought]]}} | {{lex|Dread|[[Dreadnought]]}} | ||
− | {{lex|Dread bomb|The act of jumping a large number of insured dreadnoughts into a fight in order to escalate against enemy capital ships.}} | + | {{lex|Dread bomb|The act of jumping a large number of insured [[dreadnought|dreadnoughts]] into a fight in order to escalate against enemy capital ships.}} |
− | {{lex|DScan|Directional | + | {{lex|DScan|[[Directional scanning|Directional Scan]], which lets you see ships in space without the same solar system.}} |
{{lex|DST|Deep Space Transport (see [[Industrials#Deep Space Transports|Deep Space Transports]])}} | {{lex|DST|Deep Space Transport (see [[Industrials#Deep Space Transports|Deep Space Transports]])}} | ||
{{lex|DT|[[Server downtime]]}} | {{lex|DT|[[Server downtime]]}} | ||
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{{lex|EFT|[https://forums.eveonline.com/default.aspx?g=posts&t=24359 EVE Fitting Tool]}} | {{lex|EFT|[https://forums.eveonline.com/default.aspx?g=posts&t=24359 EVE Fitting Tool]}} | ||
{{lex|EHP|Effective Hit Points (see [[Tanking]])}} | {{lex|EHP|Effective Hit Points (see [[Tanking]])}} | ||
+ | {{lex|ENAM|Extremely common mis-acronymization of [[#EANM|EANM]]}} | ||
{{lex|EP|Escape point (see [[UniBombers]])}} | {{lex|EP|Escape point (see [[UniBombers]])}} | ||
− | {{lex|ET|Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} | + | {{lex|ET|1. [[#UTC|EVE time]] |
− | {{lex|ETA|Estimated time of arrival | + | 2. Energy Transfer (now called ''Remote Capacitor Transmitter''; see [[Logistics]])}} |
+ | {{lex|ETA|Estimated time of arrival}} | ||
{{lex|EVE|[[EVE Online]]}} | {{lex|EVE|[[EVE Online]]}} | ||
{{lex|EW/EWAR|[[Electronic warfare]]}} | {{lex|EW/EWAR|[[Electronic warfare]]}} | ||
== F == | == F == | ||
− | {{lex|Failcascade|Failure Cascade. The collapse of a corporation or alliance in EVE, either though leadership problems or other issues | + | {{lex|Failcascade|Failure Cascade. The escalating collapse of a corporation or alliance in EVE, either though leadership problems or other issues.}} |
− | |||
− | |||
{{lex|FAX|[[Force Auxiliary]]}} | {{lex|FAX|[[Force Auxiliary]]}} | ||
{{lex|FC|Fleet Commander (see [[Fleet Command Guide]])}} | {{lex|FC|Fleet Commander (see [[Fleet Command Guide]])}} | ||
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{{lex|Flashy|Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: [[Timers#Legality_Timers|Legality Timers]].}} | {{lex|Flashy|Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: [[Timers#Legality_Timers|Legality Timers]].}} | ||
{{lex|Flip|[[Can Flipping]]}} | {{lex|Flip|[[Can Flipping]]}} | ||
− | {{lex|Flytrap|An | + | {{lex|Flytrap|An armed [[#POS|POS]] that has no force field to appear offline to unsuspecting prey}} |
− | {{lex|Freeport|1. A | + | {{lex|Freeport|1. A dockable structure owned by a player corporation that has chosen to allow docking to all players. |
− | 2. Freeport Mode, a feature of [ | + | 2. Freeport Mode, a feature of [https://support.eveonline.com/hc/en-us/articles/203649402-Station-Freeport-Mode outposts]}} |
{{lex|Frogs |Slightly derogatory term for Gallente [[Factional Warfare]] pilots. See also: [[#Squids|Squids]].}} | {{lex|Frogs |Slightly derogatory term for Gallente [[Factional Warfare]] pilots. See also: [[#Squids|Squids]].}} | ||
{{lex|FW|[[Factional Warfare]]}} | {{lex|FW|[[Factional Warfare]]}} | ||
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== G == | == G == | ||
{{lex|Gank|Destroyed suddenly or quickly, usually by a much more powerful opponent}} | {{lex|Gank|Destroyed suddenly or quickly, usually by a much more powerful opponent}} | ||
− | {{lex|Gate|1. Stargate | + | {{lex|Gate|1. [[#Stargate|Stargate]] |
2. Acceleration Gate}} | 2. Acceleration Gate}} | ||
− | {{lex|GCC| | + | {{lex|GCC|Short for "Global Criminal Countdown", an outdated name for the [[Timers#Criminal Timer|criminal timer]].}} |
{{lex|GF|"Good fight". Usually said in local after a battle.}} | {{lex|GF|"Good fight". Usually said in local after a battle.}} | ||
{{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | {{lex|Gimp|To make a certain setup or attribute ineffective. Extreme version of [[#Nerf|Nerf]].}} | ||
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{{lex|HOC|"Hold on contact"}} | {{lex|HOC|"Hold on contact"}} | ||
{{lex|HP|Hit points (see [[Tanking]])}} | {{lex|HP|Hit points (see [[Tanking]])}} | ||
− | {{lex|HS| | + | {{lex|HS|[[System_security#High_Security|High Security]] space}} |
{{lex|HUD|Heads Up Display}} | {{lex|HUD|Heads Up Display}} | ||
