Difference between revisions of "Rogue Eradication"

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===First Pocket===
 
===First Pocket===
At gate's destination, NPCs await your ship in two clusters: One behind you and one to your left.
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*NPCs await your ship in two clusters: One behind you and one to your left.
  
 
[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-1.jpg Orientation of ship in first pocket.]
 
[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-1.jpg Orientation of ship in first pocket.]
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===Second Pocket===
 
===Second Pocket===
Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship. Landing spots vary slightly per gate activation so entanglement is chance based. All NPCs surround you between 1 – 9 km away, and retreat to their respective orbits. Full Room aggro upon warp-in.
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*Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship.  
 +
*Landing spots vary slightly per gate activation so entanglement is chance based.
  
 
[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-2.jpg Close ships at warp-in.]
 
[http://i609.photobucket.com/albums/tt174/climb22033/RogueEradication5-2.jpg Close ships at warp-in.]
  
{{NPCTableHead|Initial Group}}
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{{NPCTableHead|Initial Group, 1-9km (auto-aggro)}}
 
{{NPCTableRow|Battleship|14|Matriarch Alvus/Alvus Queen|note=Orbits at 36km}}
 
{{NPCTableRow|Battleship|14|Matriarch Alvus/Alvus Queen|note=Orbits at 36km}}
 
{{NPCTableRow|Sentry|6|Drone Cruise Missile Battery}}
 
{{NPCTableRow|Sentry|6|Drone Cruise Missile Battery}}
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**Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
 
**Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
 
**Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
 
**Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
*Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.  
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*Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.
*Mission is flagged complete when all ships are destroyed
 
  
 
<noinclude>{{Missionrelated}}
 
<noinclude>{{Missionrelated}}
 
[[Category:Mission reports]]</noinclude>
 
[[Category:Mission reports]]</noinclude>

Revision as of 18:32, 29 April 2019

Main article: Rogue Spy
Level 5
Type Encounter
Objective Destroy all ships
Faction Rogue Drones
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Explosive damage ExKinetic damage KinThermal damage Th
EWAR Energy Neutralizer Sentry III (Neut)
Ship suggestion Passive Battleship + Logistics, Passive HAC, Passive T3C


First Pocket

  • NPCs await your ship in two clusters: One behind you and one to your left.

Orientation of ship in first pocket.


Initial Group, 20-25km (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Strain Raider Alvi Orbits at 7km
Cruiser 2 x Cruiser Strain Atomizer Alvum Orbits at 19km
Battleship 12 x Battleship Matriarch Alvus/Alvus Ruler Orbits at 31km
Sentry 4 x Sentry Drone Cruise Missile Battery
Sentry 2 x Sentry Drone Heavy Missile Battery
Sentry 2 x Sentry Drone Energy Neutralizer Sentry III Energy Neutralizer

Second Pocket

  • Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship.
  • Landing spots vary slightly per gate activation so entanglement is chance based.

Close ships at warp-in.


Initial Group, 1-9km (auto-aggro)
WD EWAR L


Battleship 14 x Battleship Matriarch Alvus/Alvus Queen Orbits at 36km
Sentry 6 x Sentry Drone Cruise Missile Battery
Sentry 4 x Sentry Tower Sentry Drone III
Sentry 2 x Sentry Drone Energy Neutralizer Sentry III Energy Neutralizer


Structures
WD EWAR L


Structure 2 x Drone Bunker Drops no loot


Notes

  • Plan your tank's resistances and repair for up to 2010 hp/s of damage from initial agro. Dealt as:
    • Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
    • Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
  • Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.