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The Drug Bust: Difference between revisions

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Mal kard (talk | contribs)
Created page with "name=Drug Bust, Level 2 __NOTOC__{{survival copy}} {{Missiondetails |Level=2 |Type=Encounter |Objective= |Faction=Serpentis |Faction1=Serpentis |DamageToDeal=Kinetic/Thermal |..."
 
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name=Drug Bust, Level 2
__NOTOC__{{survival copy}}
{{Missiondetails
{{Missiondetails
|Level=2
|Level=2
|Type=Encounter
|Type=Encounter
|Objective=
|Objective=
|Faction=Serpentis
|Faction1=Serpentis
|Faction1=Serpentis
|DamageToDeal=Kinetic/Thermal
|DamageToDeal=
|DamageToResist=Thermal/Kinetic
|DamageToResist=
|WebPoint=
|WebPoint=
|EWAR=
|EWAR=Corelum Chief Watchman (Sensor Dampening)
|ShipSizeLimit=
|ShipSizeLimit=Cruiser or smaller
|ShipSuggestion=Cruiser
|ShipSuggestion=
|Rewards=
|Rewards=
|Extra=Sensor Damp - Corelium Chief Watchman
|StandingLoss=
|Extra=  
}}
}}




Space type: Deadspace with gate<br>
'''Blitz: Kill Federation Industrial, loot prisoners, then warp out.'''
Special Restrictions: T1 Cruiser, T1/T2 Frigate, T1/T2 Industrial, Rookie Ship, Shuttle<br>
 
===Single Pocket===
===Single Pocket===
Group 1 (20km) (Auto Aggro):<br>
 
5x Frigates (Coreli Defender/Corelior Soldier/Corelior Trooper)<br>
{{NPCTableHead|Group 1, 20km auto-aggro}}
2x Cruisers (Chief Patroller/Corelium Chief Watchman)<br>
{{NPCTableRow|Frigate|1-5|Coreli Defender|Triggers Reinforcement 1}}
- Last frigate killed triggers Group 3<br>
{{NPCTableRow|Destroyer|1-5|Corelior Soldier/Trooper}}
- Watchmen may Sensor Dampen<br>
{{NPCTableRow|Cruiser|1|Corelum Chief Watchman/Chief Patroller|ewar=Damp}}
Group 2 (35km):<br>
|}
1x Federation Industrial <br>
 
- Does not have weapons<br>
{{NPCTableHead|Group 2, 35km}}
- Type is Mission Industrial, does not affect standings<br>
{{NPCTableRow|Cruiser|1|Federation Industrial|note=No standing loss, mission objective}}
Group 3 (45km):<br>
|}
3x Frigates (Coreli Spy)<br>
 
- Last frigate killed triggers Group 4<br>
{{NPCTableHead|Reinforcement 1, 45km}}
Group 4 (20km):<br>
{{NPCTableRow|Frigate|3|Coreli Spy|trigger=Spawns Reinforcement 2}}
2x Frigates ( Coreli Initiate)<br>
|}
'''Blitz:'''<br>
 
Kill industrial, take prisoners from can, go home.
{{NPCTableHead|Reinforcement 2, 20km}}
'''Mineable Asteroids:'''<br>
{{NPCTableRow|Frigate|2|Corli Initiate}}
16x Scordite<br>
|}
16x Veldspar<br>
 
'''Structures:'''<br>
===Mining===
None
 
[[Category:Mission reports]]
{{NPCTableHead|Asteroids}}
{{NPCTableRow|Asteroid|16|Veldspar}}
{{NPCTableRow|Asteroid|16|Scordite}}
|}
 
 
<noinclude>
[[Category:Mission_reports]]
{{NPCTableCSS}}
</noinclude>