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Roles in Incursions: Difference between revisions

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m Order.
m Picket: Tidying up and simplifying.
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''Primary function:''
''Primary function:''
* Warn the fleet about the presence of {{icon|tag war|9|War target}} '''war targets''' and individuals with {{icon|tag -10|9|Terrible standing}} '''terrible standing''' (-10) to the uni.
* Warn the fleet about the presence of {{icon|tag war|9|War target}} '''war targets''' and individuals with {{icon|tag -10|9|Terrible standing}} '''terrible standing''' (-10) to the uni.
* Warn the fleet about the presence of griefers, suicide gankers, etc. (groups of [[catalyst]]s, [[thrasher]]s, [[tornado]]es or similar ships)
* Warn the fleet about the presence of griefers, suicide gankers, etc (groups of [[catalyst]]s, [[thrasher]]s, [[hecate]]s, [[vexor]]s, [[tornado]]es, [[stealth bomber]]s or similar ships).
''Requirements:''
''Requirements:''
* Ability to maintain uninterrupted concentration for long periods of time (several hours) and have a reliable connection to Mumble
* A microphone and the ability to maintain focus on local.


<p>'''<font size=2>Ways to improve</font>'''</p>
<p>'''<font size=2>Ways to improve</font>'''</p>
''Ships & modules:''
''Ships & modules:''
* Any ship can be used, including a rookie ship.  
* Keep the ship cheap (shuttle, rookie ship, cheap frigate at the most).
* Best picket ship is the Heron, fit for the Scout role. Picket and Scout roles can not be done simultaneously, but having a Heron makes you a more flexible fleet member should a need arise.
* Fit a cheap cloak if you have the skills, to allow you to sit cloaked on the gate.
* An inexpensive cloak on your ship is not necessary but increases your value to the fleet and makes your job much more fun.
* The recommended {{sh|Heron}} for the [[Roles_in_Incursions#Hacker.2FScout|hacker/scout]] role can be fitted with a cloak for increased flexibility.
* As Picket gains experience, Picket may be asked to multi-task and cover Waitlist Manager and Fleet Boss.


''Gameplay:''
''Gameplay:''
* Pay attention, without exception. Picket must watch the their assigned region of space constantly, and without fail.
* Pay attention and promptly report any war target or large group of gankers coming through.
* "Tear" your Local Window away from other communications windows. Make the Local Window tall and thin, it must be watched at all times. Set the Local Window to "Compact View" when in a busy system.
** Should you find yourself losing focus, just say so and remove yourself. No harm, no foul. It's just that we'll count on you looking at local. If you just need a temporary break, or something came up in real life, notify the [[Roles in Incursions#Fleet Commander|fleet commander]]. Someone can man your post for a few minutes until you return, but it's important that you don't leave without the commander acknowledging that they heard you or you leave the fleet open to war target attacks.
* If you must go away from keyboard even for a moment, notify the Fleet Commander. Request relief from the Scout. Scout can man your post for a few minutes until you return. Do not leave your post for any reason or time (no matter how short) until you have confirmation from the Fleet Commander.
** If a {{icon|tag war|9|War target}} '''war target''' shows up in local, immediately call out {{co|coral|''"Break! Break! War target!"''}}. Repeat if necessary until the fleet commander acknowledges you.
* If you find yourself losing focus, notify the Fleet Commander. The fleet can help keep you awake, can find a replacement, or make other changes. The fleet needs a picket alert and in position 100% of the time without fail.
** If you see an individuals with {{icon|tag -10|9|Terrible standing}} '''terrible standing''' (-10) they are war target alts and should be reported to the commander as well (even if they can't do anything but keep eyes on us). Same goes for large groups of gankers flying [[catalyst]]s, [[thrasher]]s, [[hecate]]s, [[vexor]]s, [[tornado]]es, [[stealth bomber]]s or similar ships to pose any real threat . Reserve the ''"Break! Break!"'' for actual war targets though, report this as general intel as they do not pose an immediate danger.
* About every five to ten minutes, type a little "all clear" message in the fleet window to indicate you are still present and your internet connection is still working.
** Out of corp alts will need to set the current war targets to something easily identifiable in local, such as {{icon|tag -5|9|Bad standing}} '''bad standing''' (-5) or {{icon|tag -10|9|Terrible standing}} '''terrible standing''' (-10). Reload the message of the day and click the '''Ivy League''' link and the '''War History''' tab to see our current war targets.
 
