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| notes=A basic "Solo" dreadnought for drops or for "Solo" roaming. </li><li>Variations: Dropping the MWD for a Capital Shield Extender for improving the buffer, changing the rigs for better application of damage, changing the highslot to a cloak or a smartbomb, or otherwise tweaking it to suite pilot preference.</li><li>Not for capital fleet engagements involving large numbers of capital ships.</li><li>Carry all the different types of Torpedos.</li><li>3712 DPS with faction Torpedos. Tanks roughly 16K DPS without drugs. | | notes=A basic "Solo" dreadnought for drops or for "Solo" roaming. </li><li>Variations: Dropping the MWD for a Capital Shield Extender for improving the buffer, changing the rigs for better application of damage, changing the highslot to a cloak or a smartbomb, or otherwise tweaking it to suite pilot preference.</li><li>Not for capital fleet engagements involving large numbers of capital ships.</li><li>Carry all the different types of Torpedos and drugs.</li><li>3712 DPS with faction Torpedos. Tanks roughly 16K DPS without drugs. | ||
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| notes=Basic fleet Phoenix for larger capital brawls. Usually the Naglfar is preferable for those, or the Revelation.</li><li>Variations: Sensor booster may be swapped with a Missile Guidance Computer or a battleship MWD, passive EM Ward Amplifier and perhaps an T2 Anti- | | notes=Basic fleet Phoenix for larger capital brawls. Usually the Naglfar is preferable for those, or the Revelation.</li><li>Variations: Sensor booster may be swapped with a Missile Guidance Computer or a battleship MWD, passive EM Ward Amplifier and perhaps an T2 Anti-Thermal Screen Reinforcer, a third Capital Shield Extender, or have the guns swapped to XL Cruise. Follow doctrine specs for your alliance. Application can be a problem in some cases, as is range. | ||
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