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(Page title: Forming a corporation) | (Page title: Forming a corporation) | ||
This guide covers everything you need to know about setting up a corporation, | This guide covers everything you need to know about setting up a corporation, including considerations beforehand, the skills required and the steps you will take. | ||
= | =Considerations= | ||
Before starting a corporation, take some time to consider why you want to create a new corporation. It is a big step to make, and it is important to think and plan ahead. There are many valid reasons to create a new corporation, from idealistic reasons such as achieving a certain goal to pragmatic reasons such as avoiding the NPC corp tax. Before you start, you should consider: | |||
#'''Who will join the corporation?''' The corporation might be just for yourself and your alts, in which case not much very planning is needed; the corporation might be for a small group of friends, in which case a simple structure and plan will suffice; or the corporation might be started by you with the intention of recruiting other players. In this last case more planning is needed, and the corporation should be properly structured. | |||
#'''What will be the goal or purpose of the corporation?''' Having a goal or purpose is important, it gives the corporation members something to work for and look forward to. If the corporation is just for you or for a group of friends, avoiding NPC taxes and having fun might be sufficient goals, but if you intend to recruit other players, having a clear goal will help convincing them to join you. Generally, the more specific your goal, the better. The goal could be "mission-running, industry, and wormhole pvp", but that's very broad and doesn't mix very well. More specific goals would be "Amarr mission-running", "tech 2 invention", or "low-sec piracy". These are just a few examples, there's a lot more to do or to aim for; just be sure to think about it and to make it as specific and clear as you can. | |||
#'''Where will the corporation operate?''' There are thousands of systems, so it is unrealistic for a single corporation to want to operate across the whole of New Eden - some area of operations will have to be determined. Choose a region or regions where you want to operate, based on preferences or opportunities, and select a system where you want your Headquarters to be (spending some time looking at a map of New Eden may help in this process). When starting out as a corporation, it may be best to establish a Headquarters in high security space, even if you intend to operate in, or move to, low sec or null sec. Having the Headquarters in high sec allows for safe logistics; if needed a secondary base can be established in low sec. Common places for Headquarters are near a trade hub or mission hub (for industrial or mission corps) or near a low sec or null sec access point (for PVP corporations). | |||
=Basic requirements= | |||
Anyone can start a new corporation as long as some basic requirements are met: | Anyone can start a new corporation as long as some basic requirements are met: | ||
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*You must be docked at a station. The station where the corporation is created will be listed as its Headquarters. Moving the Headquarters later is only possible under certain conditions (which will be covered below), so take a moment to consider where you will create your corporation; | *You must be docked at a station. The station where the corporation is created will be listed as its Headquarters. Moving the Headquarters later is only possible under certain conditions (which will be covered below), so take a moment to consider where you will create your corporation; | ||
*If you are in a player corporation, you may not have roles assigned to you. If you have roles, you must remove them (by right-clicking your portrait in chat and selecting <span style="font-variant: small-caps;">'drop roles'</span>); if you are a CEO, you need to resign first (see below). In both cases, you will be able to create a corporation 24 hours later. | *If you are in a player corporation, you may not have roles assigned to you. If you have roles, you must remove them (by right-clicking your portrait in chat and selecting <span style="font-variant: small-caps;">'drop roles'</span>); if you are a CEO, you need to resign first (see below). In both cases, you will be able to create a corporation 24 hours later. | ||
*For completeness sake, you may also not have an active [[Timers|session timer]]. Since session timers only last 30 seconds, you can just wait it out if you encounter this. | |||
=Relevant skills= | |||
There are currently (as of Feb 2014) a total of 4 skills related to increasing the number of members in your corp, and one which decreases the cost of accepting allies during war. Note that the CEO does not count as a member, so with {{sk|Corporation Management}} trained to Level 4, for example, the corporation can hold a total of 81 characters. | |||
All skills affecting the maximum number of corporation members stack with each other. | |||
==== {{sk|Corporation Management}} ==== | |||
Each level of this skill increases the maximum corporation size by 20 members, and is required to form a corporation. With {{sk|Corporation Management|V}}, a corporation can hold a maximum of 101 characters. | |||
It is important to note that the below skills only take effect when the current CEO opens the corporation management interface and uses the "Update With My Skills" button (NeoCom Corporation>Home>Details>Edit Details). This means that a third party can be used to form the corporation, then resign and appoint another member as the CEO, bypassing the need for the skills to be trained. | |||
==== {{sk|Megacorp Management}} ==== | |||