* While you can sit docked in a station to picket, ideally you should sit {{co|lightgreen|200 km}} off of the gate so that you can see both local and ships going through the gate (so that you can safely align and still be well over 150 km away and able to warp back to the gate).
* In the event you see a War Target or -10 individual, REPORT THIS IMMEDIATELY. Nothing in the game is more important. The best way to report a War Target is to say loudly and clearly in Mumble: "BREAK! BREAK! War Target! War Target! This is the Picket, War Target in system." If cloaked, get more information from your view of the gate, or from your d-scan.
** If you don't have a cloak, you can either sit docked in a station with the local window up, or in the same spot 200 km off of the gate. Alternatively sit at a safespot.
 
** With a cloak you should sit on grid with the gate but at the above mentioned distance, to combine both local and a visual on the enemy. That way you can give the commander more information about fleet composition etc, should they need it.
* Rearrange your local window to give you a better overview of everyone in your system.
** In the settings buttons immediately under the '''local''' chat window title, the icon with three heads links to '''show compact member list''' This can be clicked to allow more names to be seen at once. This is useful for busy systems. See [[Identifying War Targets in Local]] for more information.
** A useful technique for watching local in busy systems is to {{button|SHIFT}}-click to highlight all names currently in local, alternatively just use {{button|CTRL}} + {{button|A}} to select everyone currently in local. New arrivals to the system will appear a different color.
** A useful technique for watching local in busy systems is to {{button|SHIFT}}-click to highlight all names currently in local, alternatively just use {{button|CTRL}} + {{button|A}} to select everyone currently in local. New arrivals to the system will appear a different color.
** In the settings buttons immediately under the '''local''' chat window title, the icon with three heads links to '''show compact member list''' This can be clicked to allow more names to be seen at once. This is useful for busy systems. See [[Identifying War Targets in Local]] for more information.
* {{co|plum|(Optinal)}} Depending on your ability to multitask, feel free to offer to do the role of [[Roles_in_Incursions#Waitlist manager|waitlist manager]] as well.
* If you don't have a cloak, you can Picket while docked in a station. This is sufficient to keep the fleet safe. Alternatively, sit at a safespot in space in a cheap shuttle or a rookie ship.
* This role isn't paid by game mechanics, but relies on [[Roles_in_Incursions#Unpaid_roles_and_tipping|tips]] to be compensated for their work.
* With a cloak, sit in your assigned system 150-250 km from your assigned gate. View the gate you're picketing to combine Local information, Overview information and visual information of the enemy capsuleers. This way, you can announce to the fleet that a war target is coming and also what ship he's flying and how close he is.
* Be aware of war targets activity in the nearby systems. Monitor the Local Intel window. It would help if you relay report war target reports that are nearby to the fleet commander. Filter war target reports in local trade hubs- these always have War Targets in them.
** Whenever you hear the fleet commander call for the wing warp out of their current site, chime up and say something like ''"Picket reporting in, all quiet!"'' or ''"Picket system clear!"''. You want to be short and to the point. Alternatively, a short line of text in the Fleet Window is appropriate.
* If you're an out of corp character, make sure you know what you are doing. Picket is best filled with a Uni player.  Have all the war targets set to a standing that's unique (-5 means they are orange, -10 red etc), so you don't risk confusing them with other personal corporations or characters you've set to a bad standing. For example, if you use -10 for your own personal use and -5 for uni war targets, you'll know that all the people with orange tags are uni war targets.
** Be sure to update your standings when wars end or new wars become active.
* This role isn't paid by game mechanics. Pickets rely on [[Roles_in_Incursions#Unpaid_roles_and_tipping|tips]] to be compensated for their work.


== Sniper ==
== Sniper ==