− | {{lex|Huffing| | + | {{lex|Huffing|[[Gas cloud harvesting]]}} |
== I == | == I == | ||
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{{lex|Insta-undock|A method of safely undocking from a station by immediately warping to a [[bookmark]] directly off of the undock point. (see [[Bookmarks#Instant warp-out|Bookmarks]])}} | {{lex|Insta-undock|A method of safely undocking from a station by immediately warping to a [[bookmark]] directly off of the undock point. (see [[Bookmarks#Instant warp-out|Bookmarks]])}} | ||
{{lex|Inty|[[Interceptor]]}} | {{lex|Inty|[[Interceptor]]}} | ||
− | |||
{{lex|IPH|ISK per hour (also ISK/hr)}} | {{lex|IPH|ISK per hour (also ISK/hr)}} | ||
{{lex|IRL|"In real life"}} | {{lex|IRL|"In real life"}} | ||
{{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | {{lex|ISK|Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)}} | ||
{{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | {{lex|iStab|Inertial Stabilizers (see [[Propulsion equipment]])}} | ||
− | {{lex|Ivy League|[[Ivy League | + | {{lex|Ivy League|[[Ivy League]], the alliance of [[EVE University]]}} |
== J == | == J == | ||
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{{lex|Jetcan|A temporary container created when jettisoning something from a cargo hold}} | {{lex|Jetcan|A temporary container created when jettisoning something from a cargo hold}} | ||
{{lex|JC|[[Jump clone]]}} | {{lex|JC|[[Jump clone]]}} | ||
− | {{lex|JJJ|"Jump, Jump, Jump"}} | + | {{lex|JJJ|"Jump, Jump, Jump", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops|fleets]]}} |
− | {{lex|JOC|"Jump on contact"}} | + | {{lex|JOC|"Jump on contact", a common movement order in [[The_Rookie's_Guide_to_Fleet_Ops|fleets]]}} |
− | {{lex|Jump|The act of moving between | + | {{lex|Jump|The act of moving between two solar systems}} |
== K == | == K == | ||
{{lex|K Space|[[System_Security#Known_Space|Known space]]}} | {{lex|K Space|[[System_Security#Known_Space|Known space]]}} | ||
− | {{lex|Kitchen Sink|A fleet | + | {{lex|Kitchen Sink|A fleet without a clear unifying [[#Doctrine|doctrine]].}} |
− | {{lex|Kite/Kiting| | + | {{lex|Kite/Kiting|Keeping your distance from shorter-ranged enemies, allowing you to damage them without letting them damage you.}} |
== L == | == L == | ||
{{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | {{lex|LAR|Large Armor Repairer (see [[Tanking]])}} | ||
− | |||
− | |||
{{lex|LML|Light Missile Launcher (see [[Missiles]])}} | {{lex|LML|Light Missile Launcher (see [[Missiles]])}} | ||
− | |||
{{lex|Logi|Logistics ships (see [[Guide to Logistics]])}} | {{lex|Logi|Logistics ships (see [[Guide to Logistics]])}} | ||
{{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | {{lex|Loot|The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.}} | ||
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{{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | {{lex|Macro mining|The illegal use of 3rd party scripts to automate the mining process}} | ||
{{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | {{lex|MAR|Medium Armor Repairer (see [[Tanking]])}} | ||
− | {{lex| | + | {{lex|ME|Material Efficiency (see [[Blueprints]])}} |
− | |||
{{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | {{lex|Merc/Mercenary|A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.}} | ||
{{lex|Meta|1. Meta level (see [[Techs, Tiers and Meta levels]]) | {{lex|Meta|1. Meta level (see [[Techs, Tiers and Meta levels]]) | ||
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{{lex|Mins|Minerals (see [[Mining]])}} | {{lex|Mins|Minerals (see [[Mining]])}} | ||
{{lex|MJD|[[Micro_jump_drive|Micro Jump Drive]]}} | {{lex|MJD|[[Micro_jump_drive|Micro Jump Drive]]}} | ||
− | {{lex| | + | {{lex|MJFG|[[Destroyers#Command_Destroyers|Micro Jump Field Generator]]}} |
{{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | {{lex|MLU|Mining Laser Upgrade (see [[Mining]])}} | ||
{{lex|Mods|[[Modules]]}} | {{lex|Mods|[[Modules]]}} | ||
+ | {{lex|MSE|Medium Shield Extender (see [[Tanking]])}} | ||
{{lex|MTU|[[Mobile Structures#Mobile Tractor Unit|Mobile Tractor Unit]]}} | {{lex|MTU|[[Mobile Structures#Mobile Tractor Unit|Mobile Tractor Unit]]}} | ||
{{lex|Multiboxing|Playing with two (or more) characters simultaneously}} | {{lex|Multiboxing|Playing with two (or more) characters simultaneously}} | ||
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{{lex|NBSI|"Not blue, shoot it" (see [[Rules of Engagement]])}} | {{lex|NBSI|"Not blue, shoot it" (see [[Rules of Engagement]])}} | ||
