More actions
Return the skill max level for alpha players |
updated to roman numbers |
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<includeonly>{{#switch: {{{1|}}} | <includeonly>{{#switch: {{{1|}}} | ||
<!--------- SKILL GROUP: Armor ----------> | <!--------- SKILL GROUP: Armor ----------> | ||
| Armor Layering = | | Armor Layering = I | ||
| Capital Remote Armor Repair Systems = 0 | | Capital Remote Armor Repair Systems = 0 | ||
| Capital Remote Hull Repair Systems = 0 | | Capital Remote Hull Repair Systems = 0 | ||
| Capital Repair Systems = 0 | | Capital Repair Systems = 0 | ||
| EM Armor Compensation = | | EM Armor Compensation = II | ||
| Explosive Armor Compensation = | | Explosive Armor Compensation = II | ||
| Hull Upgrades = | | Hull Upgrades = V | ||
| Kinetic Armor Compensation = | | Kinetic Armor Compensation = II | ||
| Mechanics = | | Mechanics = V | ||
| Remote Armor Repair Systems = | | Remote Armor Repair Systems = III | ||
| Remote Hull Repair Systems = | | Remote Hull Repair Systems = II | ||
| Repair Systems = | | Repair Systems = V | ||
| Thermal Armor Compensation = | | Thermal Armor Compensation = II | ||
<!--------- SKILL GROUP: Corporation Management ----------> | <!--------- SKILL GROUP: Corporation Management ----------> | ||
| Corporation Management = | | Corporation Management = I | ||
| Diplomatic Relations = 0 | | Diplomatic Relations = 0 | ||
| Empire Control = 0 | | Empire Control = 0 | ||
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<!--------- SKILL GROUP: Drones ----------> | <!--------- SKILL GROUP: Drones ----------> | ||
| Advanced Drone Avionics = 0 | | Advanced Drone Avionics = 0 | ||
| Amarr Drone Specialization = | | Amarr Drone Specialization = II | ||
| Caldari Drone Specialization = | | Caldari Drone Specialization = II | ||
| Drone Avionics = | | Drone Avionics = IV | ||
| Drone Durability = | | Drone Durability = IV | ||
| Drone Interfacing = | | Drone Interfacing = IV | ||
| Drone Navigation = | | Drone Navigation = IV | ||
| Drone Sharpshooting = | | Drone Sharpshooting = IV | ||
| Drones = | | Drones = V | ||
| Fighter Hangar Management = 0 | | Fighter Hangar Management = 0 | ||
| Fighters = 0 | | Fighters = 0 | ||
| Gallente Drone Specialization = | | Gallente Drone Specialization = II | ||
| Heavy Drone Operation = | | Heavy Drone Operation = IV | ||
| Heavy Fighters = 0 | | Heavy Fighters = 0 | ||
| Ice Harvesting Drone Operation = 0 | | Ice Harvesting Drone Operation = 0 | ||
| Ice Harvesting Drone Specialization = 0 | | Ice Harvesting Drone Specialization = 0 | ||
| Light Drone Operation = | | Light Drone Operation = V | ||
| Light Fighters = 0 | | Light Fighters = 0 | ||
| Medium Drone Operation = | | Medium Drone Operation = V | ||
| Mining Drone Operation = 0 | | Mining Drone Operation = 0 | ||
| Mining Drone Specialization = 0 | | Mining Drone Specialization = 0 | ||
| Minmatar Drone Specialization = | | Minmatar Drone Specialization = II | ||
| Repair Drone Operation = | | Repair Drone Operation = II | ||
| Salvage Drone Operation = 0 | | Salvage Drone Operation = 0 | ||
| Sentry Drone Interfacing = 0 | | Sentry Drone Interfacing = 0 | ||
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| Burst Projector Operation = 0 | | Burst Projector Operation = 0 | ||
