Difference between revisions of "Stop the Thief (Level 2)"

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|Level=2
 
|Level=2
 
|Type=Encounter
 
|Type=Encounter
|Objective=Kill The Thief, take Reports
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|Objective=Destroy the thief, loot the reports, and report back to your agent.
 
|Faction=Rogue Pirates
 
|Faction=Rogue Pirates
 
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{{MissionBriefing
 
{{MissionBriefing
|Your timing couldn't be better, [player name]. We‘ve just uncovered a breach of security in our administrative offices, an inside job during which some sensitive reports were stolen. All information points to a disgruntled former employee with contacts in [system]. You‘ll probably find the culprit in a local – please forgive the term – "roadhouse."  
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|Your timing couldn't be better, '''<Player Name>'''. We‘ve just uncovered a breach of security in our administrative offices, an inside job during which some sensitive reports were stolen. All information points to a disgruntled former employee with contacts in '''<Mission System>'''. You‘ll probably find the culprit in a local – please forgive the term – "roadhouse."  
  
 
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Revision as of 20:18, 20 September 2019


Level 2
Type Encounter
Objective Destroy the thief, loot the reports, and report back to your agent.
Faction Rogue Pirates
Best damage to deal Thermal damage Th
Damage to resist Thermal damage ThKinetic damage Kin
Ship suggestion Cruiser


Mission briefing
Your timing couldn't be better, <Player Name>. We‘ve just uncovered a breach of security in our administrative offices, an inside job during which some sensitive reports were stolen. All information points to a disgruntled former employee with contacts in <Mission System>. You‘ll probably find the culprit in a local – please forgive the term – "roadhouse."

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Roadhouses Small, independent trade hubs throughout New Eden are sometimes referred to by a most peculiar and archaic term: “Roadhouses.” Though no one quite remembers why they're called that, it's common knowledge that roadhouses are ideal locations for moving stolen goods, making underworld contacts, or getting hurt. Needless to say, these establishments are frequented by unscrupulous roughnecks for whom pain doesn't hurt.

Single pocket, no gate.

Notes:

  • Mercenaries exclusively use Light Infernal Missiles (which do a base 75 thermal damage each.)
  • They hit hard and fast. It is advisable to kill the Elite Mercenary Fighters ASAP if not Blitzing.
  • Once you have killed The Thief you also need to loot his wreck for the Reports

Blitz:

  • Kill The Thief, take reports, warp out.

Mineable Asteroids:

  • None

Structures:

  • Cargo Rig - Drops 3-4x Random Ammo
  • Narcotics Supermarket - Dropped nothing
  • Information Exchange Booth - Dropped nothing
  • 3x Solar Harvester - Dropped nothing


WD EWAR L


Frigate 1 x Frigate The Thief The Reports
Frigate 6 x Frigate Mercenary Elite Fighter
Frigate 6 x Frigate Mercenary Fighter

Agent's comments on completion of mission:
"It was just as we all suspected. Please accept our thanks and all the rewards that come from loyal service to Roden Shipyards. Keep this up and you‘ll have more ISK than you know what to do with – I promise you that. "