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Archive:Newbie Doctrine: Difference between revisions

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== Tackle ==
== Tackle ==
{{Update|Fits are over 2y old and some don't match info on ship specific pages}}
{{main|Tackling Guide}}
{{main|Tackling Guide}}
Tacklers use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling Damage Dealers to destroy trapped enemies. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm targets.
Tacklers use Warp Disruptors, Warp Scramblers, and Stasis Webifiers to ensnare a target enemy, preventing them from warping away during a fight. Tacklers play a crucial role in any fleet, enabling Damage Dealers to destroy trapped enemies. Fleet Commanders can never have too many tacklers and are always excited to help new players swarm targets.
The biggest difference between the Scout/Fast Tackle and the Tackle/Small Gang fits is one of range.  The Scout/Fast Tackle fits use Warp Disruptors ("point") and Nanofiber Structures to operate at distances of 15 - 20 km from the enemy.  The Tackle/Small Gang fits are designed to operate in close, under 2 km typically, and use the shorter range Warp Scramblers ("scram").  Ask the FC which you should bring if you are unsure.


{{quote|1=A Derptron operator will only have to push three buttons to be effective: the "Go Fast" button, the "Catch the Other Guy" button, and then the "Shoot" button. -- [https://www.themittani.com/features/tools-trade-derpatron?nopaging=1 FearlessLittleToaster]}}
{{quote|1=A Derptron operator will only have to push three buttons to be effective: the "Go Fast" button, the "Catch the Other Guy" button, and then the "Shoot" button. -- [https://www.themittani.com/features/tools-trade-derpatron?nopaging=1 FearlessLittleToaster]}}
=== Scout / Fast Tackle ===
=== Scout / Fast Tackle ===
These fittings utilize the speed of an Attack Frigate and the long range of a warp disruptor, commonly referred to as a "point", to tackle enemy ships. New players in EVE University often use fittings similar to these while learning how to be a [[Scouting_101#Types_of_Scouts_and_their_Ships|Scout]].
These fittings utilize the speed of an Attack Frigate and the long range of a warp disruptor, commonly referred to as a "point", to tackle enemy ships and maintain range (a "kiting" style of fighting). New players in EVE University often use fittings similar to these while learning how to be a [[Scouting_101#Types_of_Scouts_and_their_Ships|Scout]].


{{ShipFitting
{{ShipFitting
Line 213: Line 216:
| shipDNA=585:2046;1:5599;1:29005;1:29007;1:31752;1:31716;2:35658;1:5399;1:3829;1:5319;1::
| shipDNA=585:2046;1:5599;1:29005;1:29007;1:31752;1:31716;2:35658;1:5399;1:3829;1:5319;1::
| fleetup=43528
| fleetup=43528
}}
=== Tackle/Small Gang ===
These fittings utilize the speed of an Attack Frigate combined with a MicroWarpDrive (MWD) to close with the enemy very rapidly (a "brawling" style of fighting).  The Tackle then uses its Warp Scrambler and (if equipped) Stasis Webifier to prevent the enemy from escaping.  If the enemy ship is a Cruiser or larger ship, the capsuleer should not approach straight on, but should instead [[Turret_mechanics#Controlling_battle|spiral in]] to maintain high transversal and mitigate potentially lethal one-shot damage from the larger ships weapons.
