Difference between revisions of "The Hidden Stash (Guristas Pirates) (Level 1)"

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(Created page with "__NOTOC__{{survival copy}} {{Missiondetails |Name=Hidden Stash, level 1 |Level=1 |Type=Encounter |Objective= |Faction=Guristas |Faction1=Guristas |DamageToDeal=Kin, Therm |Dam...")
 
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__NOTOC__{{survival copy}}
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{{move|The Hidden Stash (Guristas Pirates) (Level 1)}}
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{{NPCTableCSS}}__NOTOC__
 
{{Missiondetails
 
{{Missiondetails
|Name=Hidden Stash, level 1
 
 
|Level=1
 
|Level=1
 
|Type=Encounter
 
|Type=Encounter
 
|Objective=
 
|Objective=
|Faction=Guristas
 
 
|Faction1=Guristas
 
|Faction1=Guristas
|DamageToDeal=Kin, Therm
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|DamageToDeal=
|DamageToResist=Kin, Therm
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|DamageToResist=
 
|WebPoint=
 
|WebPoint=
 
|EWAR=
 
|EWAR=
|ShipSizeLimit=
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|ShipSizeLimit=  
 
|ShipSuggestion=Vengeance, Hawk
 
|ShipSuggestion=Vengeance, Hawk
|Rewards=
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|Rewards=
|Extra=
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|StandingLoss=
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|Extra=150 m3 cargo space required
 
}}
 
}}
  
  
Space type: Deadspace<br>
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===Single Pocket===
Single Pocket:<br>
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All agroes on warp in.
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{{NPCTableHead|Initial Group (auto-aggro)}}
Single Group:<br><br>
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{{NPCTableRow|Frigate|5|Pithi Arrogator/Imputor}}
5x Frigates (Pithi Arrogator/Imputor)<br>
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|}
Structures:<br>
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Warehouse drops mission objective.
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Other structures drop various T1 items (destroy power generator first, other structures will be easier to destroy).
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===Notes===
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*Warehouse drops trade loot in one can and mission objective in second can.
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*Habitation Modules drop trade goods.
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*Pressure Silo (high HP) and Cargo Rigs drop ammo.
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[[Category:Mission reports]]
 
[[Category:Mission reports]]

Revision as of 23:50, 19 April 2019

It is suggested that this article should be moved to: The Hidden Stash (Guristas Pirates) (Level 1) (Discuss)


Level 1
Type Encounter
Faction Guristas
Best damage to deal Kinetic damage KinThermal damage Th
Damage to resist Kinetic damage KinThermal damage Th
Ship suggestion Vengeance, Hawk
Extra 150 m3 cargo space required


Single Pocket

Initial Group (auto-aggro)
WD EWAR L


Frigate 5 x Frigate Pithi Arrogator/Imputor


Notes

  • Warehouse drops trade loot in one can and mission objective in second can.
  • Habitation Modules drop trade goods.
  • Pressure Silo (high HP) and Cargo Rigs drop ammo.