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|caption=Dominix | |caption=Dominix | ||
|shipname=Dominix | |shipname=Dominix | ||
|class=Battleship | |class=Battleship | ||
|highs=6 | |highs=6 | ||
|turrets=6 | |turrets=6 | ||
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|mediums=5 | |mediums=5 | ||
|lows=7 | |lows=7 | ||
|cargohold=600 m3 | |||
|dronebay=375 m3 | |||
|bandwidth=125 Mbit/sec | |||
|roles=Mission, Support Ship | |||
|variations=Sin, Dominix Navy | |||
|bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 10% bonus to drone hitpoints and damage per skill level | |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 10% bonus to drone hitpoints and damage per skill level | ||
|info=The PVE Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). Meta 4 guns are used since every little bit of DPS helps when doing L4 missions. Normally you should not lose a Dominix to missions, since you should have good drone skills to kill warp jamming frigates fast. The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Pilots with higher cap skills could switch one of the CCC rigs for an Auxiliary Nano Pump. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider 1 or 2 Omnidirectional Tracking Links in mid slots, no afterburner. | |info=The PVE Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). Meta 4 guns are used since every little bit of DPS helps when doing L4 missions. Normally you should not lose a Dominix to missions, since you should have good drone skills to kill warp jamming frigates fast. The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Pilots with higher cap skills could switch one of the CCC rigs for an Auxiliary Nano Pump. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider 1 or 2 Omnidirectional Tracking Links in mid slots, no afterburner. | ||
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|caption=Hyperion | |caption=Hyperion | ||
|shipname=Hyperion | |shipname=Hyperion | ||
|class=Battleship | |class=Battleship | ||
|highs=8 | |highs=8 | ||
|turrets=8 | |turrets=8 | ||
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|mediums=5 | |mediums=5 | ||
|lows=6 | |lows=6 | ||
|cargohold=675 m3 | |||
|dronebay=100 m3 | |||
|bandwidth=100 Mbit/sec | |||
|roles=Damage Dealer | |||
|variations=None | |||
|bonuses='''Gallente Battleship Skill Bonus:'''<br>5% large hybrid weapon damage per level <br> 7.5% bonus to armor repair amount of armor repair systems per level | |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% large hybrid weapon damage per level <br> 7.5% bonus to armor repair amount of armor repair systems per level | ||
|info=The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during peace time lowsec patrols for pilots with too much ISK on their hands. | |info=The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during peace time lowsec patrols for pilots with too much ISK on their hands. | ||
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|caption=Megathron | |caption=Megathron | ||
|shipname=Megathron | |shipname=Megathron | ||
|class=Battleship | |class=Battleship | ||
|highs=8 | |highs=8 | ||
|turrets=7 | |turrets=7 | ||
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|mediums=4 | |mediums=4 | ||
|lows=7 | |lows=7 | ||
|cargohold=675 m3 | |||
|dronebay=125 m3 | |||
|bandwidth=125 Mbit/sec | |||
|roles=Damage Dealer, Mission | |||
|variations=Kronos, Megathron Navy, Vindicator | |||
|bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 7.5% bonus to Large Hybrid Turret tracking speed per level | |bonuses='''Gallente Battleship Skill Bonus:'''<br>5% bonus to Large Hybrid Turret damage per level <br> 7.5% bonus to Large Hybrid Turret tracking speed per level | ||
|info=The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship. | |info=The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship. | ||