Difference between revisions of "Reclamation (Amarr)"
From EVE University Wiki
(fixed table rows, added notes for extra information, added scram and web, fixed image url) |
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{{Template:Missiondetails | {{Template:Missiondetails | ||
− | |Level= 5 | + | |Level=5 |
− | |Type= Encounter | + | |Type=Encounter |
|Objective= | |Objective= | ||
− | |Faction= | + | |Faction=Amarr Empire |
− | |DamageToDeal= | + | |DamageToDeal= |
− | |DamageToResist= | + | |DamageToResist= |
− | |WebPoint= | + | |WebPoint=Divine Imperial Imran (Web, Scram) |
− | |EWAR= Amarr Energy Neutralizer Sentry IIIs, | + | |EWAR=Amarr Energy Neutralizer Sentry IIIs (Neut), Divine Imperial Ambrose/Basil (Neut) |
|ShipSizeLimit= | |ShipSizeLimit= | ||
− | |ShipSuggestion= | + | |ShipSuggestion=(1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters |
|Rewards= | |Rewards= | ||
|Extra= | |Extra= | ||
}} | }} | ||
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− | == | + | ===Single Pocket=== |
− | [ | + | [http://photobucket.com/gallery/user/climb22033/media/cGF0aDovUmVjbGFtYXRpb241YW0tMS5qcGc=/?ref=|Image Warp in position.] |
{{NPCTableHead|Initial Group}} | {{NPCTableHead|Initial Group}} | ||
− | {{NPCTableRow| | + | {{NPCTableRow|Elite Frigate|10|Divine Imperial Imran|note=Orbits at 4km|point=scram|ewar=Web}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Destroyer|10|Imperial Templar Caius/Crusader|note=Orbits at 8-16km}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|6|Divine Imperial Champion/Justicar|note=Orbits at 14-32km}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Battlecruiser|9|Imperial Templar Champion/Justicar|note=Orbits at 10-22km}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Battleship|7|Imperial Templar Martyr|note=Orbits at 49km}} |
− | {{NPCTableRow| Tower Sentry Amarr III | + | {{NPCTableRow|Sentry|1|Tower Sentry Amarr III}} |
− | {{NPCTableRow| Amarr Energy Neutralizer Sentry III | | + | {{NPCTableRow|Sentry|3|Amarr Energy Neutralizer Sentry III|ewar=Neut|trigger=Shooting triggers additional spawns, see below}} |
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|} | |} | ||
− | {{NPCTableHead| Timed Spawns - | + | {{NPCTableHead|Timed Spawns}} |
− | {{NPCTableRow| | + | {{NPCTableSeparator|Ships spawn steadily over 8 minutes. Ships 50-100km from warp-in}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Sentry|3|Tower Sentry Amarr III}} |
+ | {{NPCTableRow|Cruiser|4-6|Divine Imperial Ambrose/Basil|note=Orbits at 7-19k|ewar=Neut}} | ||
|} | |} | ||
− | {{NPCTableHead| Neutralizer Spawns | + | {{NPCTableHead|Neutralizer Spawns}} |
− | {{NPCTableRow| | + | {{NPCTableRow|Cruiser|4-6|Divine Imperial Ambrose/Basil|note=Orbits at 7-19k|ewar=Neut}} |
|} | |} | ||
− | + | ===Tips:=== | |
+ | *Use a Passive Tank or plan a capacitor that receives an additional 120 units/s. | ||
+ | *Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%). | ||
+ | *Set drones to Passive if you don't want them triggering the Neutralizer Spawns. | ||
+ | *Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete. | ||
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− | [[Category: | + | <noinclude> |
+ | [[Category:Mission_reports]] | ||
+ | {{NPCTableCSS}} | ||
+ | </noinclude> |
Revision as of 22:32, 17 April 2019
Level | 5 |
Type | Encounter |
Faction | Amarr Empire |
Warp disruption | Divine Imperial Imran (Web, Scram) |
EWAR | Amarr Energy Neutralizer Sentry IIIs (Neut), Divine Imperial Ambrose/Basil (Neut) |
Ship suggestion | (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters |
Single Pocket
Initial Group
Timed Spawns
WD | EWAR | L | ||
---|---|---|---|---|
Ships spawn steadily over 8 minutes. Ships 50-100km from warp-in | ||||
3 x Sentry Tower Sentry Amarr III | ||||
4-6 x Cruiser Divine Imperial Ambrose/Basil |
Neutralizer Spawns
WD | EWAR | L
| ||
---|---|---|---|---|
4-6 x Cruiser Divine Imperial Ambrose/Basil |
Tips:
- Use a Passive Tank or plan a capacitor that receives an additional 120 units/s.
- Maximum damage dealing of initial group if it gets into range is 2222 hp/s (EM 54%, Therm 46%).
- Set drones to Passive if you don't want them triggering the Neutralizer Spawns.
- Destroying closest Asteroid Micro-Colony (62,000 hp) and the Imperial Templar Diviner triggers Objective Complete.