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====Harbinger==== | ====Harbinger==== | ||
{{Ship | {{Amarr Ship | ||
|shipimg=Harbinger.jpg | |||
''99% reduction in the CPU need of Warfare Link modules | |caption=Harbinger | ||
|shipname=Harbinger | |||
The Harbinger is an excellent battlecruiser. It has high damage at good ranges, is relatively maneuverable for an Amarr ship, has a decent drone bay, and even comes with a utility high slot. | |class= | ||
|bonuses='''Battlecruiser Skill Bonus:'''<br> | |||
10% reduction in laser capacitor need per level<br> | |||
5% bonus to laser damage per level | |||
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'''Role Bonus:'''<br> | |||
99% reduction in the CPU need of Warfare Link modules | |||
|highs=8 | |||
|turrets=7 | |||
|launchers=0 | |||
|mediums=4 | |||
|lows=6 | |||
|dronecapacity=50 m3 | |||
|dronebandwidth=50 Mbit/sec | |||
|cargohold=350 m3 | |||
|info=The Harbinger is an excellent battlecruiser. It has high damage at good ranges, is relatively maneuverable for an Amarr ship, has a decent drone bay, and even comes with a utility high slot. | |||
Depending on pilot's fitting skills, it can be difficult to find the power grid for the biggest medium guns (Heavy Pulse or Heavy Beam lasers), but this is a small drawback. | Depending on pilot's fitting skills, it can be difficult to find the power grid for the biggest medium guns (Heavy Pulse or Heavy Beam lasers), but this is a small drawback. | ||
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There are niche PvP fits using shield tanks, but most harbingers are predictably armour tanked. | There are niche PvP fits using shield tanks, but most harbingers are predictably armour tanked. | ||
}} | |||
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