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Laser: | Laser: | ||
- All ammo types are locked to majority EM with a smaller proportion of Thermal damage and choices are dependent on desired optimal | - All ammo types are locked to majority EM with a smaller proportion of Thermal damage and choices are dependent on desired optimal | ||
- Short range, high damage = Multifrequency | |||
- Medium range, average damage = Standard | |||
- Long range, low damage = Microwave | |||
Hybrid: | Hybrid: | ||
- All ammo types are locked to ~60% Kinetic and ~40% Thermal damage and choices are dependent on desired optimal | - All ammo types are locked to ~60% Kinetic and ~40% Thermal damage and choices are dependent on desired optimal | ||
- Short range, high damage = Antimatter | |||
- Medium range, average damage = Lead | |||
- Long range, low damage = Tungsten | |||
Missile: | Missile: | ||
- Kinetic = Scourge | - Kinetic = Scourge | ||