{{lex|Nerf|To reduce the stats or effectiveness of something. Opposite of [[Buff]]. See also: [[Gimp]].}} | {{lex|Nerf|To reduce the stats or effectiveness of something. Opposite of [[Buff]]. See also: [[Gimp]].}} | ||
− | |||
{{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | {{lex|Neut|Energy Neutralizer (see [[Capacitor warfare]])}} | ||
{{lex|Newbro|A term of endearment for a new or inexperienced player.}} | {{lex|Newbro|A term of endearment for a new or inexperienced player.}} | ||
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== O == | == O == | ||
− | |||
{{lex|Omni Tank|A tank effective against all 4 damage types (see [[Tanking]])}} | {{lex|Omni Tank|A tank effective against all 4 damage types (see [[Tanking]])}} | ||
{{lex|OMW|"On my way"}} | {{lex|OMW|"On my way"}} | ||
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{{lex|Op/Ops|Operation(s)}} | {{lex|Op/Ops|Operation(s)}} | ||
{{lex|OP|Overpowered}} | {{lex|OP|Overpowered}} | ||
− | {{lex|OpSec |Operational Security (see [[Operational Security Policy]])}} | + | {{lex|OpSec|Operational Security (see [[Operational Security Policy]])}} |
{{lex|ORE|[[Outer Ring Excavations]]}} | {{lex|ORE|[[Outer Ring Excavations]]}} | ||
{{lex|Outlaw|A pilot with a [[Security Status Details|security status]] of -5 or less.}} | {{lex|Outlaw|A pilot with a [[Security Status Details|security status]] of -5 or less.}} | ||
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{{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | {{lex|Passive Module|A ship [[module]] which does not need to be manually activated. (see [[Modules]])}} | ||
{{lex|PDS|Power Diagnostic System (see [[Fitting Guidelines]])}} | {{lex|PDS|Power Diagnostic System (see [[Fitting Guidelines]])}} | ||
− | {{lex|Pew Pew|Common term for | + | {{lex|Pew Pew|Common term for [[combat]], based on the noises made by the weapons.}} |
{{lex|PG|Power Grid (see [[Fitting Guidelines]])}} | {{lex|PG|Power Grid (see [[Fitting Guidelines]])}} | ||
{{lex|PI|[[Planetary Interaction]]}} | {{lex|PI|[[Planetary Interaction]]}} | ||
− | {{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity | + | {{lex|Picket|A ship placed outside of tactical locations such as gates and stations to watch for enemy activity}} |
− | {{lex|Piracy|The act of engaging in PvP for profit | + | {{lex|Piracy|The act of engaging in PvP for profit}} |
− | {{lex|PL| | + | {{lex|PL|Pandemic Legion, a well-known nullsec alliance}} |
− | |||
{{lex|Plex|1. Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | {{lex|Plex|1. Complex (see [[Cosmic Anomalies]], [[Cosmic Signatures]]) | ||
2. [[Pilot's License Extension]] (PLEX)}} | 2. [[Pilot's License Extension]] (PLEX)}} | ||
− | {{lex|PLEX Tanking| | + | {{lex|PLEX Tanking|Sarcastic term for transporting [[PLEX]] through space, usually with a ship not usually used for hauling}} |
+ | {{lex|Pocket|Alternate term for an area of [[#Deadspace|deadspace]]}} | ||
{{lex|POCO|Player-owned [[#Customs Office|Customs Office]]}} | {{lex|POCO|Player-owned [[#Customs Office|Customs Office]]}} | ||
− | {{lex|Pod| | + | {{lex|Pod|[[#Capsule|Capsule]]}} |
− | {{lex|Podding|The act of destroying a player's [[# | + | {{lex|Podding|The act of destroying a player's [[#Capsule|pod]].}} |
− | {{lex|Pod Express|A quick method of travelling | + | {{lex|Pod Express|A quick method of travelling to a player's [[clones|home station]] by self-destructing their [[#Capsule|capsule]].}} |
{{lex|Pod Killing|See [[#Podding|Podding]]}} | {{lex|Pod Killing|See [[#Podding|Podding]]}} | ||
{{lex|Point|1. A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | {{lex|Point|1. A Warp Disruptor or Warp Scrambler (see [[Warp disruption]]) | ||
2. The act of using targeted warp disruption on a ship (see [[Tackling]])}} | 2. The act of using targeted warp disruption on a ship (see [[Tackling]])}} | ||
− | |||
{{lex|POS|[[Player-owned starbases|Player-owned starbase]]}} | {{lex|POS|[[Player-owned starbases|Player-owned starbase]]}} | ||
{{lex|Prop Mod|Propulsion module (see [[Propulsion equipment]])}} | {{lex|Prop Mod|Propulsion module (see [[Propulsion equipment]])}} | ||
− | {{lex|Pubbie|A derogatory term used | + | {{lex|Pubbie|A derogatory term used by some players to refer to others outside their own group}} |
{{lex|PvE|Player versus Environment}} | {{lex|PvE|Player versus Environment}} | ||
{{lex|PvP|Player versus Player}} | {{lex|PvP|Player versus Player}} | ||
− | |||
== Q == | == Q == | ||
{{lex|QQ|Cry / Crying}} | {{lex|QQ|Cry / Crying}} | ||