| Cloaking = 0 | | Cloaking = 0 | ||
| Electronic Warfare = | | Electronic Warfare = IV | ||
| Frequency Modulation = 0 | | Frequency Modulation = 0 | ||
| Long Distance Jamming = 0 | | Long Distance Jamming = 0 | ||
| Propulsion Jamming = | | Propulsion Jamming = IV | ||
| Sensor Linking = | | Sensor Linking = III | ||
| Signal Dispersion = 0 | | Signal Dispersion = 0 | ||
| Signal Suppression = 0 | | Signal Suppression = 0 | ||
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| Tactical Logistics Reconfiguration = 0 | | Tactical Logistics Reconfiguration = 0 | ||
| Target Breaker Amplification = 0 | | Target Breaker Amplification = 0 | ||
| Target Painting = | | Target Painting = III | ||
| Weapon Destabilization = 0 | | Weapon Destabilization = 0 | ||
| Weapon Disruption = | | Weapon Disruption = IV | ||
<!--------- SKILL GROUP: Engineering ----------> | <!--------- SKILL GROUP: Engineering ----------> | ||
| Advanced Weapon Upgrades = | | Advanced Weapon Upgrades = III | ||
| Capacitor Emission Systems = | | Capacitor Emission Systems = IV | ||
| Capacitor Management = | | Capacitor Management = IV | ||
| Capacitor Systems Operation = | | Capacitor Systems Operation = III | ||
| Capital Capacitor Emission Systems = 0 | | Capital Capacitor Emission Systems = 0 | ||
| CPU Management = | | CPU Management = V | ||
| Electronics Upgrades = | | Electronics Upgrades = V | ||
| Energy Grid Upgrades = | | Energy Grid Upgrades = V | ||
| Energy Pulse Weapons = | | Energy Pulse Weapons = II | ||
| Nanite Interfacing = 0 | | Nanite Interfacing = 0 | ||
| Nanite Operation = 0 | | Nanite Operation = 0 | ||
| Power Grid Management = | | Power Grid Management = V | ||
| Resistance Phasing = 0 | | Resistance Phasing = 0 | ||
| Thermodynamics = | | Thermodynamics = IV | ||
| Weapon Upgrades = | | Weapon Upgrades = V | ||
<!--------- SKILL GROUP: Gunnery ----------> | <!--------- SKILL GROUP: Gunnery ----------> | ||
| Capital Artillery Specialization = 0 | | Capital Artillery Specialization = 0 | ||
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| Capital Pulse Laser Specialization = 0 | | Capital Pulse Laser Specialization = 0 | ||
| Capital Railgun Specialization = 0 | | Capital Railgun Specialization = 0 | ||
| Controlled Bursts = | | Controlled Bursts = IV | ||
| Doomsday Operation = 0 | | Doomsday Operation = 0 | ||
| Doomsday Rapid Firing = 0 | | Doomsday Rapid Firing = 0 | ||
| Gunnery = | | Gunnery = V | ||
| Large Artillery Specialization = 0 | | Large Artillery Specialization = 0 | ||
| Large Autocannon Specialization = 0 | | Large Autocannon Specialization = 0 | ||
| Large Beam Laser Specialization = 0 | | Large Beam Laser Specialization = 0 | ||
| Large Blaster Specialization = 0 | | Large Blaster Specialization = 0 | ||
| Large Energy Turret = | | Large Energy Turret = IV | ||
| Large Hybrid Turret = | | Large Hybrid Turret = IV | ||
| Large Projectile Turret = | | Large Projectile Turret = IV | ||
| Large Pulse Laser Specialization = 0 | | Large Pulse Laser Specialization = 0 | ||
| Large Railgun Specialization = 0 | | Large Railgun Specialization = 0 | ||
| Medium Artillery Specialization = | | Medium Artillery Specialization = III | ||
