Difference between revisions of "Hidden Riches"

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====First Pocket====
 
====First Pocket====
 
You land among the ruins of an Amarr station. No rats are present.
 
You land among the ruins of an Amarr station. No rats are present.
 +
===Third Location===
 +
You land again at 0 on the rats and another acceleration gate.
 +
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Revision as of 20:03, 20 April 2020

Hidden Riches is an Expedition that can escalate from Sansha Outpost.

Walkthrough

First Location

You land at 0 on rats and an acceleration gate. If True Sansha cruiser does not spawn take acceleration gate.

Escalation warpin
You pick up a signal containing co-ordinates to a mysterious location. Surely, True Creations are up to something.
Defenders
WD EWAR L


Elite Cruiser 3-4 x Elite Cruiser Centum Loyal Fiend/Hellhound
Commander Cruiser 1 x Commander Cruiser True Sansha's Mutilator/Torturer Escalation trigger Possible True Sansha modules/implants
Battlecruiser 3 x Battlecruiser Centatis Phantasm/Specter

First Pocket

You land among some rocks and a ghost ship. There are no enemies present.

Escalation end
All you find are a few bits and pieces of ancient machinery and a couple of hollow structures. Marks on the floating objects and some of the debris floating around, hints to this place having recently been excavated. You have however no means of finding out by whom or where they might be by now.
Escalation continuing
All you find are a few bits and pieces of ancient machinery and a couple of hollow structures. However, your instruments identify this place as one of two locations specially registered as "digs" in a database picked up from one of the ship wrecks. You set destination for the other location.

Second Location

Again you land at an acceleration gate at 0 on rats.

Rats
WD EWAR L


Elite Frigate 3 x Elite Frigate Centii Loyal Savage/Slavehunter Tracking Disruptor
Commander Cruiser 1 x Commander Cruiser True Sansha's Torturer Escalation trigger Possible True Sansha modules/implants
Battlecruiser 4 x Battlecruiser Centatis Behemoth/Daemon
Escalation message
Despite the Sansha's heroic effort to throw you off track, your instruments manage to gather enough information before the main force escapes too far away. They left before you got there, but you still know where they're heading.

First Pocket

You land among the ruins of an Amarr station. No rats are present.

Third Location

You land again at 0 on the rats and another acceleration gate.

WD EWAR L