Requires {{sk|Corporation Management|V}}. Adds a further 100 characters to the maximum membership per level trained. With {{sk|Megacorp Management|V}}, a corporation can hold a maximum of 601 characters. | |||
==== {{sk|Empire Control}} ==== | |||
Requires {{sk|Megacorp Management|V}}. Adds a further 400 characters to the maximum membership per level trained. With {{sk|Empire Control|V}}, a corporation can hold a maximum of 2601 members. A CEO with {{sk|Empire Control|V}} is required to form an Alliance. | |||
==== {{sk|Sovereignty}} ==== | |||
Requires {{sk|Empire Control|V}}. Adds a further 2,000 characters to the maximum membership per level trained. With {{sk|Sovereignty|V}}, a corporation can hold a maximum of 12,601 members (the absolute maximum corporation size). Training this skill is only suggested for the largest of corporations, as it is suggested that you should create procedures to identify and remove inactive members. | |||
==== {{sk|Diplomatic Relations}} ==== | |||
Requires {{sk|Corporation Management|II}} and {{sk|Social|III}}. This skill reduces the cost of hiring allies to fight a war by 5% per level trained. | |||
People who had the "Ethnic Relations" skill trained before the release of Inferno had their skill points transferred to this skill; there was no option for remapping. | |||
=The corporation creation process= | |||
To start a new corporation, open the corporation window by clicking the button in the sidebar menu, select the <span style="font-variant: small-caps;">home</span> tab, and within that tab the <span style="font-variant: small-caps;">details</span> tab. At the bottom there will be a button <span style="font-variant: small-caps;">'create corporation'</span>. You will get the options to: | To start a new corporation, open the corporation window by clicking the button in the sidebar menu, select the <span style="font-variant: small-caps;">home</span> tab, and within that tab the <span style="font-variant: small-caps;">details</span> tab. At the bottom there will be a button <span style="font-variant: small-caps;">'create corporation'</span>. You will get the options to: | ||
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=Editing corporation details= | |||
[[File:Editcorpdetails.png|250px|left|Edit Corp Details window]] | [[File:Editcorpdetails.png|250px|left|Edit Corp Details window]] | ||
As mentioned, you may want to edit some of the details which were entered when the corporation was created. If you are CEO or director an <span style="font-variant: small-caps;">'edit details'</span> button will be visible at the bottom of the corporation details window ("Corporation" window, <span style="font-variant: small-caps;">home</span> tab, <span style="font-variant: small-caps;">details</span> tab). When clicking <span style="font-variant: small-caps;">'edit details'</span> button you will effectively get the same screen as when creating a corporation. From here the corporation logo, home page, tax rate, and description can be changed, and membership applications can be enabled or disabled. Changing the logo carries a fee of 100 isk (yes you read that right, one hundred isk) which will be taken from the corporation wallet. Other details can be edited without a charge. | As mentioned, you may want to edit some of the details which were entered when the corporation was created. If you are CEO or director an <span style="font-variant: small-caps;">'edit details'</span> button will be visible at the bottom of the corporation details window ("Corporation" window, <span style="font-variant: small-caps;">home</span> tab, <span style="font-variant: small-caps;">details</span> tab). When clicking <span style="font-variant: small-caps;">'edit details'</span> button you will effectively get the same screen as when creating a corporation. From here the corporation logo, home page, tax rate, and description can be changed, and membership applications can be enabled or disabled. Changing the logo carries a fee of 100 isk (yes you read that right, one hundred isk) which will be taken from the corporation wallet. Other details can be edited without a charge. | ||
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=Closing a corporation= | |||
To close a corporation, all members must either leave or be removed, at which point the CEO should resign, which will return them to an [[NPC Corporations|NPC Corp]]. | |||
== Resigning as CEO == | == Resigning as CEO == | ||
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To resign, a CEO must right click themselves (either in a chat window or the corp member list) and select the "Resign as CEO" option. | To resign, a CEO must right click themselves (either in a chat window or the corp member list) and select the "Resign as CEO" option. | ||
If there are other members in the corporation when the CEO resigns, then the CEO will be presented with a list of members who have the Corporation Management skill. If no members have that skill, a list of all members will be shown. The CEO can then select a member on the list to be their successor. Once selected, a corp notification will be sent out to all members, stating that the old CEO has resigned, and as their final action they named the new CEO as their successor. | If there are other members in the corporation when the CEO resigns, then the CEO will be presented with a list of members who have the Corporation Management skill. If no members have that skill, a list of all members will be shown. The CEO can then select a member on the list to be their successor. Once selected, a corp notification will be sent out to all members, stating that the old CEO has resigned, and as their final action they named the new CEO as their successor. | ||
At this point, the old CEO will be on the normal 24 hour role cooldown timer, and can leave the corporation after this expires | At this point, the old CEO will be on the normal 24 hour role cooldown timer, and can leave the corporation after this expires. | ||