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* Once you enter an Abyssal Deadspace, a 20 minute timer begins. If the site is not completed within that timelimit, you lose your ship and pod. | * Once you enter an Abyssal Deadspace, a 20 minute timer begins. If the site is not completed within that timelimit, you lose your ship and pod. | ||
* Loot are only found in the Triglavian Bioadaptive Cache, not on NPCs. | * Loot are only found in the Triglavian Bioadaptive Cache, not on NPCs. | ||
=== Enviromental Effects=== | === Enviromental Effects=== | ||
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As the resist penalty will apply to the rats too you should pick your damage type to match the resist weakness. How negative resist bonus is applied to a ship may seem confusing. The easiest way to think of it is that a -50% resist penalty means the ship will take 50% more damage. For more in depth explanation see [[Tanking#Negative_resists|negative resists]] on tanking page. | As the resist penalty will apply to the rats too you should pick your damage type to match the resist weakness. How negative resist bonus is applied to a ship may seem confusing. The easiest way to think of it is that a -50% resist penalty means the ship will take 50% more damage. For more in depth explanation see [[Tanking#Negative_resists|negative resists]] on tanking page. | ||
=====Localized Effects===== | =====Localized Effects===== | ||
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* Deviant Automata Suppressor: Damages all missiles and drones within it area of effect. The larger does about the same damage to drones as a single medium smartbomb. | * Deviant Automata Suppressor: Damages all missiles and drones within it area of effect. The larger does about the same damage to drones as a single medium smartbomb. | ||
* Multibody Tracking Pylon: +60% or +80% tracking to all ships in its are of effect. | * Multibody Tracking Pylon: +60% or +80% tracking to all ships in its are of effect. | ||
=====Pocket boundary===== | =====Pocket boundary===== | ||
Each pocket is a 150 km diamater sphere. Flying out of the sphere will result in incrementally increasing damage to your ship leading to its destruction. | Each pocket is a 150 km diamater sphere. Flying out of the sphere will result in incrementally increasing damage to your ship leading to its destruction. | ||
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** Twilit Abyssal Overmind: Kin/Ex (Kinetic is very large weakness. Bigger than from level 1-3 weather) | ** Twilit Abyssal Overmind: Kin/Ex (Kinetic is very large weakness. Bigger than from level 1-3 weather) | ||
** Photic Abyssal Overmind: EM (Very small weakness) | ** Photic Abyssal Overmind: EM (Very small weakness) | ||
==Abyssal Deadspace from the outside== | ==Abyssal Deadspace from the outside== | ||
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This means that you have to consider where you use the filament, specially in low security and null security space. But even in high-security space you are not safe. Anyone who enters a Tier 4 or 5 Abyssal Deadspace will be flagged as [[Suspect#Suspect_Timer|suspects]] once they leave the site, and anyone are free to shoot them. | This means that you have to consider where you use the filament, specially in low security and null security space. But even in high-security space you are not safe. Anyone who enters a Tier 4 or 5 Abyssal Deadspace will be flagged as [[Suspect#Suspect_Timer|suspects]] once they leave the site, and anyone are free to shoot them. | ||
Tier 1 to 3 does not trigger the suspect timer. | Tier 1 to 3 does not trigger the suspect timer. | ||
==Rewards== | ==Rewards== | ||
The Abyssal Deadspace is dangerous but the rewards can make it worth for those who can complete the pockets. The abyssal space is the only source for many valuable items and materials: | The Abyssal Deadspace is dangerous but the rewards can make it worth for those who can complete the pockets. The abyssal space is the only source for many valuable items and materials: | ||
* Note: The rewards are only found the Triglavian Cache, not on NPCs. | * Note: The rewards are only found the Triglavian Cache, not on NPCs. | ||