− | {{lex|QRF|Quick Response Fleet | + | {{lex|QRF|Short for "Quick Response Fleet", a short-term fleet to respond to imminent threats}} |
== R == | == R == | ||
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{{lex|RCU|Reactor Control Unit (see [[Fitting Guidelines]])}} | {{lex|RCU|Reactor Control Unit (see [[Fitting Guidelines]])}} | ||
{{lex|Red Box|The state of being both targeted and subjected to hostile action by a player or NPC}} | {{lex|Red Box|The state of being both targeted and subjected to hostile action by a player or NPC}} | ||
− | |||
{{lex|Refine|Reprocess (see [[Mining]])}} | {{lex|Refine|Reprocess (see [[Mining]])}} | ||
− | {{lex|Reinforce|A temporary invulnerable state entered by | + | {{lex|Reinforce|A temporary invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.}} |
{{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | {{lex|Rep|Repair (see [[Tanking]], [[Guide to Logistics]])}} | ||
− | {{lex| | + | {{lex|Resebo|Remote Sensor Booster (see [[Electronic warfare]])}} |
− | {{lex| | + | {{lex|RF|[[#Reinforce|reinforce]]} |
− | + | {{lex|RL|Real Life}} | |
{{lex|RLML|Rapid Light Missile Launcher (see [[Missiles]])}} | {{lex|RLML|Rapid Light Missile Launcher (see [[Missiles]])}} | ||
{{lex|RoE|[[Rules of Engagement]]}} | {{lex|RoE|[[Rules of Engagement]]}} | ||
{{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | {{lex|RoF|"Rate of fire" (see [[Turrets]], [[Missiles]])}} | ||
− | {{lex|Roles|Specific access and [[corporation]] management rights authorized to individual pilots (usually as part of a [[Titles_Within_Eve_University|title]] or management position) | + | {{lex|Roles|Specific access and [[corporation]] management rights authorized to individual pilots (in E-UNI, usually as part of a [[Titles_Within_Eve_University|title]] or management position).}} |
− | |||
− | |||
{{lex|RR|Remote repair (see [[Guide to Logistics]])}} | {{lex|RR|Remote repair (see [[Guide to Logistics]])}} | ||
− | |||
− | |||
{{lex|RvB|[https://rvbeve.com/forums/index.php?/portal/ Red vs Blue]}} | {{lex|RvB|[https://rvbeve.com/forums/index.php?/portal/ Red vs Blue]}} | ||
Line 321: | Line 311: | ||
3. [[Electronic warfare|Sensor Booster]]}} | 3. [[Electronic warfare|Sensor Booster]]}} | ||
{{lex|SC|1. Squad Commander (see [[Fleet Command Guide]]) | {{lex|SC|1. Squad Commander (see [[Fleet Command Guide]]) | ||
− | + | 2. Shared Can (see [[Mining fleets]])}} | |
− | |||
{{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | {{lex|Scram|Warp scrambler (see [[Warp disruption]])}} | ||
− | {{lex| | + | {{lex|Sebo|[[Sensor Booster]]}} |
{{lex|Sec|1. [[Security status]] | {{lex|Sec|1. [[Security status]] | ||
2. [[System security]]}} | 2. [[System security]]}} | ||
{{lex|Sensor Overlay|The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[bookmarks]], and [[Cosmic Signatures]] / [[Cosmic Anomalies|Anomalies]] in space. See also: [[Odyssey#Discovery_Scanner|Odyssey]].}} | {{lex|Sensor Overlay|The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, [[bookmarks]], and [[Cosmic Signatures]] / [[Cosmic Anomalies|Anomalies]] in space. See also: [[Odyssey#Discovery_Scanner|Odyssey]].}} | ||
{{lex|Sisi |[[Singularity]]}} | {{lex|Sisi |[[Singularity]]}} | ||
− | {{lex|Six|In any lists, | + | {{lex|Six|In any lists, the sixth item is commonly omitted in reference to a '''Monty Python''' sketch ("Australian University of Woolloomooloo")}} |
{{lex|SKIN |Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | {{lex|SKIN |Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.}} | ||
{{lex|Slow-boat|(also "slowboat") Moving in space at sub-warp velocities}} | {{lex|Slow-boat|(also "slowboat") Moving in space at sub-warp velocities}} | ||
− | {{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. | + | {{lex|Smack talk|Talking trash, taunting, or annoying people in local chat. University members are expected [[EVE University Rules|to steer clear]].}} |
− | |||
{{lex|Soft skills|Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | {{lex|Soft skills|Skills learned by players through experience or study, as opposed to [[#Hard skills|hard skills]].}} | ||
{{lex|SOP|Standard Operating Procedures}} | {{lex|SOP|Standard Operating Procedures}} | ||
Line 341: | Line 329: | ||
{{lex|Squids |Slightly derogatory name for Caldari [[Factional Warfare]] pilots. See also: [[#Frogs|Frogs]].}} | {{lex|Squids |Slightly derogatory name for Caldari [[Factional Warfare]] pilots. See also: [[#Frogs|Frogs]].}} | ||
{{lex|SRP|[[Ship Replacement Program]]}} | {{lex|SRP|[[Ship Replacement Program]]}} | ||
− | |||
− | |||
