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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
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====Harbinger====
====Harbinger====


{{Ship Intro|shipname=Harbinger|shipinfo=''Special Ability: 10% reduction in laser capacitor need and 5% bonus to laser damage''  
{{Amarr Ship
 
|shipimg=Harbinger.jpg
''99% reduction in the CPU need of Warfare Link modules.''}}
|caption=Harbinger
 
|shipname=Harbinger
The Harbinger is an excellent battlecruiser. It has high damage at good ranges, is relatively maneuverable for an Amarr ship, has a decent drone bay, and even comes with a utility high slot.
|class=
|bonuses='''Battlecruiser Skill Bonus:'''<br>
10% reduction in laser capacitor need per level<br>
5% bonus to laser damage per level
<br>
'''Role Bonus:'''<br>
99% reduction in the CPU need of Warfare Link modules
|highs=8
|turrets=7
|launchers=0
|mediums=4
|lows=6
|dronecapacity=50 m3
|dronebandwidth=50 Mbit/sec
|cargohold=350 m3
|info=The Harbinger is an excellent battlecruiser. It has high damage at good ranges, is relatively maneuverable for an Amarr ship, has a decent drone bay, and even comes with a utility high slot.


Depending on pilot's fitting skills, it can be difficult to find the power grid for the biggest medium guns (Heavy Pulse or Heavy Beam lasers), but this is a small drawback.  
Depending on pilot's fitting skills, it can be difficult to find the power grid for the biggest medium guns (Heavy Pulse or Heavy Beam lasers), but this is a small drawback.  
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There are niche PvP fits using shield tanks, but most harbingers are predictably armour tanked.
There are niche PvP fits using shield tanks, but most harbingers are predictably armour tanked.
}}
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