| Medium Autocannon Specialization = | | Medium Autocannon Specialization = III | ||
| Medium Beam Laser Specialization = | | Medium Beam Laser Specialization = III | ||
| Medium Blaster Specialization = | | Medium Blaster Specialization = III | ||
| Medium Energy Turret = | | Medium Energy Turret = V | ||
| Medium Hybrid Turret = | | Medium Hybrid Turret = V | ||
| Medium Projectile Turret = | | Medium Projectile Turret = V | ||
| Medium Pulse Laser Specialization = | | Medium Pulse Laser Specialization = III | ||
| Medium Railgun Specialization = | | Medium Railgun Specialization = III | ||
| Motion Prediction = | | Motion Prediction = IV | ||
| Rapid Firing = | | Rapid Firing = IV | ||
| Sharpshooter = | | Sharpshooter = IV | ||
| Small Artillery Specialization = | | Small Artillery Specialization = III | ||
| Small Autocannon Specialization = | | Small Autocannon Specialization = III | ||
| Small Beam Laser Specialization = | | Small Beam Laser Specialization = III | ||
| Small Blaster Specialization = | | Small Blaster Specialization = III | ||
| Small Energy Turret = | | Small Energy Turret = V | ||
| Small Hybrid Turret = | | Small Hybrid Turret = V | ||
| Small Projectile Turret = | | Small Projectile Turret = V | ||
| Small Pulse Laser Specialization = | | Small Pulse Laser Specialization = III | ||
| Small Railgun Specialization = | | Small Railgun Specialization = III | ||
| Surgical Strike = | | Surgical Strike = IV | ||
| Tactical Weapon Reconfiguration = 0 | | Tactical Weapon Reconfiguration = 0 | ||
| Trajectory Analysis = | | Trajectory Analysis = IV | ||
<!--------- SKILL GROUP: Fleet Support ----------> | <!--------- SKILL GROUP: Fleet Support ----------> | ||
| Armored Command = 0 | | Armored Command = 0 | ||
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| Information Command = 0 | | Information Command = 0 | ||
| Information Command Specialist = 0 | | Information Command Specialist = 0 | ||
| Leadership = | | Leadership = III | ||
| Mining Director = 0 | | Mining Director = 0 | ||
| Mining Foreman = 0 | | Mining Foreman = 0 | ||
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| Bomb Deployment = 0 | | Bomb Deployment = 0 | ||
| Cruise Missile Specialization = 0 | | Cruise Missile Specialization = 0 | ||
| Cruise Missiles = | | Cruise Missiles = IV | ||
| Defender Missiles = 0 | | Defender Missiles = 0 | ||
| Guided Missile Precision = | | Guided Missile Precision = III | ||
| Heavy Assault Missile Specialization = | | Heavy Assault Missile Specialization = III | ||
| Heavy Assault Missiles = | | Heavy Assault Missiles = V | ||
| Heavy Missile Specialization = | | Heavy Missile Specialization = III | ||
| Heavy Missiles = | | Heavy Missiles = V | ||
| Light Missile Specialization = | | Light Missile Specialization = III | ||
| Light Missiles = | | Light Missiles = V | ||
| Missile Bombardment = | | Missile Bombardment = IV | ||
| Missile Launcher Operation = | | Missile Launcher Operation = V | ||
| Missile Projection = | | Missile Projection = II | ||
| Rapid Launch = | | Rapid Launch = IV | ||
| Rocket Specialization = | | Rocket Specialization = III | ||
| Rockets = | | Rockets = V | ||
| Target Navigation Prediction = | | Target Navigation Prediction = III | ||
| Torpedo Specialization = 0 | | Torpedo Specialization = 0 | ||
