Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Archive:Newbie Doctrine: Difference between revisions

From EVE University Wiki
Tackle: Tag fits as needing update
Scout / Fast Tackle: Updated fitting notes to indicate that Damage Controls are now PASSIVE modules.
Line 70: Line 70:
| skills=Can be flown by a pilot with starting skills and {{sk|Gallente Frigate|I}}. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| skills=Can be flown by a pilot with starting skills and {{sk|Gallente Frigate|I}}. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| showSKILLS=N
| showSKILLS=N
| notes=ACTIVATE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Overdrive Injector, increases the velocity of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| notes=PASSIVE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Overdrive Injector, increases the velocity of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=0
Line 113: Line 113:
| skills=Can be flown by a pilot with starting skills and {{sk|Amarr Frigate|I}}. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| skills=Can be flown by a pilot with starting skills and {{sk|Amarr Frigate|I}}. <li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| showSKILLS=N
| showSKILLS=N
| notes=ACTIVATE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Overdrive Injector, increases the velocity of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| notes=PASSIVE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Overdrive Injector, increases the velocity of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=0
Line 158: Line 158:
| skills=Can be flown by a pilot with starting skills and {{sk|Caldari Frigate|I}}. <li> The Tracking Disruptor module is optional and requires {{sk|Weapon Disruption|I}}. Training {{sk|Shield Upgrades|III}} will help meet the additional powergrid requirements.</li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| skills=Can be flown by a pilot with starting skills and {{sk|Caldari Frigate|I}}. <li> The Tracking Disruptor module is optional and requires {{sk|Weapon Disruption|I}}. Training {{sk|Shield Upgrades|III}} will help meet the additional powergrid requirements.</li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| showSKILLS=N
| showSKILLS=N
| notes=ACTIVATE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> ACTIVATE: Tracking Disruptor, disrupts the turret range and/or tracking speed of your target </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| notes=PASSIVE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> ACTIVATE: Tracking Disruptor, disrupts the turret range and/or tracking speed of your target </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| showNOTES=N
| showNOTES=N
| showNOTES=N
| showNOTES=N
Line 204: Line 204:
| skills=Can be flown by a pilot with starting skills and {{sk|Minmatar Frigate|I}}. <li> The Tracking Disruptor module is optional and requires {{sk|Weapon Disruption|I}}. Training {{sk|Shield Upgrades|II}} will help meet the additional powergrid requirements.</li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| skills=Can be flown by a pilot with starting skills and {{sk|Minmatar Frigate|I}}. <li> The Tracking Disruptor module is optional and requires {{sk|Weapon Disruption|I}}. Training {{sk|Shield Upgrades|II}} will help meet the additional powergrid requirements.</li><li> Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Disruptor II module. </li><li> Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li> Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module. </li>
| showSKILLS=N
| showSKILLS=N
| notes=ACTIVATE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> ACTIVATE: Tracking Disruptor, disrupts the turret range and/or tracking speed of your target </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| notes=PASSIVE: Damage Control, mitigates damage dealt to your ship <li> ACTIVATE: Microwarpdrive, makes your ship go fast </li><li> ACTIVATE: Warp Disruptor, prevents your target from warping </li><li> ACTIVATE: Tracking Disruptor, disrupts the turret range and/or tracking speed of your target </li><li> PASSIVE: Medium Shield Extender, increases the total [[Shield Tanking|hitpoints]] of your ship </li><li> PASSIVE: Nanofiber, increases the velocity and decreases the align time of your ship </li><li> PASSIVE: Rigs - Learn more about tanking against various [[NPC Damage Types|damage types]] </li><li> Nanite Repair Paste - Optional, Learn more about [[Overheating|overheating]] </li>
| showNOTES=N
| showNOTES=N
| difficulty=0
| difficulty=0