{{ShipFitting
| ship={{Ship|Executioner|tooltip}}
| shipTypeID=589
| fitName=Amarr Tackle/Small Gang
| fitID=Amarr-Tackle/Small-Gang
| low1name=Damage Control I
| low1typeID=2046
| low2name=Type-D Restrained Overdrive Injector
| low2typeID=5631
| low3name=Micro Auxiliary Power Core I
| low3typeID=11563
| mid1name=5MN Quad LiF Restrained Microwarpdrive
| mid1typeID=35658
| mid2name=Medium Azeotropic Restrained Shield Extender
| mid2typeID=8433
| mid3name=Faint Epsilon Scoped Warp Scrambler
| mid3typeID=5443
| high1name=Dual Modulated Pulse Energy Beam I
| high1typeID=5219
| high2name=Dual Modulated Pulse Energy Beam I
| high2typeID=5219
| high3name=Dual Modulated Pulse Energy Beam I
| high3typeID=5219
| rig1name=Small Anti-EM Screen Reinforcer I
| rig1typeID=31716
| rig2name=Small Anti-EM Screen Reinforcer I
| rig2typeID=31716
| rig3name=Small Anti-Thermal Screen Reinforcer I
| rig3typeID=31752
| charge1name=Imperial Navy Multifrequency S x2
| charge1typeID=23071
| high4name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=Can be flown by a pilot with starting skills and {{sk|Amarr Frigate|I}}. </li><li>Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li>Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li>Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module.
| showSKILLS=N
| notes=Faction ammo is preferred for PvP when using T1 weapons.</li><li>Pilot should approach with microwarpdrive (MWD) activated, orbit at 500, turn off MWD</li><li>Activate Warp Scrambler when in range
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=2018.05.18
| showTOC=Y
| shipDNA=589:2046;1:5631;1:11563;1:35658;1:8433;1:5443;1:5219;3:31716;2:31752;1:23071;2::
| fleetup=43527
| alphacanuse=Y
}}{{ShipFitting
| ship={{Ship|Merlin|tooltip}}
| shipTypeID=603
| fitName=Caldari Tackle/Small Gang
| fitID=Caldari-Tackle/Small-Gang
| low1name=Damage Control I
| low1typeID=2046
| low2name=Vortex Compact Magnetic Field Stabilizer
| low2typeID=11105
| low3name=Micro Auxiliary Power Core I
| low3typeID=11563
| mid1name=5MN Quad LiF Restrained Microwarpdrive
| mid1typeID=35658
| mid2name=Medium Azeotropic Restrained Shield Extender
| mid2typeID=8433
| mid3name=Faint Epsilon Scoped Warp Scrambler
| mid3typeID=5443
| mid4name=X5 Enduring Stasis Webifier
| mid4typeID=4025
| high1name=Modal Light Electron Particle Accelerator I
| high1typeID=7487
| high2name=Modal Light Electron Particle Accelerator I
| high2typeID=7487
| high3name=Modal Light Electron Particle Accelerator I
| high3typeID=7487
| rig1name=Small Anti-EM Screen Reinforcer I
| rig1typeID=31716
| rig2name=Small Anti-Thermal Screen Reinforcer I
| rig2typeID=31752
| rig3name=Small Core Defense Field Extender I
| rig3typeID=31788
| charge1name=Caldari Navy Antimatter Charge S x1200
| charge1typeID=23009
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=Can be flown by a pilot with starting skills and {{sk|Caldari Frigate|I}}. </li><li>Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li>Training {{sk|Propulsion Jamming|IV}} will enable use of the Stasis Webifier II module. </li><li>Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li>Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module.
| showSKILLS=N
| notes=Faction ammo is preferred for PvP when using T1 weapons.</li><li>Pilot should approach with microwarpdrive (MWD) activated, orbit at 500, turn off MWD</li><li>Activate Warp Scrambler and Stasis Webifier when in range
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=2018.05.18
| showTOC=Y
| shipDNA=603:2046;1:11105;1:11563;1:35658;1:8433;1:4025;1:5443;1:7487;3:31716;1:31752;1:31788;1:23009;1200::
| fleetup=17853
| alphacanuse=Y
}}{{ShipFitting
| ship={{Ship|Atron|tooltip}}
| shipTypeID=608
| fitName=Gallente Tackle/Small Gang
| fitID=Gallente-Tackle/Small-Gang
| low1name=Damage Control I
| low1typeID=2046
| low2name=Type-D Restrained Overdrive Injector
| low2typeID=5631
| low3name=Micro Auxiliary Power Core I
| low3typeID=11563
| mid1name=5MN Quad LiF Restrained Microwarpdrive
| mid1typeID=35658
| mid2name=Medium Azeotropic Restrained Shield Extender
| mid2typeID=8433
| mid3name=Faint Epsilon Scoped Warp Scrambler
| mid3typeID=5443
| high1name=Modal Light Electron Particle Accelerator I
| high1typeID=7487
| high2name=Modal Light Electron Particle Accelerator I
| high2typeID=7487
| high3name=Modal Light Electron Particle Accelerator I
| high3typeID=7487
| rig1name=Small Anti-EM Screen Reinforcer I
| rig1typeID=31716
| rig2name=Small Anti-EM Screen Reinforcer I
| rig2typeID=31716
| rig3name=Small Anti-Thermal Screen Reinforcer I
| rig3typeID=31752
| charge1name=Federation Navy Antimatter Charge S x1200
| charge1typeID=22961
| high4name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=Can be flown by a pilot with starting skills and {{sk|Gallente Frigate|I}}. </li><li>Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li>Training {{sk|Hull Upgrades|II}} will enable use of the Overdrive Injector System II module. </li><li>Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li>Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module.
