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Corporation diplomacy: Difference between revisions

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=Wars=
=Wars=
(Section to be completed)
 
War is a game mechanic which allows corporations and/or alliances to fight in high or low security space without [[CONCORD]] intervention or [[security status]] loss.
 
==Declaring war==
 
To initiate a war, a corporation/alliance must pay a fee to CONCORD. To declare war on another corporation/alliance you must have the director or CEO role in your current corporation. Note that NPC corporations cannot initiate or receive a war declaration.
 
The CEO or a director of the corporation (which must be the executor corporation is the corporation is part of an alliance) must go to the [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, {{co|cyan|Alliances}} tab (if the corporation is part of an alliance), then the {{co|cyan|Home}} tab. At the bottom of the window is button labelled {{co|cyan|Declare War}}. The CEO must push the button and enter the name of the target corporation or alliance, then press search. Once he or she has confirmed the selected alliance is the correct one, war is immediately declared {{co|red|with no confirmation of the fee}}.
 
Once war is declared, there is a 24 hour startup period in which fighting cannot occur, to give both sides a chance to get ready for the war. Once the war is active, there will be a period of one week where any aggression can occur between the two sides without CONCORD intervention. 
 
==Costs of war declarations==
 
It costs at least 50 million ISK for a corporation to declare war on another corporation or alliance. The war declaration fee is taken from the Master Wallet of the corporation wallet.
The formula for calculating wardec cost is:
 
{{Color box | '''(log(N) / log(1.675))^2 * 300000 * N^0.26815''' ... where 'N' is the number of members in the target corporation or alliance}}
 
The cost increase is in effect with numbers between 51 and 2000, where, for the latter, it reaches an upper limit of 500 million ISK.
 
If the receiver of the war declaration chooses, they can make the war mutual. Mutual wars do not cost the aggressor the usual weekly fee and won't expire unless the war is manually retracted or the mutual status is revoked. Any allies in a war that has been made mutual will be dropped from the war and no side in a mutual war is able to accept or receive allies.
 
==Ending a war==
 
Wars can end in one of several ways:
 
* If the week ends without a renewal fee paid for the war, then CONCORD will declare the war invalid. This notification looks like this:
 
[[File:Warinvalidation.png]]
 
* War can be surrendered by the either corporation's CEO or a Director. The other side is given the option to accept or decline it. The surrender option can involve a payment of ISK in return for acceptance. It also means these entities cannot declare war on each other for the following two weeks.
 
* In the case where a defender has made the war mutual, the original aggressor can retract the war and it will end after the 24 hour cool down.
 
However a war ends, there will be a 24 hour cooldown period where fighting can still occur. This prevents ending a war to avoid a particular engagement. After this cooldown, normal CONCORD services will resume.
 
==Checking the status of a war==
 
Go to [[Image:CorporationIcon.png|30px]]{{co|yellow|Corporation}} window, select the {{co|cyan|Wars}} tab and then the {{co|cyan|Our Wars}} tab. This tells you when the war started. You can also use the "Show Info" on any given corporation or alliance and go to the War tab and you can see the history of finished wars, current wars, and pending wars.
 
The {{co|cyan|Our Wars}} tab allows the CEO or director to do the following:
 
* Open for Allies
* View Allies (if there are any)
* Declare Mutual
* Send Surrender Offer
* Open War Report


==Allies==
==Allies==
(Section to be completed)
(Section to be completed)
[[Category:Corporations]]