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Abyssal Deadspace: Difference between revisions

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==Site Basics==
==Site Basics==
[[File:Calm Electrical Filament.png|thumb|'''Tier 1 filament''': The info of the filament shows what the propperties of the site it opens are. That it is a tier 1 filament can be seen by the 1 glowing stripe on the icon.]]
[[File:Calm Electrical Filament.png|thumb|'''Tier 1 filament''': The info of the filament shows what the properties of the site it opens are. That it is a tier 1 filament can be seen by the 1 glowing stripe on the icon.]]
A new type of space can be accessed using filaments obtained from data sites and from abyssal deadspace. Five tiers of increasing difficulty exists. The Abyss is limited to a single Tech I, Tech II, Navy Faction or Pirate Faction cruiser and is accessed by activating a filament in space. Activation can be anywhere in space, but it needs to be out of range of Gates, Stations and mobile depots by '''100 km'''. When activated, a combat-probable beacon is created at your entry location that allows others to await your return from the pocket.  
A new type of space can be accessed using filaments obtained from data sites and from abyssal deadspace. Five tiers of increasing difficulty exists. The Abyss is limited to a single Tech I, Tech II, Navy Faction or Pirate Faction cruiser and is accessed by activating a filament in space. Activation can be anywhere in space, but it needs to be out of range of Gates, Stations and mobile depots by '''100 km'''. When activated, a combat-probable beacon is created at your entry location that allows others to await your return from the pocket.  


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The level of the filament can also be identified by the number of glowing stribes on the icon.
The level of the filament can also be identified by the number of glowing stripes on the icon.