| Torpedoes = | | Torpedoes = IV | ||
| Warhead Upgrades = | | Warhead Upgrades = III | ||
| XL Cruise Missile Specialization = 0 | | XL Cruise Missile Specialization = 0 | ||
| XL Cruise Missiles = 0 | | XL Cruise Missiles = 0 | ||
| Line 170: | Line 170: | ||
| XL Torpedoes = 0 | | XL Torpedoes = 0 | ||
<!--------- SKILL GROUP: Navigation ----------> | <!--------- SKILL GROUP: Navigation ----------> | ||
| Acceleration Control = | | Acceleration Control = III | ||
| Afterburner = | | Afterburner = III | ||
| Cynosural Field Theory = 0 | | Cynosural Field Theory = 0 | ||
| Evasive Maneuvering = | | Evasive Maneuvering = III | ||
| Fuel Conservation = 0 | | Fuel Conservation = 0 | ||
| High Speed Maneuvering = | | High Speed Maneuvering = III | ||
| Jump Drive Calibration = 0 | | Jump Drive Calibration = 0 | ||
| Jump Drive Operation = 0 | | Jump Drive Operation = 0 | ||
| Jump Fuel Conservation = 0 | | Jump Fuel Conservation = 0 | ||
| Jump Portal Generation = | | Jump Portal Generation = I0 | ||
| Micro Jump Drive Operation = 0 | | Micro Jump Drive Operation = 0 | ||
| Navigation = | | Navigation = IV | ||
| Warp Drive Operation = | | Warp Drive Operation = III | ||
<!--------- SKILL GROUP: Neural Enhancement ----------> | <!--------- SKILL GROUP: Neural Enhancement ----------> | ||
| Advanced Infomorph Psychology = 0 | | Advanced Infomorph Psychology = 0 | ||
| Biology = | | Biology = III | ||
| Cloning Facility Operation = 0 | | Cloning Facility Operation = 0 | ||
| Cybernetics = | | Cybernetics = III | ||
| Infomorph Psychology = | | Infomorph Psychology = I | ||
| Infomorph Synchronizing = 0 | | Infomorph Synchronizing = 0 | ||
| Neurotoxin Control = 0 | | Neurotoxin Control = 0 | ||
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| Capital Ship Construction = 0 | | Capital Ship Construction = 0 | ||
| Drug Manufacturing = 0 | | Drug Manufacturing = 0 | ||
| Industry = | | Industry = V | ||
| Mass Production = | | Mass Production = III | ||
| Outpost Construction = 0 | | Outpost Construction = 0 | ||
| Supply Chain Management = 0 | | Supply Chain Management = 0 | ||
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| Deep Core Mining = 0 | | Deep Core Mining = 0 | ||
| Exceptional Moon Ore Processing = 0 | | Exceptional Moon Ore Processing = 0 | ||
| Gas Cloud Harvesting = | | Gas Cloud Harvesting = II | ||
| Gneiss Processing = 0 | | Gneiss Processing = 0 | ||
| Hedbergite Processing = 0 | | Hedbergite Processing = 0 | ||
| Hemorphite Processing = 0 | | Hemorphite Processing = 0 | ||
| Ice Harvesting = | | Ice Harvesting = II | ||
| Ice Processing = 0 | | Ice Processing = 0 | ||
| Industrial Reconfiguration = 0 | | Industrial Reconfiguration = 0 | ||
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| Mass Reactions = 0 | | Mass Reactions = 0 | ||
| Mercoxit Processing = 0 | | Mercoxit Processing = 0 | ||
| Mining = | | Mining = IV | ||
| Mining Upgrades = | | Mining Upgrades = IV | ||
| Omber Processing = 0 | | Omber Processing = 0 | ||
| Plagioclase Processing = 0 | | Plagioclase Processing = 0 | ||
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| Remote Reactions = 0 | | Remote Reactions = 0 | ||
| Reprocessing Efficiency = 0 | | Reprocessing Efficiency = 0 | ||