| showSKILLS=N
| notes=Faction ammo is preferred for PvP when using T1 weapons.</li><li>Pilot should approach with microwarpdrive (MWD) activated, orbit at 500, turn off MWD</li><li>Activate Warp Scrambler when in range
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=2018.05.18
| showTOC=Y
| shipDNA=608:2046;1:5631;1:11563;1:35658;1:5445;1:8433;1:7487;3:31716;2:31752;1:22961;1200::
| fleetup=43525
| alphacanuse=Y
}}{{ShipFitting
| ship={{Ship|Slasher|tooltip}}
| shipTypeID=585
| fitName=Minmatar Tackle/Small Gang
| fitID=Minmatar-Tackle/Small-Gang
| low1name=Damage Control I
| low1typeID=2046
| low2name=Micro Auxiliary Power Core I
| low2typeID=11563
| mid1name=5MN Y-T8 Compact Microwarpdrive
| mid1typeID=5973
| mid2name=Medium Azeotropic Restrained Shield Extender
| mid2typeID=8433
| mid3name=Faint Epsilon Scoped Warp Scrambler
| mid3typeID=5443
| mid4name=Fleeting Compact Stasis Webifier
| mid4typeID=4027
| high1name=125mm Light 'Scout' Autocannon I, Republic Fleet EMP S
| high1typeID=8759
| charge1name=Republic Fleet EMP S x1201
| charge1typeID=21898
| high2name=125mm Light 'Scout' Autocannon I, Republic Fleet EMP S
| high2typeID=8759
| high3name=125mm Light 'Scout' Autocannon I, Republic Fleet EMP S
| high3typeID=8759
| high4name=Small Infectious Scoped Energy Neutralizer
| high4typeID=4471
| rig1name=Small Anti-EM Screen Reinforcer I
| rig1typeID=31716
| rig2name=Small Anti-Thermal Screen Reinforcer I
| rig2typeID=31752
| rig3name=Small Core Defense Field Extender I
| rig3typeID=31788
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| skills=Can be flown by a pilot with starting skills and {{sk|Minmatar Frigate|I}}. </li><li>Training {{sk|Propulsion Jamming|II}} will enable use of the Warp Scrambler II module. </li><li>Training {{sk|Propulsion Jamming|IV}} will enable use of the Stasis Webifier II module.</li><li>Training {{sk|Hull Upgrades|IV}} will enable use of the Damage Control II module. </li><li>Training {{sk|Shield Upgrades|IV}} will enable use of the Medium Shield Extender II module.
| showSKILLS=N
| notes=Faction ammo is preferred for PvP when using T1 weapons.</li><li>Pilot should approach with microwarpdrive (MWD) activated, orbit at 500, turn off MWD</li><li>Activate Warp Scrambler and Stasis Webifier when in range
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=2018.05.18
| showTOC=Y
| shipDNA=585:2046;1:11563;1:5973;1:8433;1:5443;1:4027;1:8759;3:21898;1201:4471;1:31716;1:31752;1:31788;1::
| fleetup=43529
| alphacanuse=Y
}}
}}