Difference between revisions of "Suspicious Job"

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{{stub}}
 
{{stub}}
 
{{CMBSite|Suspicious Job}}
 
{{CMBSite|Suspicious Job}}
'''Suspicious Job''' is an expedition that escalates from [[Serpentis Fortress]].
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'''Suspicious Job''' is an expedition that escalates from [[Serpentis Fortress]] and can lead into both low-sec and null-sec regions.
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== Walkthrough ==
 
== Walkthrough ==
{{MessageBox|Expedition start:
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This escalation consists of three parts. Each part consists of 2 rooms.
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|collapsed=yes}}
 
 
 
=== First Location ===
 
  
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== First Part ==
 
Warp in. If Shadow Serpentis is there: kill him, possibly get escalation. Else (or If didn't get escalation): Use acceleration gate, possibly get escalation.
 
Warp in. If Shadow Serpentis is there: kill him, possibly get escalation. Else (or If didn't get escalation): Use acceleration gate, possibly get escalation.
==== Warpin ====
 
  
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==== Warp-in ====
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableHead|Initial defenders}}
 
{{NPCTableRow|Battlecruiser|3-4|Corelatis Captain/Squad Leader/Wing Leader}}
 
{{NPCTableRow|Battlecruiser|3-4|Corelatis Captain/Squad Leader/Wing Leader}}
 
{{NPCTableRow|Battleship|3-5|Core Admiral/High Admiral}}
 
{{NPCTableRow|Battleship|3-5|Core Admiral/High Admiral}}
{{NPCTableRow|Commander Battleship|0-1|Shadow Serpentis Flotilla Admiral|trigger=Escalation trigger|ewar=Damps|cargo=Drops faction ammo, tags and chance of faction BS modules}}
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{{NPCTableRow|Commander Battleship|0-1|Shadow Serpentis Rear Admiral|trigger=Escalation trigger|ewar=Damp|cargo=Drops faction ammo, tags and chance of faction modules}}
 
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Entering this room can trigger the escalation.  
 
Entering this room can trigger the escalation.  
 
 
 
  
 
{{MessageBox
 
{{MessageBox
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|collapsed=yes}}
 
|collapsed=yes}}
  
=== Second Location ===
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 +
== Second Location ==
 
There is only the warpin pocket with no acceleration gate. The Commander Battleship or possibly one of the Elite Cruisers can trigger the 3rd part of this escalation.
 
There is only the warpin pocket with no acceleration gate. The Commander Battleship or possibly one of the Elite Cruisers can trigger the 3rd part of this escalation.
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==== Warpin ====
 
==== Warpin ====
 
{{NPCTableHead|Initial Defenders}}
 
{{NPCTableHead|Initial Defenders}}
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{{NPCTableRow|Commander Battleship|0-1|Shadow Serpentis Flotilla Admiral| trigger = Trigger for possible escalation|ewar=Damps|cargo = Can drop a faction module or implant}}
 
{{NPCTableRow|Commander Battleship|0-1|Shadow Serpentis Flotilla Admiral| trigger = Trigger for possible escalation|ewar=Damps|cargo = Can drop a faction module or implant}}
 
|}
 
|}
 
 
  
 
{{MessageBox|Escalation continue:
 
{{MessageBox|Escalation continue:
 
|This time your employer is right on time with the coordinates to the last location. He sounds somewhat stressed, but before you can reply he is gone.
 
|This time your employer is right on time with the coordinates to the last location. He sounds somewhat stressed, but before you can reply he is gone.
 
|collapsed=yes}}
 
|collapsed=yes}}
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=== Third Location ===
 
=== Third Location ===

Revision as of 16:34, 24 June 2018

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Site Details
Suspicious Job
Type
Rating
Found in
Max ship size
Pirate faction
Damage to deal
Damage to
Resist
Sig. Strength

Suspicious Job is an expedition that escalates from Serpentis Fortress and can lead into both low-sec and null-sec regions.

Walkthrough

This escalation consists of three parts. Each part consists of 2 rooms.

First Part

Warp in. If Shadow Serpentis is there: kill him, possibly get escalation. Else (or If didn't get escalation): Use acceleration gate, possibly get escalation.

Warp-in

Initial defenders
WD EWAR L


Battlecruiser 3-4 x Battlecruiser Corelatis Captain/Squad Leader/Wing Leader
Battleship 3-5 x Battleship Core Admiral/High Admiral
Commander Battleship 0-1 x Commander Battleship Shadow Serpentis Rear Admiral Escalation trigger Remote Sensor Dampener Drops faction ammo, tags and chance of faction modules

First room


Entering this room can trigger the escalation.

Escalation message:
Your communication instruments finally come alive as the Serpentis contact who hired you starts talking on the private channel. Even though the area was empty, he commends you on a job well done and gives you directions to the next assassination target.


Second Location

There is only the warpin pocket with no acceleration gate. The Commander Battleship or possibly one of the Elite Cruisers can trigger the 3rd part of this escalation.

Warpin

Initial Defenders
WD EWAR L


Frigate 8 x Frigate Coreli Guard/Safeguard/Defender/Protector
Elite Frigate 3 x Elite Frigate Coreli Guardian Spy/Agent Warp Disruptor Stasis Webifier
Cruiser 2 x Cruiser Corelum Chief Protector
Elite Cruiser 3 x Elite Cruiser Corelum Guardian Chief Infantry Possible escalation trigger
Battlecruiser 3 x Battlecruiser Corelatis High Captain/Captain Sentry
Commander Battleship 0-1 x Commander Battleship Shadow Serpentis Flotilla Admiral Trigger for possible escalation Damps Can drop a faction module or implant
Escalation continue:
This time your employer is right on time with the coordinates to the last location. He sounds somewhat stressed, but before you can reply he is gone.


Third Location

Loot

Commander and other valuable loot
Item Name Est. Value Note