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Incursions: Difference between revisions

From EVE University Wiki
m Revised categories.
Moved spawn mechanics back into the main incursion article.
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== Lore ==
== Lore ==
{|
{|
| valign="top" | The following quote is from the EVE Chronicle [http://community.eveonline.com/background/potw/default.asp?cid=20-12-10 Uplifted]:<br><br>
| valign="top" | The following quote is from the EVE Chronicle [https://community.eveonline.com/backstory/chronicles/uplifted-1/ Uplifted]:<br><br>
: ''"Then the wormhole let out a searing burst of white light, and they came through, bulbous metallic vessels covered in wicked, uneven spines. Hundreds poured from the shimmering portal, covering light years of distance in a single instant to cloud the skies above the helpless planet. Almost fishlike, darting in loose formation and changing direction simultaneously, they spread out in all directions. With synchronized releases of focused electromagnetic blasts, they smoothly wiped all defensive structures and communications satellites from orbit. For many people on the surface, the sudden glare of golden laser beams lancing across the night sky was the first sign that Sansha’s Nation had arrived."''
{{quote|Then the wormhole let out a searing burst of white light, and they came through, bulbous metallic vessels covered in wicked, uneven spines. Hundreds poured from the shimmering portal, covering light years of distance in a single instant to cloud the skies above the helpless planet. Almost fishlike, darting in loose formation and changing direction simultaneously, they spread out in all directions. With synchronized releases of focused electromagnetic blasts, they smoothly wiped all defensive structures and communications satellites from orbit. For many people on the surface, the sudden glare of golden laser beams lancing across the night sky was the first sign that Sansha’s Nation had arrived.
 
When it had secured the entire lower orbital altitude, the armada held position until a second wave of ships emerged from the wormhole. These new vessels were different, though, lacking the bulky warp drives that took up so much space in the combat vessels; instead, their cavernous cargo holds had a very specific purpose, housing rows and rows, layer upon layer of holding cells designed to store humanoid “passengers”. The ships dropped through the atmosphere unimpeded, by squadrons, a perfectly orchestrated meteor shower.}}
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| valign="top" |
[[image:CDIA_Files_Sansha.png|thumb|right|250px|CCP has released both the [http://www.youtube.com/watch?v=ejX0Rym0NZw&list=PLF614A7A6461E61E1 Incursion trailer] and the [http://www.youtube.com/watch?v=nJKcK-Fv80I&list=PLF614A7A6461E61E1 CDIA Files: Sansha Incursions] videos concerning Sansha Kuvakei and Incursions. They also made a more cinematic version of Incursions, called [http://www.youtube.com/watch?v=YezGrLuosg0 Incursion - Cinema Cut].]]
[[image:CDIA_Files_Sansha.png|thumb|right|250px|CCP has released both the [http://www.youtube.com/watch?v=ejX0Rym0NZw&list=PLF614A7A6461E61E1 Incursion trailer] and the [http://www.youtube.com/watch?v=nJKcK-Fv80I&list=PLF614A7A6461E61E1 CDIA Files: Sansha Incursions] videos concerning Sansha Kuvakei and Incursions. They also made a more cinematic version of Incursions, called [http://www.youtube.com/watch?v=YezGrLuosg0 Incursion - Cinema Cut].]]
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Please keep in mind that Sansha rats are much tougher than normal rats and may prove difficult for lone ships or poorly equipped fleets to handle, it is advised to avoid Incursion systems in low and null security space when possible to avoid unnecessary losses.
Please keep in mind that Sansha rats are much tougher than normal rats and may prove difficult for lone ships or poorly equipped fleets to handle, it is advised to avoid Incursion systems in low and null security space when possible to avoid unnecessary losses.


