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Jean inkura (talk | contribs) reverted some unwarranted edits |
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{{hatnote|This article discusses combat sites found in [[System security#Known space|known space]]. For combat sites found in wormholes, see [[Wormhole sites]].}}{{Exploration links}} | {{hatnote|This article discusses combat sites found in [[System security#Known space|known space]]. For combat sites found in wormholes, see [[Wormhole sites]].}}{{Exploration links}} | ||
A '''Combat site''' is one of two major type of player versus environment (PvE) combat activity that can be found in [[System security#Known space|known space]], the other being the [[Missions|security missions]]. Combat sites can be found throughout New Eden, and like missions, the type and amount of enemy ships found in a particular combat site is consistent across all instances of the site, with only a small, pre-determined amount of variance. The rewards for completing a given site can also vary due to the nature of rare loot probability mechanics: most sites have a [largely unknown] percentage based probability to spawn a uniquely named enemy ship, which in turn will drop random Deadspace or Faction modules, or even unique Blueprint copies. | A '''Combat site''' is one of two major type of player versus environment (PvE) combat activity that can be found in [[System security#Known space|known space]], the other being the [[Missions|security missions]]. Combat sites can be found throughout New Eden, and like missions, the type and amount of enemy ships found in a particular combat site is consistent across all instances of the site, with only a small, pre-determined amount of variance. The rewards for completing a given site can also vary due to the nature of rare loot probability mechanics: most sites have a [largely unknown] percentage based probability to spawn a uniquely named enemy ship, which in turn will drop random Deadspace or Faction modules, or even unique Blueprint copies. | ||