| Reprocessing = | | Reprocessing = III | ||
| Salvaging = | | Salvaging = III | ||
| Scordite Processing = 0 | | Scordite Processing = 0 | ||
| Scrapmetal Processing = 0 | | Scrapmetal Processing = 0 | ||
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| Veldspar Processing = 0 | | Veldspar Processing = 0 | ||
<!--------- SKILL GROUP: Rigging ----------> | <!--------- SKILL GROUP: Rigging ----------> | ||
| Armor Rigging = | | Armor Rigging = III | ||
| Astronautics Rigging = | | Astronautics Rigging = III | ||
| Drones Rigging = | | Drones Rigging = III | ||
| Electronic Superiority Rigging = | | Electronic Superiority Rigging = III | ||
| Energy Weapon Rigging = | | Energy Weapon Rigging = III | ||
| Hybrid Weapon Rigging = | | Hybrid Weapon Rigging = III | ||
| Jury Rigging = | | Jury Rigging = III | ||
| Launcher Rigging = | | Launcher Rigging = III | ||
| Projectile Weapon Rigging = | | Projectile Weapon Rigging = III | ||
| Shield Rigging = | | Shield Rigging = III | ||
<!--------- SKILL GROUP: Scanning ----------> | <!--------- SKILL GROUP: Scanning ----------> | ||
| Archaeology = | | Archaeology = III | ||
| Astrometric Acquisition = | | Astrometric Acquisition = II | ||
| Astrometric Pinpointing = 0 | | Astrometric Pinpointing = 0 | ||
| Astrometric Rangefinding = | | Astrometric Rangefinding = II | ||
| Astrometrics = | | Astrometrics = III | ||
| Hacking = | | Hacking = III | ||
| Survey = | | Survey = III | ||
<!--------- SKILL GROUP: Science ----------> | <!--------- SKILL GROUP: Science ----------> | ||
| Advanced Laboratory Operation = 0 | | Advanced Laboratory Operation = 0 | ||
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| Research Project Management = 0 | | Research Project Management = 0 | ||
| Rocket Science = 0 | | Rocket Science = 0 | ||
| Science = | | Science = IV | ||
| Scientific Networking = 0 | | Scientific Networking = 0 | ||
| Sleeper Encryption Methods = 0 | | Sleeper Encryption Methods = 0 | ||
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| Capital Shield Emission Systems = 0 | | Capital Shield Emission Systems = 0 | ||
| Capital Shield Operation = 0 | | Capital Shield Operation = 0 | ||
| EM Shield Compensation = | | EM Shield Compensation = II | ||
| Explosive Shield Compensation = | | Explosive Shield Compensation = II | ||
| Invulnerability Core Operation = 0 | | Invulnerability Core Operation = 0 | ||
| Kinetic Shield Compensation = | | Kinetic Shield Compensation = II | ||
| Shield Compensation = | | Shield Compensation = IV | ||
| Shield Emission Systems = | | Shield Emission Systems = III | ||
| Shield Management = | | Shield Management = IV | ||
| Shield Operation = | | Shield Operation = IV | ||
| Shield Upgrades = | | Shield Upgrades = IV | ||
| Tactical Shield Manipulation = | | Tactical Shield Manipulation = IV | ||
| Thermal Shield Compensation = | | Thermal Shield Compensation = II | ||
<!--------- SKILL GROUP: Social ----------> | <!--------- SKILL GROUP: Social ----------> | ||
| Connections = | | Connections = II | ||
| Criminal Connections = | | Criminal Connections = II | ||
| Diplomacy = | | Diplomacy = II | ||
| Distribution Connections = | | Distribution Connections = II | ||
| Fast Talk = 0 | | Fast Talk = 0 | ||
