Difference between revisions of "Reclamation (Amarr)"
From EVE University Wiki
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|Extra= | |Extra= | ||
}} | }} | ||
+ | {{NPCTableCSS}} | ||
==Direct warp into Deadspace. No Gate== | ==Direct warp into Deadspace. No Gate== | ||
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[http://http://photobucket.com/gallery/user/climb22033/media/cGF0aDovUmVjbGFtYXRpb241YW0tMS5qcGc=/?ref=| Image showing warp in position.] | [http://http://photobucket.com/gallery/user/climb22033/media/cGF0aDovUmVjbGFtYXRpb241YW0tMS5qcGc=/?ref=| Image showing warp in position.] | ||
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{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
− | {{NPCTableRow| Frigates |10 |Divine Imperial Imran/Sixtus|point=yes | + | {{NPCTableRow| Frigates |10 |Divine Imperial Imran - orbits at 4km/Sixtus|point=yes}} |
{{NPCTableRow| Destroyers |10 |Imperial Templar Caius/Crusader - orbits at 8-16km}} | {{NPCTableRow| Destroyers |10 |Imperial Templar Caius/Crusader - orbits at 8-16km}} | ||
{{NPCTableRow| Cruisers |6 |Divine Imperial Champion/Justicar - orbits at 14-32km}} | {{NPCTableRow| Cruisers |6 |Divine Imperial Champion/Justicar - orbits at 14-32km}} | ||
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|} | |} | ||
− | {{NPCTableHead| Neutralizer Spawns - | + | {{NPCTableHead| Neutralizer Spawns - shooting a Neutralizer will cause spawning}} |
{{NPCTableRow| Cruisers |4-6 |Divine Imperial Ambrose/Basil - orbits at 7-19k|ewar = Neut {{icon|neut|24|Neuting}}}} | {{NPCTableRow| Cruisers |4-6 |Divine Imperial Ambrose/Basil - orbits at 7-19k|ewar = Neut {{icon|neut|24|Neuting}}}} | ||
|} | |} |
Revision as of 20:40, 4 November 2017
name=Reclamation, Level 5 Template:Survival copy
Type | Encounter |
Faction | Amarr |
Best damage to deal | Th EM |
Damage to resist | Th EM |
Warp disruption | All Frigates |
EWAR | Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter |
Direct warp into Deadspace. No Gate
Image showing warp in position.
Initial Group
Timed Spawns - appear over time, one at a time, in this order
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Tower Sentry Amarr IIIs | ||||
4-6 x Cruisers Divine Imperial Ambrose/Basil - orbits at 7-19k | Neut |
Neutralizer Spawns - shooting a Neutralizer will cause spawning
WD | EWAR | L
| ||
---|---|---|---|---|
4-6 x Cruisers Divine Imperial Ambrose/Basil - orbits at 7-19k | Neut |
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s
- Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%)
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns
- Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete