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Athran Exigency: Difference between revisions

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|Level=1
|Level=1
|Type=Encounter
|Type=Encounter
|Objective=Destroy the Athran Ammunitions Depot and any enemy ships
|Objective=Destroy the Athran Ammunitions Depot
|Faction1=Minmatar Republic
|Faction1=Minmatar Republic
|DamageToDeal={{Damagetype|ex|ki}}
|DamageToDeal={{Damagetype|ex|ki}}
Line 133: Line 133:
|}
|}


====Athran Exigency (4 of 5)====
= Part 4 of 5 =
Mission type: Encounter<br>
Space type: Deadspace with gates<br>
Damage dealt: em(7%), exp(17%), kin(49%), therm(27%)<br>
Extras: None<br>
Web/scramble: None<br>
Recommended damage dealing: exp<br>


Go to our Asteroid Colony Field Office and speak to our Assistant Chief Security Officer. If you get in any trouble, deal with it.
{{Missiondetails
|Level=1
|Type=Encounter
|Objective=Kill pirates
|Faction1=Minmatar Republic
|DamageToDeal={{Damagetype|ex|ki}}
|DamageToResist={{Damagetype|ex|ki}}
|WebPoint=
|EWAR=
|ShipSizeLimit=
|ShipSuggestion=
|Rewards=
|Extra=
}}


===Pocket 1===
{{MissionBriefing
No aggro on warp-in.
|The Athrans seem to have vanished, so either we dealt with the last of them, or the remaining few have gone deep into hiding. Either way, it looks like we've seen the end of their plotting.  


Group 1:<br>
All that remains is for you to give a report to the Assistant Chief Security Officer for Nugoeihuvi Corporation. He's currently at a meeting at our office in [system]. So how about it? Do you mind flying over there and letting him know what's been happening? You'll be generously reimbursed for your time, of course. }}
Distance: 30-42km from Warp-in.<br>
4x Frigates named "Repair Crew" (2x State Katana; 2x Imperial Sixtus)<br>


Group 2:<br>
Two pockets with gates.<br />
4x Frigates (Republic Skani; Republic Radur)<br>
1x Cruiser (Republic Commander)<br>


'''Mineable Asteroid info:'''<br><br>
'''Blitz:'''
10x veldspar<br>
* Go directly to the acceleration gate. Destruction of the "Repair Crew" is not necessary.


'''Blitz:'''<br>
{{NPCTableHead|First Pocket (30-40km, no auto aggro)}}
Go directly to the acceleration gate. Destruction of the "Repair Crew" is not necessary.
{{NPCTableRow|Frigate|4|Repair Crew}}
|}


'''Tips:'''<br><br>
On activating the acceleration gate the following message appears:
- Five 'Minmatar kamikaze pilot' frigs destroy themselves upon warp-in.<br>
"Something just isn't right here. Several Minmatar ships circle the outpost, and your scanners clearly indicate artillery being fired off in the vicinity. Best be careful here."
- Group 1 wrecks drop Caldari & Amarr Navy insignia.<br>
 
- Group 2 spawns after the explosion of the above mentioned battleship.<br>
'''Tips:'''
* Five 'Minmatar kamikaze pilot' frigates destroy themselves upon warp-in to the second pocket.
* Group 1 spawns after the explosion of the above mentioned kamikaze frigates explode
 
'''Mineable Asteroid info:'''
* 10 x Veldspar
 
{{NPCTableHead|Second Pocket}}
{{NPCTableRow|Frigate|3|Republic Radur}}
{{NPCTableRow|Frigate|1|Republic Skani}}
{{NPCTableRow|Cruiser|1|Republic Commander}}
|}


===Pocket 2===
Full aggro on warp-in.


Group 1:<br>
Distance: 38-41km from warp-in.<br>
4x Frigates (3x Republic Radur, 1x Republic Skani)<br>
1x Cruiser (Republic Ormur)<br>


====Athran Exigency (5 of 5)====
====Athran Exigency (5 of 5)====