| Mining Connections = | | Mining Connections = II | ||
| Negotiation = | | Negotiation = II | ||
| Security Connections = | | Security Connections = II | ||
| Social = | | Social = III | ||
<!--------- SKILL GROUP: Spaceship Command ----------> | <!--------- SKILL GROUP: Spaceship Command ----------> | ||
| Advanced Spaceship Command = 0 | | Advanced Spaceship Command = 0 | ||
| Amarr Battlecruiser = | | Amarr Battlecruiser = IV | ||
| Amarr Battleship = | | Amarr Battleship = IV | ||
| Amarr Carrier = 0 | | Amarr Carrier = 0 | ||
| Amarr Cruiser = | | Amarr Cruiser = IV | ||
| Amarr Destroyer = | | Amarr Destroyer = IV | ||
| Amarr Dreadnought = 0 | | Amarr Dreadnought = 0 | ||
| Amarr Freighter = 0 | | Amarr Freighter = 0 | ||
| Amarr Frigate = | | Amarr Frigate = IV | ||
| Amarr Industrial = | | Amarr Industrial = I | ||
| Amarr Strategic Cruiser = 0 | | Amarr Strategic Cruiser = 0 | ||
| Amarr Tactical Destroyer = 0 | | Amarr Tactical Destroyer = 0 | ||
| Line 348: | Line 348: | ||
| Assault Frigates = 0 | | Assault Frigates = 0 | ||
| Black Ops = 0 | | Black Ops = 0 | ||
| Caldari Battlecruiser = | | Caldari Battlecruiser = IV | ||
| Caldari Battleship = | | Caldari Battleship = IV | ||
| Caldari Carrier = 0 | | Caldari Carrier = 0 | ||
| Caldari Cruiser = | | Caldari Cruiser = IV | ||
| Caldari Destroyer = | | Caldari Destroyer = IV | ||
| Caldari Dreadnought = 0 | | Caldari Dreadnought = 0 | ||
| Caldari Freighter = 0 | | Caldari Freighter = 0 | ||
| Caldari Frigate = | | Caldari Frigate = IV | ||
| Caldari Industrial = | | Caldari Industrial = I | ||
| Caldari Strategic Cruiser = 0 | | Caldari Strategic Cruiser = 0 | ||
| Caldari Tactical Destroyer = 0 | | Caldari Tactical Destroyer = 0 | ||
| Line 368: | Line 368: | ||
| Expedition Frigates = 0 | | Expedition Frigates = 0 | ||
| Exhumers = 0 | | Exhumers = 0 | ||
| Gallente Battlecruiser = | | Gallente Battlecruiser = IV | ||
| Gallente Battleship = | | Gallente Battleship = IV | ||
| Gallente Carrier = 0 | | Gallente Carrier = 0 | ||
| Gallente Cruiser = | | Gallente Cruiser = IV | ||
| Gallente Destroyer = | | Gallente Destroyer = IV | ||
| Gallente Dreadnought = 0 | | Gallente Dreadnought = 0 | ||
| Gallente Freighter = 0 | | Gallente Freighter = 0 | ||
| Gallente Frigate = | | Gallente Frigate = IV | ||
| Gallente Industrial = | | Gallente Industrial = I | ||
| Gallente Strategic Cruiser = 0 | | Gallente Strategic Cruiser = 0 | ||
| Gallente Tactical Destroyer = 0 | | Gallente Tactical Destroyer = 0 | ||
| Line 390: | Line 390: | ||
| Marauders = 0 | | Marauders = 0 | ||
| Mining Barge = 0 | | Mining Barge = 0 | ||
| Mining Frigate = | | Mining Frigate = I | ||
| Minmatar Battlecruiser = | | Minmatar Battlecruiser = IV | ||
| Minmatar Battleship = | | Minmatar Battleship = IV | ||
| Minmatar Carrier = 0 | | Minmatar Carrier = 0 | ||
| Minmatar Cruiser = | | Minmatar Cruiser = IV | ||
| Minmatar Destroyer = | | Minmatar Destroyer = IV | ||
| Minmatar Dreadnought = 0 | | Minmatar Dreadnought = 0 | ||
| Minmatar Freighter = 0 | | Minmatar Freighter = 0 | ||
| Minmatar Frigate = | | Minmatar Frigate = IV | ||
| Minmatar Industrial = | | Minmatar Industrial = I | ||
| Minmatar Strategic Cruiser = 0 | | Minmatar Strategic Cruiser = 0 | ||
