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Codename : Redress: Difference between revisions

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Mal kard (talk | contribs)
Created page with "name=Codename: Redress, Level 5<br> __NOTOC__{{survival copy}} {{Missiondetails |Level= |Type=Encounter |Objective= |Faction=Minmatar |Faction1=Minmatar |DamageToDeal=Exp |Dam..."
 
Formatted
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name=Codename: Redress, Level 5<br>
{{NPCTableCSS}}{{Missiondetails
__NOTOC__{{survival copy}}
|Name=
{{Missiondetails
|Level= 5
|Level=
|Type= Encounter
|Type=Encounter
|Objective= Retrieve items from Databank
|Objective=
|Faction=  
|Faction=Minmatar
|Faction1= Minmatar Republic
|Faction1=Minmatar
|WebPoint= Chief Republic Ivan
|DamageToDeal=Exp
|EWAR= Web, target painter
|DamageToResist=Exp
|ShipSizeLimit=  
|WebPoint=Yes/Yes ("Ivan" frigs)
|ShipSuggestion=  
|EWAR=
|Rewards=  
|ShipSizeLimit=
|StandingLoss= With Minmatar Republic
|ShipSuggestion=Group, Solo'd in a Drake but took waaaay too long
|Extra=  
|Rewards=
|Extra=Neut
}}
}}


Need at least one ship with Codebreaker, and ship with 2000m3 cargo space. **Mission information has been reported inaccurate and there is possibly a lot more dps.**


Space type: Deadspace with gates<br>
===1st Pocket===
Recommended generic setup: Need at least one ship with Codebreaker, and ship with 2000m3 cargo space<br>
160gj/s of total neut.
__1st Pocket__:<br>
 
7x Minmatar Stasis Tower<br>
{{NPCTableHead|Initial Hostiles}}
6x Minmatar Cruise Battery<br>
{{NPCTableRow|Sentry|3|Tower Sentry Minmatar III}}
3x Tower Sentry Minmatar III<br>
{{NPCTableRow|Sentry|6|Minmatar Cruise Missile Battery}}
4x Minmatar Neut Tower III<br>
{{NPCTableRow|Sentry|7|Minmatar Stasis Tower|ewar=Web}}
__2nd Pocket__:<br>
{{NPCTableRow|Sentry|4|Minmatar Energy Neutralizer Sentry III|ewar=Neut}}
4x Minmatar Cruise Battery<br>
|}
2x Tower Sentry Minmatar III<br>
 
10x Battleship (Ymir/Jotun/Pytara)<br>
===2nd Pocket===
6x Battlecruiser (Venis/Nutia/Norn)<br>
There are 5 databanks in this room that will either spawn a Wave 1 or deal 400 damage.
6x Cruiser (Orka/Pafi/Jarpur)<br>
 
11x Frigate (Hrakt/Takan/Gleeda/Ivan) - Ivan web/scram<br>
{{NPCTableHead|Initial Hostiles}}
5x Databank <br>
{{NPCTableRow|Frigate|11|Chief Republic Gleeda/Hrakt/Ivan/Takan|ewar=TP|ewar2=Web|point=yes|note=Ivan scram/web and Gleeda TP}}
- Spawn 1-5: Each successful can hack spawns 2 frigs or inflicts about 400 dmg<br><br>
{{NPCTableRow|Elite Cruiser|6|Chief Republic Jarpur/Orka/Pafi}}
No Neut Towers
{{NPCTableRow|Battlecruiser|6|Republic Tribal Norn/Nutia/Venis}}
__3rd Pocket__:<br>
{{NPCTableRow|Battleship|10|Republic Tribal Jotun/Pytara/Ymir|ewar=TP|note=Pytara TP}}
2x Minmatar Cruise Battery<br>
{{NPCTableRow|Sentry|2|Tower Sentry Minmatar III}}
6x Tower Sentry Minmatar III<br>
{{NPCTableRow|Sentry|4|Minmatar Cruise Missile Battery}}
4x Minmatar Neut Tower III (spawns another sentry)<br>
|}
5x Battleship (Jotun/Ymir/Sigur)<br>
 
4x Battlecruiser (Norn/Nutia)<br>
{{NPCTableHead|Wave 1}}
4x Databank<br>
{{NPCTableRow|Frigate|2|Chief Republic Hrakt/Takan}}
- Spawn 1: When 4th can hacked. 4x Frig/4x BC/2x Cruiser<br><br><br>
|}
__4th Pocket__:<br>
 
6x Battleship (Ymir/sigur/Jotun)<br>
===3rd Pocket===
1x Battelcruiser (Venis)<br>
There are 4 databanks in this room, the fourth one hacked will spawn Wave 1.
8x Cruiser (Rodal/Jarpur/Orka)<br>
 
4x Frigate (Gleeda)<br>
{{NPCTableHead|Initial Hostiles}}
- Spawn 1: After frigs are killed. 2x Frigate (Ivan)<br><br><br>
{{NPCTableRow|Battlecruiser|4|Republic Tribal Norn/Nutia}}
- Spawn 2: After Cruisers are killed.  4x Battlecuiser (Norn)<br><br><br>
{{NPCTableRow|Battleship|5|Republic Tribal Jotun/Sigur/Ymir}}
- Spawn 3: After Battleships are killed.  3x Battleship (Ymir)<br><br><br>
{{NPCTableRow|Sentry|6|Tower Sentry Minmatar III}}
6x Databank (no surprises)<br>
{{NPCTableRow|Sentry|2|Minmatar Cruise Missile Battery}}
[[Category:Mission reports]]
{{NPCTableRow|Sentry|4|Minmatar Energy Neutralizer Sentry III|ewar=Neut}}
|}
 
{{NPCTableHead|Wave 1 (On hacking last can)}}
{{NPCTableRow|Frigate|4|Chief Republic Hrakt/Takan}}
{{NPCTableRow|Elite Cruiser|2|Chief Republic Jarpu/Orka/Pafi}}
{{NPCTableRow|Battlecruiser|4|Republic Tribal Norn/Nutia}}
|}
 
===4th Pocket===
6 databanks that do not cause any waves to spawn.
 
{{NPCTableHead|Initial Hostiles}}
{{NPCTableRow|Frigate|4|Chief Republic Gleeda|ewar=TP|trigger=Wave 1}}
{{NPCTableRow|Elite Cruiser|8|Chief Republic Jarpur/Orka/Rodul|trigger=Wave 2}}
{{NPCTableRow|Battlecruiser|1|Republic Tribal Venis}}
{{NPCTableRow|Battleship|6|Republic Tribal Jotun/Sigur/Ymir|trigger= Wave 3}}
|}
 
{{NPCTableHead|Wave 1 (On last frigate kill)}}
{{NPCTableRow|Frigate|2|Chief Republic Ivan|ewar=Web|point=true}}
|}
 
{{NPCTableHead|Wave 2 (On last elite cruiser kill)}}
{{NPCTableRow|Battlecruiser|4|Republic Tribal Norn}}
|}
 
{{NPCTableHead|Wave 3 (On last battleship kill)}}
{{NPCTableRow|Battleship|3|Republic Tribal Ymir}}
|}
 
{{Missionrelated}}[[Category:Mission reports]]