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Vorkan Dosja (talk | contribs) m →Roaming scouts: Formatting, style, and grammar |
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The -1s objective is like the +1s, except they follow one jump behind a fleet to protect it from forces stalking the fleet and enemy scouts. -1s are only used when the FC suspects his fleet is being followed or there is a high danger of war targets attacking. -1s need to pay attention to local and notice any pilots who seem to be following the fleet. They generally do not report unless they find or suspect they have found someone following the fleet or a target has presented itself for a good fight. | The -1s objective is like the +1s, except they follow one jump behind a fleet to protect it from forces stalking the fleet and enemy scouts. -1s are only used when the FC suspects his fleet is being followed or there is a high danger of war targets attacking. -1s need to pay attention to local and notice any pilots who seem to be following the fleet. They generally do not report unless they find or suspect they have found someone following the fleet or a target has presented itself for a good fight. | ||
====Roaming | ====Roaming Scouts==== | ||
A Roaming Scout moves several jumps ahead of a fleet looking for good fights. A roaming scout is utilized only when the fleet is large enough to spare the ships after the +1/-1 fleet safety roles are filled. It is not unheard of for large fleets to utilize two to three Roaming scouts to cover as much ground as possible to hunt down a good fight. In these instances, scouts should have a private communication channel with the FC to not confuse normal fleet communications. Due to the distances roaming scouts tend to be from the fleet, Hero Tackling is not advisable until the fleet is ready to jump in. Tackle frigates, interceptors, and covops ships are the standard for this role. | A Roaming Scout moves several jumps ahead of a fleet looking for good fights. A roaming scout is utilized only when the fleet is large enough to spare the ships after the +1/-1 fleet safety roles are filled. It is not unheard of for large fleets to utilize two to three Roaming scouts to cover as much ground as possible to hunt down a good fight. In these instances, scouts should have a private communication channel with the FC to not confuse normal fleet communications. Due to the distances roaming scouts tend to be from the fleet, Hero Tackling is not advisable until the fleet is ready to jump in. Tackle frigates, interceptors, and covops ships are the standard for this role. | ||