| Minmatar Tactical Destroyer = 0 | | Minmatar Tactical Destroyer = 0 | ||
| Line 406: | Line 406: | ||
| ORE Industrial = 0 | | ORE Industrial = 0 | ||
| Recon Ships = 0 | | Recon Ships = 0 | ||
| Spaceship Command = | | Spaceship Command = IV | ||
| Transport Ships = 0 | | Transport Ships = 0 | ||
<!--------- SKILL GROUP: Structure Management ----------> | <!--------- SKILL GROUP: Structure Management ----------> | ||
| Anchoring = | | Anchoring = I | ||
| Starbase Defense Management = 0 | | Starbase Defense Management = 0 | ||
| Structure Doomsday Operation = 0 | | Structure Doomsday Operation = 0 | ||
| Line 440: | Line 440: | ||
| Gravimetric Sensor Compensation = 0 | | Gravimetric Sensor Compensation = 0 | ||
| Ladar Sensor Compensation = 0 | | Ladar Sensor Compensation = 0 | ||
| Long Range Targeting = | | Long Range Targeting = III | ||
| Magnetometric Sensor Compensation = 0 | | Magnetometric Sensor Compensation = 0 | ||
| Radar Sensor Compensation = 0 | | Radar Sensor Compensation = 0 | ||
| Signature Analysis = | | Signature Analysis = III | ||
| Target Management = | | Target Management = IV | ||
<!--------- SKILL GROUP: Trade ----------> | <!--------- SKILL GROUP: Trade ----------> | ||
| Accounting = 0 | | Accounting = 0 | ||
| Broker Relations = | | Broker Relations = II | ||
| Contracting = 0 | | Contracting = 0 | ||
| Corporation Contracting = 0 | | Corporation Contracting = 0 | ||
| Line 453: | Line 453: | ||
| Daytrading = 0 | | Daytrading = 0 | ||
| Margin Trading = 0 | | Margin Trading = 0 | ||
| Marketing = | | Marketing = II | ||
| Procurement = 0 | | Procurement = 0 | ||
| Retail = 0 | | Retail = 0 | ||
| Trade = | | Trade = III | ||
| Tycoon = 0 | | Tycoon = 0 | ||
| Visibility = 0 | | Visibility = 0 | ||
| Wholesale = 0 | | Wholesale = 0 | ||
<!--------- SKILL GROUP: Default ----------> | <!--------- SKILL GROUP: Default ----------> | ||
| #default = <span style="color:red" title="This is an obsolete skill, please correct the link.">{{{ | | #default = <span style="color:red" title="This is an obsolete skill, please correct the link.">{{{I|Unknown}}}</span>[[Category:Obsolete Skills]] | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> | ||
Revision as of 15:45, 3 January 2018
Template documentation (for the above template, sometimes hidden or invisible)
- Description
- This template gives the max level available to alpha pilots of any skill, in the in-game form. Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
- Dependencies
-
- Used by
- {{Skill}}
- {{SkillAlphaBar}}
- Syntax
- {{GetSkillAlpha|<skill>}}
- Parameters
-
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser, notGallente strategic cruiser).
- Sample
{{GetSkillAlpha|Mechanics}}gives V{{GetSkillAlpha|Fleet Compression Logistics}}gives Unknown{{GetSkillAlpha|Wabbit-Hunting}}gives Unknown
- See also
{{GetSkillLink}},{{GetSkillMult}}and{{GetSkillPrice}}, very similar templates for the skill page link, skill training multiplier and the NPC-seeded skillbook price.{{SkillAlphaInfo}}can use this template to look-up its parameter.
- Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}},{{GetSkillMult}}and{{GetSkillPrice}}). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them.
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