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Space rugby: Difference between revisions

From EVE University Wiki
Esca Sinak (talk | contribs)
Esca Sinak (talk | contribs)
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* High Speed Maneuvering
* High Speed Maneuvering
* Hull Upgrades
* Hull Upgrades
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=== Objectives ===
=== Objectives ===
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* The hauler tractors a jetcan from the centre of the field to their team's goalpost to score a point.
* The hauler tractors a jetcan from the centre of the field to their team's goalpost to score a point.
* The defenders attack other defenders or ECM the hauler to prevent them from reaching their goal.
* The defenders attack other defenders or ECM the hauler to prevent them from reaching their goal.
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=== Set up for the host ===
=== Set up for the host ===
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* Haulers warp to the centre point at zero before the match begins. Defenders warp to the warp-in point, and the warp to the centre when the match begins.
* Haulers warp to the centre point at zero before the match begins. Defenders warp to the warp-in point, and the warp to the centre when the match begins.
* The host jetcans something at the centre point at the beginning of the match (example, 1 unit of trit). The two haulers attempt to lock the can up and activate their tractor beam modules, and move towards their respective goal posts with their can.
* The host jetcans something at the centre point at the beginning of the match (example, 1 unit of trit). The two haulers attempt to lock the can up and activate their tractor beam modules, and move towards their respective goal posts with their can.
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=== Fittings ===
=== Fittings ===
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| '''JPNS' notes on the defender fit:''' Very important here is the fit is absolutely not cap stable, forcing the pilot to either move around fast, or jam someone (usually the Hauler), or shoot at someone (usually an opponent Defender) with a close-range gun. Smartbomb for still having something to damage with in case you get jammed and because it's funny. Limited ammo as it is expected to die with this thing before ammo runs out. No racial jam as that would make the Defenders basically useless. No drones, no tank, and some forced signature increase.
| '''JPNS' notes on the defender fit:''' Very important here is the fit is absolutely not cap stable, forcing the pilot to either move around fast, or jam someone (usually the Hauler), or shoot at someone (usually an opponent Defender) with a close-range gun. Smartbomb for still having something to damage with in case you get jammed and because it's funny. Limited ammo as it is expected to die with this thing before ammo runs out. No racial jam as that would make the Defenders basically useless. No drones, no tank, and some forced signature increase.
|}
|}
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=== Additional information ===
=== Additional information ===