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====Negative resists==== | ====Negative resists==== | ||
Certain effects will apply negative resists to a ship. These include [[incursion]] effects, [[Abyssal Deadspace]] effects and [[phenomena generators]]. The way these are applied may seem confusing but they are simpler than they seem. The idea is exactly same as with normal resists explained above where the percentage change is applied to | Certain effects will apply negative resists to a ship. These include [[incursion]] effects, [[Abyssal Deadspace]] effects and [[phenomena generators]]. The way these are applied may seem confusing but they are simpler than they seem. The idea is exactly same as with normal resists explained above where the percentage change is applied to vulnerability (100% - resist) instead of resist. | ||
A 50% resist penalty means that your ship will take 50% more damage. | A 50% resist penalty means that your ship will take 50% more damage. | ||