Difference between revisions of "User:Cassiel Seraphim/Sandbox5"
From EVE University Wiki
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| style="text-align:left;" | '''{{co|wheat|Augmented Nuclear Reactor}}''' | | style="text-align:left;" | '''{{co|wheat|Augmented Nuclear Reactor}}''' | ||
− | | +3 || +1 | + | | +3 || +1 || +50 GJ || || style="text-align:left;" | 5 - 25% bonus to capacitor recharge time<br>3 - 15% bonus to energy warfare resistance |
|- | |- | ||
| style="text-align:left;" | '''{{co|wheat|Dissolution Sequencer}}''' | | style="text-align:left;" | '''{{co|wheat|Dissolution Sequencer}}''' | ||
− | | +2 || +2 | + | | +2 || +2 || || +1 || style="text-align:left;" | 15 - 45% bonus to ship sensor strength<br>5 - 25% bonus to max targeting range<br>15 - 45% bonus to scan resolution |
|- | |- | ||
| style="text-align:left;" | '''{{co|wheat|Immobility Drivers}}''' | | style="text-align:left;" | '''{{co|wheat|Immobility Drivers}}''' | ||
− | | +1 || +3 | + | | +1 || +3 || || || style="text-align:left;" | 25 - 75% bonus to Stasis Webifier optimal range<br>10 - 50% bonus to the benefits of overheating Stasis Webifier modules<br>5 - 25% reduction in module damage from overheating |
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Revision as of 09:29, 27 September 2019
Pirate faction table
Pirate faction | Amarr | Caldari | Gallente | Minmatar |
---|---|---|---|---|
Angel Cartel | ||||
Blood Raiders | ||||
Guristas | ||||
Mordu's Legion | ||||
Sansha's Nation | ||||
Serpentis | ||||
Sisters of EVE |
Strategic Cruiser subsystems table
Core subsystems
Subsystem | Low | Mid | Cap | Locks | Bonuses (based on level of Minmatar Core Systems) |
---|---|---|---|---|---|
Augmented Nuclear Reactor | +3 | +1 | +50 GJ | 5 - 25% bonus to capacitor recharge time 3 - 15% bonus to energy warfare resistance | |
Dissolution Sequencer | +2 | +2 | +1 | 15 - 45% bonus to ship sensor strength 5 - 25% bonus to max targeting range 15 - 45% bonus to scan resolution | |
Immobility Drivers | +1 | +3 | 25 - 75% bonus to Stasis Webifier optimal range 10 - 50% bonus to the benefits of overheating Stasis Webifier modules 5 - 25% reduction in module damage from overheating |
Defensive subsystems
Subsystem | Low | Mid | High | Hull | Armour | Shield | Cap | Sig | Cargo | Bonuses (based on level of Minmatar Defensive Systems) |
---|---|---|---|---|---|---|---|---|---|---|
Adaptive Defense Node | +2 | +2 | +100 hp | +300 hp | +300 hp | +300 GJ | 10 - 50% bonus to Armor Repairer and Shield Booster effectiveness 10 - 50% bonus to the benefits of overheating Armor Repairers and Shield Boosters | |||
Augmented Durability | +2 | +2 | +600 hp | +600 hp | +10 m | 5 - 25% bonus to all armor and shield hitpoints 5 - 25% bonus to the benefits of overheating armor and shield hardeners | ||||
Covert Reconfiguration | +1 | +2 | +1 | +1000 hp | +200 GJ | +5 m | +30 m3 | 10 - 50% bonus to Core and Combat Scanner Probe strength 7.5 - 37,5% bonus to Armor Repairer and Shield Booster effectiveness 7.5 - 37,5% bonus to the benefits of overheating Armor Repairers and Shield Boosters |