= Spawn mechanics of Incursions =
While it is impossible to predict exactly where a new spawn may occur, or exactly how long it'll last, there are several aspects of their spawn mechanics that are systematic and easy to predict.
== Number of Incursions and respawns ==
There can be up to seven incursions up at any given time, three in highsec and four in low- and nullsec. The incursions will all spawn new incursions in the same type of security space as the one they are replacing. This means that whenever a highsec incursion is despawned, either by Sansha withdrawing or when someone finishes the mothership site, a new highsec incursion will soon spawn in its place.
The delay between an incursion ending and a new one spawning is [http://community.eveonline.com/news/dev-blogs/incursion-changes-in-hyperion/ 12 - 36 hours according to CCP], but there has been respawns recorded to have been delayed for far longer than 36 hours.
== Constellation layouts ==
While the incursions will spawn in a random constellation, the systems of a given constellation will always have the same type of sites.  There is only one requirement for a constellation to be a potential incursions constellation it must have at least 6 systems with the same security status (high, low, null), some systems are also taken out of the ''"incursion rotation"'', such as major trade hubs and starter systems.
See [[Constellation layouts for Incursions|constellation layouts]] for more information on what systems will have vanguard, assault or headquarter sites, without having to visit the constellation first.
== Longevity ==
Incursions can theoretically last close to eight days (but realistically last much less), and go through three different stages; {{co|lightgreen|Established}}, {{co|coral|Mobilized}} and {{co|crimson|Withdrawing}}.
{| class="wikitable" style="font-size:90%;"
|- valign="top" align="center"
! align="left" valign="top" style="background:#222222;" | Stage
! align="left" valign="top" style="background:#222222;" | Explanation
|- valign="top"
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|lightgreen|established}}'''<br>(up to 5 days)
| Whenever an incursion spawns, this will be the first stage. Sansha Kuvakei's forces are trying to take control of the systems. While beating down the influence seems to increase the chance of a this stage lasting longer, the exact mechanics are unknown (ie, this can be as short as a day).
|- valign="top"
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|coral|mobilized}}'''<br>(2 full days)
| The incursion has been around for a bit and Sansha Kuvakei's forces are either getting ready to finish off the incursion or they are losing too much ground and prepare to withdraw from the constellation. This phase always lasts 48 hours unless someone runs the mothership site prematurely.
|- valign="top"
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|crimson|withdrawing}}'''<br>(1 full day)
| The incursion is ending, either due to Sansha Kuvakei's forces overrunning the constellation or because the incursion community managed to keep them at bay. If the mothership site is not completed within 24 hours, the incursion simply disappears (and no loyalty points are paid out).
|}
<small><references /></small>
==== Mothership sighted ====
The mothership site can occur as early as within the first {{co|lightgreen|established}} stage, the influence only needs to hit 0% and a single headquarters site must be run. Once the mothership has been sighted, the incursion can be ended by destroying the mothership at any time. As such there is no guaranteed longevity for incursions, other than the brief period before the mothership site is unlocked (which can be mere hours).
==== Community drama ====
Sometimes it's a tactical decision in order to spawn a new incursion for the weekend. Other times they just try to beat the crowd and do it just before it enters the {{co|crimson|withdrawing}} stage. Sadly, sometimes they finish the mothership site several days in advance for various personal reasons, often contributed to petty things like hurt egos and lost competitions.
= How do I get in contact with a community? =
= How do I get in contact with a community? =
Since joining the same corporation or alliance would leave you wide open for war declarations, incursion runners remain in their corporations and alliances and instead affiliate themselves with various communities. Most communities operate in the same way: They have a public channel that anyone can join with all the information a pilot might need being available in their channel's message of the day. Fits are usually available through mailing lists or some other way that is readily available.
Since joining the same corporation or alliance would leave you wide open for war declarations, incursion runners remain in their corporations and alliances and instead affiliate themselves with various communities. Most communities operate in the same way: They have a public channel that anyone can join with all the information a pilot might need being available in their channel's message of the day. Fits are usually available through mailing lists or some other way that is readily available.
If you're looking for a public community, see [https://forums.eveonline.com/default.aspx?g=posts&t=206859&find=unread this forum post] on the EVE Forums. It's not an official list or anything, but it's usually updated.


== EVE University Incursion Community ==
== EVE University Incursion Community ==