{{lex|SSE|Small Shield Extender (see [[Tanking]])}} | {{lex|SSE|Small Shield Extender (see [[Tanking]])}} | ||
{{lex|Stab|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | {{lex|Stab|Warp Core Stabilizer (see [[Fitting Guidelines]])}} | ||
− | {{lex|Stargate|Large structure in space which most ships must use to [[ | + | {{lex|Stargate|Large structure in space which most ships must use to [[#Jump|travel]] between solar systems.}} |
{{lex|Stront|[[POS_Warfare#Strontium_Clathrates|Strontium Clathrates]]}} | {{lex|Stront|[[POS_Warfare#Strontium_Clathrates|Strontium Clathrates]]}} | ||
− | {{lex|Suicide Gank| | + | {{lex|Suicide Gank|A common technique in [[System_security#High_Security|High Security]] space where the attacking pilot attempts to kill the target before the [[CONCORD]] response team arrives}} |
{{lex|Supercap|Supercapital ship, either a [[supercarrier]] or [[titan]].}} | {{lex|Supercap|Supercapital ship, either a [[supercarrier]] or [[titan]].}} | ||
Line 354: | Line 340: | ||
{{lex|TC|Tracking Computer (see [[Turrets]])}} | {{lex|TC|Tracking Computer (see [[Turrets]])}} | ||
{{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | {{lex|TD|Tracking Disruptor (see [[Electronic warfare]])}} | ||
− | {{lex|TE|Tracking Enhancer (see [[Turrets]])}} | + | {{lex|TE|1. Tracking Enhancer (see [[Turrets]]) |
+ | 2. Time Efficiency (see [[Blueprints]])}} | ||
{{lex|TF|Teraflops, a unit used to measure a ship's CPU}} | {{lex|TF|Teraflops, a unit used to measure a ship's CPU}} | ||
{{lex|Tick|1. [[Server tick]] | {{lex|Tick|1. [[Server tick]] | ||
Line 371: | Line 358: | ||
== U == | == U == | ||
{{lex|Unista|A member of [[EVE University]]}} | {{lex|Unista|A member of [[EVE University]]}} | ||
− | {{lex| | + | {{lex|UTC|Universal Time, the server time for EVE}} |
== V == | == V == | ||
Line 390: | Line 377: | ||
== X == | == X == | ||
− | {{lex|X up| | + | {{lex|X up|A method of indicating availability for a given task. If an "x up" for an activity or volunteer role is recommended, pilots interested should simply post "x" in the chat channel indicated, optionally followed by additional info as requested.}} |
== Y == | == Y == |
Revision as of 21:44, 4 May 2017
This page lists abbreviations and terms commonly used in EVE Online, aimed at new players and those unfamiliar with the terminology. Most of the terms listed here are universal across all of EVE players, but some may be relatively specialized to EVE University and may mean something slightly different to other corporations. If any of the terminology is unclear be sure to ask in-game or on the forums for more clarification.
Use the selector below or simply use Ctrl + F to search for a specific word.
Quick sections: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
#
o/
"Wave"
\o
"Wave back"
o7
"Salute"
7o
"Salute" (as performed by the Brave Newbies)
\o/
"Hurrah!"
*\o/*
"Cheerleader"
0.0
Nullsec (see System security)
A
AAR
AB
Afterburner (see Propulsion equipment)
AC
Autocannon (see Turrets)
ACR
Ancillary Current Router (see Fitting Guidelines)
Active Module
A module that must be manually activated by the player (see Module)
AFK
"Away from keyboard"
Aggro
Align
Accelerating towards an object in preparation for Warp
Alliance
A group of Corporations
Anomaly
Anoms
Arby
Arty
Artillery (see Turrets)
AU
Astronomical Unit, a unit of distance. 1 AU is the distance from the Sun to the Earth: 149,597,871 km.
AUR
Awox
To attack and destroy the ship of a pilot in the same player-run corporation without warning. (Derived from the name of the first widely known EVE pilot to do so)
B
Bait
To expose a seemingly easy target in order to lure an enemy into committing to an engagement (see Baiting Guide)
BB
BCS
Ballistic Control System (previously known as Ballistic Control Unit; see Missile damage)
BCU
Ballistic Control Unit (now called Ballistic Control System; see Missile damage)
Bearing
See Carebear
Biomass
To permanently delete a character (see Biomassing a Pilot)
Blob
A large fleet (or in some cases, any fleet larger than the speaker's). Generally used as a pejorative term, suggesting that members of that fleet are relying on numbers to win. May also be referred to as a "zerg". May also be used as a verb, for the act of winning a fight through numbers.
Blops
Bloodlines
A character's familial ancestry. There are three different bloodlines to choose from during character creation for each race.
Blue
A pilot, corporation, or alliance with positive standings. (see Rules of Engagement)
BM
boosh
To use a Micro Jump Field Generator to displace (part of) a fleet.
