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Skill Farming: Difference between revisions

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[[File:Johnny Mnemonic.jpg|800px|thumb|right|Skill extraction in progress (from [https://www.imdb.com/title/tt0113481/ ''Johnny Mnemonic''])]]
[[File:Johnny Mnemonic.jpg|800px|thumb|right|Skill extraction in progress (from [https://www.imdb.com/title/tt0113481/ ''Johnny Mnemonic''])]]
== '''Overview''' ==
== '''Overview''' ==
{{dothis|'''Skill farming'''}} is a style of game play in [https://www.eveonline.com/signup?invc=26a9b526-f13a-498a-9b03-81e48bcc8d9f EVE Online] that uses a [[Accounts#Characters|character]] to train [[Skills_and_learning|skills]] solely to [[Skill_trading#Extracting_skills|extract]] and sell their [[Skills_and_learning#Training_skills|skill points]], creating a passive income stream.
{{dothis|'''Skill farming'''}} is a method of generating wealth in [https://www.eveonline.com/signup?invc=26a9b526-f13a-498a-9b03-81e48bcc8d9f EVE Online] that uses a [[Accounts#Characters|character]] to train [[Skills_and_learning|skills]] solely to [[Skill_trading#Extracting_skills|extract]] and sell their [[Skills_and_learning#Training_skills|skill points]], creating a passive income stream.


=== Investment ===
=== Investment ===
{| class="wikitable" style="float:right"
!colspan="2"|<p align="center"Initial costs</p>
!M ISK
!Item
|-
| <p align="right">1.0</p> || Infomorph Psychology skillbook
|-
| <p align="right">5.0</p> || Accounting skillbook
|-
| <p align="right">0.1</p> || Broker Relations skillbook
|-
| <p align="right">10.0</p> || Crop skillbook
|-
| <p align="right">1.8</p> || 2 jump clones
|-
| <p align="right">+356.8</p> || 1 skill extractor
|-
| <p align="right">=374.7</p> || Minimum total
|-
| <p align="right">440.0</p> || 2 pair +5 enhancers
|-
| <p align="right">+1,070.4</p> || 3 skill extractors
|-
| <p align="right">=1,885.2</p> || Maximum total
|}
[[#Initial costs|Initial costs]] will range from 374.7[[#Notes|M]] to 1,885.2[[#Notes|M]] [[EVE_Lexicon#ISK|ISK]] (mostly for [[Skill_trading#Skill_Extractors|skill extractors]]), which will be returned in 3.4 to 17.3 days. The only ongoing costs are for replacement extractors. The [[#Helpful skills for skill farming|helpful skills]] require about 2.6M skill points, which can take 39.5 days or more to train (depending on your [[Skills_and_learning#Attributes|attribute]] settings and on which you have already trained). Most are common market [[Trading#Skills|trading skills]]. Some travel is necessary to install [[Jump_clones|jump clones]], distribute [[Implants#Attribute_Enhancers|attribute enhancers]], and exploit market trends. {{dothis|'''Skill farming'''}} monopolizes the [[Skill_queue|skill queue]] on its [[Accounts|account]], but produces [[Skill_trading#Skill_Injectors|skill injectors]] which can be used by the other characters.
[[#Initial costs|Initial costs]] will range from 374.7[[#Notes|M]] to 1,885.2[[#Notes|M]] [[EVE_Lexicon#ISK|ISK]] (mostly for [[Skill_trading#Skill_Extractors|skill extractors]]), which will be returned in 3.4 to 17.3 days. The only ongoing costs are for replacement extractors. The [[#Helpful skills for skill farming|helpful skills]] require about 2.6M skill points, which can take 39.5 days or more to train (depending on your [[Skills_and_learning#Attributes|attribute]] settings and on which you have already trained). Most are common market [[Trading#Skills|trading skills]]. Some travel is necessary to install [[Jump_clones|jump clones]], distribute [[Implants#Attribute_Enhancers|attribute enhancers]], and exploit market trends. {{dothis|'''Skill farming'''}} monopolizes the [[Skill_queue|skill queue]] on its [[Accounts|account]], but produces [[Skill_trading#Skill_Injectors|skill injectors]] which can be used by the other characters.