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Naara elein (talk | contribs) m polished and added the +0.49 explanation |
Naara elein (talk | contribs) m added a question about grouping turrets, not sure if it should be kept or not |
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==Are target painters useful for turrets?== | ==Are target painters useful for turrets?== | ||
Yes, but only if the chance to hit is below 100% due to poor tracking or by using large guns against a small target, if the decreased hit chance is because of falloff then a target painter will not help at all. A regular target painter I increases the signature radius of a ship by +25%. Since all tracking terms are multiplied with another in the hit chance equation, the number can be moved around inside it to see how it effects the other factors. So another way to look at it is this: the signature radius increase is identical to what would happen if the target instead had reduced its angular velocity to 80% (100%/125%) of its current or as if the turrets had gotten +25% more tracking against the target. Keep in mind that this last part was only a comparison, a target painter doesn't actually reduce anyones speed or improves anyones tracking. | Yes, but only if the chance to hit is below 100% due to poor tracking or by using large guns against a small target, if the decreased hit chance is because of falloff then a target painter will not help at all. A regular target painter I increases the signature radius of a ship by +25%. Since all tracking terms are multiplied with another in the hit chance equation, the number can be moved around inside it to see how it effects the other factors. So another way to look at it is this: the signature radius increase is identical to what would happen if the target instead had reduced its angular velocity to 80% (100%/125%) of its current or as if the turrets had gotten +25% more tracking against the target. Keep in mind that this last part was only a comparison, a target painter doesn't actually reduce anyones speed or improves anyones tracking. | ||
==If I group my guns, does EVE pick the same random number for all of them?== | |||
No. Even if the guns are grouped on your screen, they are still treated as separate turrets. This can be seen by looking at the turret groups average damage distribution. Its also quite easy to see by looking at the damage output when shooting deep into falloff (or against hard to track targets). | |||
==+0.49? It says +0.50 on the EVEonline wiki== | ==+0.49? It says +0.50 on the EVEonline wiki== | ||