Bounce
To warp to a nearby celestial, player, or bookmark and back at a closer range to avoid having to slow-boat to a target or destination.
BPC
Blueprint Copy (see Blueprints)
BPO
Blueprint Original (see Blueprints)
BR
Blockade Runner, a class of fast industrial ships designed to carry moderate quantities of carry cargo through dangerous space.
BS
A common abbreviation for battleships.
Bubble
Buff
To increase the stats or effectiveness of something. Opposite of Nerf.
Buffer
1. A method of tanking relying on having a large amount of hit points
2. A pilot with a ship designed to provide buffs to their fleet
Bump
The act of (intentionally) colliding with another ship in space, causing both to be pushed away.
BYOC
Bring Your Own Can, a mining fleet operation where you only receive boosts to mining, and you get to choose what you do with the ore. (see AMC)
C
Carebear
A contextually derogatory or affectionate term for players or pursuits which are not PvP-centric.
Camp
To hold location at a specific point waiting for targets, usually at a stargate or station.
Cap
1. Capacitor
2. Capital ship
Cap Stable
When a ship recharges capacitor faster than its modules consume it, allowing all modules to remain active indefinitely.
Capsule
An egg-shaped apparatus used by pilots to interface with a ship.
Capsuleer
In-game term for player characters. Humans who pilot ships through the use of a capsule and have been rendered effectively immortal through cloning technology.
Capital
CCC
Capacitor Control Circuit (see Rigs)
CNR
Raven Navy Issue (derived from previous name: Caldari Navy Raven)
CNS
Scorpion Navy Issue (derived from previous name: Caldari Navy Scorpion)
Concorded
Destroyed by CONCORD
Concordokken
The destruction of a ship by CONCORD
Convo
In-game direct conversation, initiated by selecting "Start Conversation" from the right-click menu.
Corp
CovOps
CPR
Capacitor Power Relay (see Capacitor recharge rate)
CPU
Central Processing Unit (see Fitting Guidelines)
CSAA
Capital Ship Assembly Array (see Player-owned starbases)
CSPA
Short for "CONCORD Spam Prevention Act". A 'CSPA charge' is a small amount of ISK which can be levied on communications such as conversations and mail, acting as a deterrent to spam.
CTA
Short for "Call to Arms". An announcement of an alliance- or coalition-wide combat operation.
Curse of BWF
A widely held belief that any corporation or alliance which holds the BWF-ZZ system in the Geminate region will shortly failcascade.
Customs Office
An orbital structure used to import and export goods to and from planets. (see Planetary Interaction)
Cyno
Cynosural field (see Jump drives)
D
Damage Dealer
A ship whose primary role in a fleet is to deal damage.
Damp
DC
1. Damage Control (previously known as Damage Control Unit; see Tanking)
2. Disconnect
DCU
1. Drone Control Unit, a now-defunct module that allowed carriers and supercarriers to control one additional drone. Removed in Citadel patch.
2. Damage Control Unit (now called Damage Control; see Tanking)
DD
1. Damage dealer
2. Daredevil
Deadspace
Pockets of space typically accessed via acceleration gate which cannot be entered via normal warp. Commonly used for missions and complexes.
Depot
Dessie/Dessi/Dessy
DGC
Defensive gate camp (See Gate camps)
Dictor
Disco
A ship fitting which uses a large number of smartbombs, typically at least one of each damage type. Named for the graphical effects seen when they are fired.
Discovery Scanner
See Sensor Overlay
Doctrine
A monolithic fleet concept, usually consisting of one or two ship fittings. Allows the FC to make decisions based on a known performance profile. (See: BLAP program)
Domi
DPS
Damage per second
Dread
Dread bomb
The act of jumping a large number of insured dreadnoughts into a fight in order to escalate against enemy capital ships.
DScan
Directional Scan, which lets you see ships in space without the same solar system.
DST
Deep Space Transport (see Deep Space Transports)
E
E-UNI
EVE University (corporate ticker)
EANM
Energized Adaptive Nano Membrane (see Tanking)
ECCM
Electronic Counter-Countermeasures (see Electronic warfare)
EFT
EHP
Effective Hit Points (see Tanking)
ENAM
Extremely common mis-acronymization of EANM
EP
Escape point (see UniBombers)
ETA
Estimated time of arrival
EVE
EW/EWAR
F
Failcascade
Failure Cascade. The escalating collapse of a corporation or alliance in EVE, either though leadership problems or other issues.
FAX
FC
Fleet Commander (see Fleet Command Guide)
Flag
An engagement status caused by one or more illegal or semi-illegal activities. (see Timers)
Flashy
Being flagged as a legitimate target, or used as noun to describe a pilot that has been flagged, either by having a security status of -5.0 or below ("permaflashy"), from committing Suspect or Criminal actions, being a war target, or being flagged in a Limited Engagement. See also: Legality Timers.
Flip
Flytrap
An armed POS that has no force field to appear offline to unsuspecting prey
Freeport
1. A dockable structure owned by a player corporation that has chosen to allow docking to all players.
2. Freeport Mode, a feature of outposts
Frogs
Slightly derogatory term for Gallente Factional Warfare pilots. See also: Squids.
