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Minmatar Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Zephyru5 (talk | contribs)
Zephyru5 (talk | contribs)
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==Rupture==
==Rupture==
The heavy duty combat cruiser of the Minmatar Republic, this ship looks like a chunk of brick.  The Rupture is the favored mission cruiser for the Minmatar, it has a good tank and good damage potential for level 2's and easy level 3's.  In Uni fleet ops this cruiser is almost always set up as a cheap and effective direct damage ship.  Occasionally this ship will fill a heavy tackle role but this is very rare in Uni ops.
The heavy duty combat cruiser of the Minmatar Republic, this ship looks like a chunk of brick.  The Rupture is the favored mission cruiser for the Minmatar, it has a good tank and good damage potential for level 2's and easy level 3's.  In Uni fleet ops this cruiser is almost always set up as a cheap and effective direct damage ship.  Occasionally this ship will fill a heavy tackle role but this is very rare in Uni ops.
===[Rupture, PvE T2 Shield]===
{{ShipSkillGuide
|name=[Rupture, PvE T2 Shield]
|high=
650mm Medium 'Scout' Artillery I <br>
650mm Medium 'Scout' Artillery I <br>
650mm Medium 'Scout' Artillery I <br>
650mm Medium 'Scout' Artillery I <br>
'Arbalest' Assault Missile Launcher <br>
'Arbalest' Assault Missile Launcher <br>
|mid=
10MN Afterburner II <br>
Invulnerability Field II <br>
Large Shield Extender II <br>
|low=
Shield Power Relay II <br>
Shield Power Relay II <br>
Gyrostabilizer II <br>
Gyrostabilizer II <br>
Power Diagnostic System II <br>
|rigs=
Medium Core Defence Field Purger I <br>
Medium Core Defence Field Purger I <br>
Medium Core Defence Field Purger I <br>
|drones=
Hobgoblin I x6 <br>
|charges=
|required1=
Minmatar Frigate IV <br>
Minmatar Cruiser III <br>
Gunnery III <br>
Medium Projectile Turret I <br>
Missile Launcher Operation I <br>
|required2=
Afterburner IV <br>
Tactical Shield Manipulation IV <br>
Shield Upgrades IV <br>
Energy Grid Upgrades IV <br>
Weapon Upgrades IV <br>
|required3=
Mechanic III <br>
Jury Rigging III <br>
Shield Rigging I <br>
Drones I <br>
Scout Drone Operation I <br>
|recommended1=
Energy Systems Operation III <br>
Energy Management III <br>
Electronics Upgrades I <br>
Long Range Targeting II <br>
Targeting IV <br>
Signature Analysis III <br>
|recommended2=
Evasive Maneuvering II <br>
Warp Drive Operation II <br>
Hull Upgrades III <br>
Shield Management III <br>
Repair Systems III <br>
Rapid Firing II <br>
|recommended3=
Sharpshooter I <br>
Motion Prediction III <br>
Medium Projectile Turret III <br>
Gunnery IV <br>
Trajectory Analysis II <br>
|notes=
*Use lower meta level items if cost is an issue.
*You may use Meta 4 items instead of Tech 2 items to fit into the ship early.
}}


=Battlecruiser=
=Battlecruiser=