Difference between revisions of "Haunted Yard"

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(Created page with '==Locating & Difficulty== *This is a type of hidden combat site found in high sec systems through [exploration]. Its gate allows ??? or smaller to enter *4 Cans (Leaking Cask) A…')
 
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==Locating & Difficulty==
 
==Locating & Difficulty==
*This is a type of hidden combat site found in high sec systems through [exploration].  Its gate allows ??? or smaller to enter
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*This is a type of hidden combat site found in high sec systems through [exploration].  Its gate allows Destroyers or smaller (or T2 versions) to enter
 
*4 Cans (Leaking Cask) All empty
 
*4 Cans (Leaking Cask) All empty
 
*This site can escallate to Pulverize the Pioneers.
 
*This site can escallate to Pulverize the Pioneers.

Revision as of 20:53, 17 September 2010

Locating & Difficulty

  • This is a type of hidden combat site found in high sec systems through [exploration]. Its gate allows Destroyers or smaller (or T2 versions) to enter
  • 4 Cans (Leaking Cask) All empty
  • This site can escallate to Pulverize the Pioneers.

First pocket

400px

  • Defenders: 20 Frigate/ Destroyer sized rogue drones.
  • Total: (Bounties: Salvage: Loot: )

Loot

  • Total: ???
  • Salvage: ???
  • Loot: ??? (Includes all rogue mineral drops at 100% refine, no taxes)
  • Bounties: 0 (Remember they are drones)

Pulverize the Pioneers

  • This escalation has 4 stages.
  • During the Haunted Yard combat site a popup displays, "Throughout this last fight, your radar has been busy chewing on information about incoming and outgoing vessels and it seems it has traced a very large group of ships that left this place a few minutes before you arrived. You have no clue why they left, where they fleeing? Or was it coincidence? Either way, there is only one way to find out."

Stage 1

400px

  • A popup says, "There is no trace of the ships themselves, but you pick up signals from a score of astrometric probes in the area. If this were not drones, one could think they were looking for a place to settle. Though faint, your instruments manage still to descern the current location of this mysterious group of ships."
  • Total: (Bounties: Salvage: Loot: )

Stage 2

400px

  • Defenders: 10 Frigate/ Destroyer sized rogue drones.
  • Reinforcements: 5 more frigate/ destroyer sized rogue drones and a Sentient Silverfish.
  • Popup, "These ships which you seem to have caught offguard represented only a fraction of the groupo indicated by the signal your radars have been picking up. Moreover now the origin of the main signal seems to be close, very close.
  • Total: (Bounties: Salvage: Loot: )

Stage 3

400px

  • Defenders 10 Frigate/ Destroyer sized rogue drones.
  • Reinforcements: 2 more frigate/ destroyer sized rogue drones.
  • Popup, "You don't remember seeing such a large and rabid swarm of rogue drones before, luckily they were gimpy as heck. you wonder what they were trying to defend in such a desperate manner, throwing themselves at you wave after wave until all were obliterated. The signal is weaker but still there..."
  • Total: (Bounties: Salvage: Loot: )

Stage 4

400px

  • Defenders: 17 Frigate type, 1 Alvium type (cruiser), and 1 Logistic Overseer rogue drones
  • Popup, "The drone transports were easy prey after you had previously wasted most of their escort ships. You wonder what they were doing here in the middle of nothing and conclude that they only plausible reason is that you mush have intercepted and destroyed a new rogue drone colony inthe making."
  • Total: (Bounties: Salvage: Loot: )