→Tech II resists: documented more classes |
→Tech II resists: T2 -> T2 & T3 |
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== Tech II resists == | == Tech II and Tech III resists == | ||
A faction's T2 resist profiles are based on its T1 profiles, the shield profiles of which are the same across all the factions, the armor profiles varying. | A faction's T2 and T3 resist profiles are based on its T1 profiles, the shield profiles of which are the same across all the factions, the armor profiles varying. | ||
Each | Each ship then gets natural resistance bonuses to one or two damage types. For Empire faction ships, the larger bonus is to that faction's historical enemy's primary damage type; the smaller bonus, if it exists, is to the secondary damage type of the enemy. A ship's class (assault frigate, logistics cruiser, etc.) determines how large these bonuses are and how they are calculated. Pirate and other factions' ships will share one of the Empire faction's resist profiles. | ||
===Assault Frigates, Heavy Assault Cruisers, Heavy Interdictors, Command Ships, Logistics Cruisers=== | ===Assault Frigates, Heavy Assault Cruisers, Heavy Interdictors, Command Ships, Logistics Cruisers=== | ||
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In summary, the natural shield-resistance profile of a Tech II ship is determined by its | In summary, the natural shield-resistance profile of a Tech II or Tech III ship is determined by its | ||
* class (assault frigate, logistics cruiser, etc.) and its | * class (assault frigate, logistics cruiser, etc.) and its | ||
* faction. | * faction. | ||