G
Gank
Destroyed suddenly or quickly, usually by a much more powerful opponent
Gate
1. Stargate
2. Acceleration Gate
GCC
Short for "Global Criminal Countdown", an outdated name for the criminal timer.
GF
"Good fight". Usually said in local after a battle.
Gimp
To make a certain setup or attribute ineffective. Extreme version of Nerf.
Grid
A discrete section of space generated by the presence of objects in space. (see Grid manipulation)
Grid Fu
See Grid Manipulation.
GSC
Giant Secure Container
Gyro
Gyrostabilizer (see Turret damage)
H
HAM
Heavy Assault Missiles (see Missiles)
Hardpoint
A ship attribute that determines the number of missile launchers or turrets that can be fitted
Hard skills
Skills trained by characters (as opposed to soft skills).
Hic/Hictor
HOC
"Hold on contact"
HP
Hit points (see Tanking)
HS
High Security space
HUD
Heads Up Display
Huffing
I
Indy
Injector
Insta-undock
Inty
IPH
ISK per hour (also ISK/hr)
IRL
"In real life"
ISK
Inter Stellar Kredits, the in-game currency of EVE Online. (Also the currency code of the Icelandic króna.)
iStab
Inertial Stabilizers (see Propulsion equipment)
Ivy League
Ivy League, the alliance of EVE University
J
Jam
The act of using ECM modules to jam the targeting systems of a ship. (see Electronic Countermeasures)
Jetcan
A temporary container created when jettisoning something from a cargo hold
JC
JJJ
"Jump, Jump, Jump", a common movement order in fleets
JOC
"Jump on contact", a common movement order in fleets
Jump
The act of moving between two solar systems
K
K Space
Kitchen Sink
A fleet without a clear unifying doctrine.
Kite/Kiting
Keeping your distance from shorter-ranged enemies, allowing you to damage them without letting them damage you.
L
LAR
Large Armor Repairer (see Tanking)
LML
Light Missile Launcher (see Missiles)
Logi
Logistics ships (see Guide to Logistics)
Loot
The contents of a destroyed ship, which are left behind in a container when the ship is destroyed.
Locust
A group of pilots running missions in one large fleet (see Locust Fleet)
LSB
Large Shield Booster (see Tanking)
LSC
LSE
Large Shield Extender (see Tanking)
M
MAPC
Micro Auxiliary Power Core (see Fitting Guidelines)
Macro mining
The illegal use of 3rd party scripts to automate the mining process
MAR
Medium Armor Repairer (see Tanking)
ME
Material Efficiency (see Blueprints)
Merc/Mercenary
A player or corporation that takes contracts to kill, wardec and perform other hostile actions for ISK.
Meta
1. Meta level (see Techs, Tiers and Meta levels)
2. To replace a module with a another module of the same type but with a different meta level (see Techs, Tiers and Meta levels) 3. Common or popular ships, fittings, and doctrines
4. Examination of a game from an outside perspectiveMetagaming
Taking actions beyond the confines of the game universe to gain an advantage.
MFS
Magnetic Field Stabilizer (see Turret damage)
Mins
Minerals (see Mining)
MJD
MLU
Mining Laser Upgrade (see Mining)
Mods
MSE
Medium Shield Extender (see Tanking)
Multiboxing
Playing with two (or more) characters simultaneously
MW
Megawatt, a unit of measurement used to describe a ship's powergrid output (see Fitting Guidelines)
MWD
Microwarpdrive (see Propulsion equipment)
N
Nano
Nanofiber Internal Structure (see Propulsion equipment)
NBSI
"Not blue, shoot it" (see Rules of Engagement)
Neut
Energy Neutralizer (see Capacitor warfare)
Newbro
A term of endearment for a new or inexperienced player.
Noob
Somewhat derogatory term used to refer to new, younger, or inexperienced players. See also: Newbro
NOP
Noobs on Patrol
NOS
Nosferatu (see Capacitor warfare)
NPC
Non-player character
NPSI
"Not purple, shoot it" (see Rules of Engagement)
NRDS
"Not red, don't shoot" (see Rules of Engagement)
NSC
O
Omni Tank
A tank effective against all 4 damage types (see Tanking)
OMW
"On my way"
OOC
1. Out of Corporation
2. Out of character
Op/Ops
Operation(s)
OP
Overpowered
OpSec
Operational Security (see Operational Security Policy)
Outlaw
A pilot with a security status of -5 or less.
P
Painter
Target Painter (see Electronic warfare)
PDS
Power Diagnostic System (see Fitting Guidelines)
Pew Pew
Common term for combat, based on the noises made by the weapons.
PG
Power Grid (see Fitting Guidelines)
Picket
A ship placed outside of tactical locations such as gates and stations to watch for enemy activity
Piracy
The act of engaging in PvP for profit
PL
Pandemic Legion, a well-known nullsec alliance
Plex
PLEX Tanking
Sarcastic term for transporting PLEX through space, usually with a ship not usually used for hauling
Pocket
Alternate term for an area of deadspace
POCO
Player-owned Customs Office
Pod
Podding
The act of destroying a player's pod.
Pod Express
A quick method of travelling to a player's home station by self-destructing their capsule.
Pod Killing
See Podding
Point
1. A Warp Disruptor or Warp Scrambler (see Warp disruption)
2. The act of using targeted warp disruption on a ship (see Tackling)
Prop Mod
Propulsion module (see Propulsion equipment)
Pubbie
A derogatory term used by some players to refer to others outside their own group
PvE
Player versus Environment
PvP
Player versus Player
Q
QQ
Cry / Crying
QRF
Short for "Quick Response Fleet", a short-term fleet to respond to imminent threats
R
Rat
Hostile NPC
Ratting
The act of hunting hostile NPCs pirates
RCU
Reactor Control Unit (see Fitting Guidelines)
Red Box
The state of being both targeted and subjected to hostile action by a player or NPC
Refine
Reprocess (see Mining)
Reinforce
A temporary invulnerable state entered by some structures after taking a certain amount of damage, allowing the owners time to form a response fleet.
Rep
Repair (see Tanking, Guide to Logistics)
Resebo
Remote Sensor Booster (see Electronic warfare)
{{lex|RF|reinforce}
RL
Real Life
RLML
Rapid Light Missile Launcher (see Missiles)
Roles
Specific access and corporation management rights authorized to individual pilots (in E-UNI, usually as part of a title or management position).
RR
Remote repair (see Guide to Logistics)
RvB
S
Safety
Ship setting that helps prevent accidental acts of aggression that would cause the pilot to otherwise gain the Criminal or Suspect flags. (see Timers)
SAR
Small Armor Repairer (see Tanking)
SB
SC
1. Squad Commander (see Fleet Command Guide)
2. Shared Can (see Mining fleets)
Scram
Warp scrambler (see Warp disruption)
Sebo
Sec
Sensor Overlay
The automatically scanned overlay that activates upon entering a new solar system or undocking. The Sensor Overlay shows the location of landmarks, bookmarks, and Cosmic Signatures / Anomalies in space. See also: Odyssey.
Sisi
Six
In any lists, the sixth item is commonly omitted in reference to a Monty Python sketch ("Australian University of Woolloomooloo")
SKIN
Super Kerr-Induced Nanocoatings, items which apply cosmetic changes (e.g. different colours) to ships.
Slow-boat
(also "slowboat") Moving in space at sub-warp velocities
Smack talk
Talking trash, taunting, or annoying people in local chat. University members are expected to steer clear.
Soft skills
Skills learned by players through experience or study, as opposed to hard skills.
SOP
Standard Operating Procedures
SP
Skill Points (see Skills and Learning)
Spiraling
The act of manually approaching a target via a continuously diagonal vector. See Manual Piloting.
SPR
Shield Power Relay (see Tanking)
Squids
Slightly derogatory name for Caldari Factional Warfare pilots. See also: Frogs.
SSE
Small Shield Extender (see Tanking)
Stab
Warp Core Stabilizer (see Fitting Guidelines)
Stargate
Large structure in space which most ships must use to travel between solar systems.
Stront
Suicide Gank
A common technique in High Security space where the attacking pilot attempts to kill the target before the CONCORD response team arrives
Supercap
Supercapital ship, either a supercarrier or titan.
T
Tack
A hyphen ('-') (used for clarity when speaking)
TC
Tracking Computer (see Turrets)
TD
Tracking Disruptor (see Electronic warfare)
TE
1. Tracking Enhancer (see Turrets)
2. Time Efficiency (see Blueprints)
TF
Teraflops, a unit used to measure a ship's CPU
Tick
1. Server tick
2. Bounty payouts per 20 minutes
TiDi
Tiericide
An ongoing rebalancing of ships in EVE according to roles rather than performance
TL
Tracking Link (now called Remote Tracking Computer; see Electronic warfare)
TLF
Tribal Liberation Force, the Minmatar Factional Warfare NPC corporation.
TP
Target Painter (see Electronic warfare)
TQ
TS
TeamSpeak, a third-party VOIP software utility
T1
Tech 1 (stylized 'Tech I'; see Techs, Tiers and Meta levels)
T2
Tech 2 (stylized 'Tech II'; see Techs, Tiers and Meta levels)
T3
Tech 3 (stylized 'Tech III'; see Strategic Cruisers, Tactical Destroyers)
U
Unista
A member of EVE University
UTC
Universal Time, the server time for EVE
V
VNI
W
Wardec
Warp bubble
A spherical area of space the prevents ships within it from warping, and forcibly pulls in inbound warping ships.
WC
Wing Commander (see Fleet Command Guide)
WCS
Warp Core Stabilizer (see Fitting Guidelines)
Web
Stasis Webifier (see Tackling Guide)
WH
WHC
WL
Wait List (see Incursions)
W Space
WSOP
Wartime Standard Operating Procedures
WT
War Target (see War Declaration)
X
X up
A method of indicating availability for a given task. If an "x up" for an activity or volunteer role is recommended, pilots interested should simply post "x" in the chat channel indicated, optionally followed by additional info as requested.
Y
Yellow Box
Being targeted by someone, or to target someone, without also being the subject of hostile action.
Yulai Convention
The Yulai Convention is an RP term for a number of game mechanics and systems within EVE.
Z
Zero Zero
Null security space (see System security)