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Abyssal Deadspace: Difference between revisions

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| style="padding:8px;" | '''WARNING:''' Any ship and capsule should be considered lost the moment a player enters Abyssal Deadspace. The atmosphere is rather unforgiving to inexperienced, ill-equipped or unfamiliar pilots. If your ship is lost inside the site, you will lose your capsule, clone, and implants (if equipped) as well. Do not run Abyssal Deadspace complexes with a ship or with implants that you [[Golden_Rules#Be_able_to_afford_a_loss|cannot afford to lose]].  
| style="padding:8px;" | '''WARNING:''' Any ship and capsule should be considered lost the moment a player enters Abyssal Deadspace. The atmosphere is rather unforgiving to inexperienced, ill-equipped or unfamiliar pilots. If your ship is lost inside the site, you will lose your capsule, clone, and implants (if equipped) as well. Do not run Abyssal Deadspace complexes with a ship or with implants that you [[Golden_Rules#Be_able_to_afford_a_loss|cannot afford to lose]].  
|}
|}


==Enviromental Effects==
==Enviromental Effects==
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**Medium-Range Deviant Suppressor will attack all drones, missiles, and rogue drone frigates within 40 KM
**Medium-Range Deviant Suppressor will attack all drones, missiles, and rogue drone frigates within 40 KM
*Multibody Tracking Pylon: +60% or +80% [[Tracking|tracking]] to all ships in its area of effect.
*Multibody Tracking Pylon: +60% or +80% [[Tracking|tracking]] to all ships in its area of effect.


==Rat info==
==Rat info==
The Abyssal Deadspace contains variety of different kind of rats. Each rat will behave differently and taking the right approach in different situations is important. For a quick overview of which group of rats you can face go to the [[Possible rooms in Abyssal Deadspace]] page.
The Abyssal Deadspace contains variety of different kind of rats. Each rat will behave differently and taking the right approach in different situations is important. For a quick overview of which group of rats you can face go to the [[Possible rooms in Abyssal Deadspace]] page.


===Rogue Drones===  
===Rogue Drones===  
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|Plateforger||[[File:Icon_remote_armor_repair_i.png‎‎|32px]] Remote Armor Logi
|Plateforger||[[File:Icon_remote_armor_repair_i.png‎‎|32px]] Remote Armor Logi
|}
|}


===Drifters and Seekers===  
===Drifters and Seekers===  
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|Deepwatcher||[[File:Icon_target_painter_i.png‎|32px]]Target painting
|Deepwatcher||[[File:Icon_target_painter_i.png‎|32px]]Target painting
|}
|}
[[File:Example_T1_Abyssal_pocket.png|400px]]Example abyssal pocket
 
 
===Triglavian Collective===
===Triglavian Collective===
[[Triglavian Collective|Triglavian ships]] can appear in any pocket and regardless of size will have remote armor repair capability along side their unique Entropic Disintegrator weapon system. Their weapons deal Explosive and Thermal damage, and their dps can be very high. They will also use drones as supplemental weapon system. All Triglavian ships will also use remote repairs.
[[Triglavian Collective|Triglavian ships]] can appear in any pocket and regardless of size will have remote armor repair capability along side their unique Entropic Disintegrator weapon system. Their weapons deal Explosive and Thermal damage, and their dps can be very high. They will also use drones as supplemental weapon system. All Triglavian ships will also use remote repairs.
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|Photic Abyssal Overmind||[[File:Icon damage em.png]] EM Damage
|Photic Abyssal Overmind||[[File:Icon damage em.png]] EM Damage
|}
|}


==Abyssal Deadspace proving grounds (PvP)==
==Abyssal Deadspace proving grounds (PvP)==
When all pockets are cleared in a filament of at least a Fierce (Tier 3) level, you have the option to enter a Proving Ground arena that will pit you against another player in PvP combat. Those not wanting to PvP can enter, instead, the normal Triglavain Origin Conduit to enter the abyssal site.
When all pockets are cleared in a filament of at least a Fierce (Tier 3) level, you have the option to enter a Proving Ground arena that will pit you against another player in PvP combat. Those not wanting to PvP can enter, instead, the normal Triglavain Origin Conduit to enter the abyssal site.
[[File:Proving.jpg|200px|thumb|right|'''Proving Grounds Gate for PvP''']]
[[File:Proving.jpg|200px|thumb|right|'''Proving Grounds Gate for PvP''']]


==Absyssal Deadspace Co-op for frigate fleets==
==Absyssal Deadspace Co-op for frigate fleets==
Co-op frigate Abyssal Deadspace can be run by a group of up to 3 T1/T2 frigates. This requires three of the appropriate filaments of the same type the fleet desires to run, which all need to be in a single ship's cargo hold. The pilot can then activate a fleet abyssal site by right clicking on the stack of filaments selecting and then selecting "Activate For Fleet" in the window that pops up. Once activated an acceleration gate will appear in space and each member of the fleet (up to three T1/T2 frigates) can each activate the gate and enter the deadspace pocket to run the sites as described above.
Co-op frigate Abyssal Deadspace can be run by a group of up to 3 T1/T2 frigates. This requires three of the appropriate filaments of the same type the fleet desires to run, which all need to be in a single ship's cargo hold. The pilot can then activate a fleet abyssal site by right clicking on the stack of filaments selecting and then selecting "Activate For Fleet" in the window that pops up. Once activated an acceleration gate will appear in space and each member of the fleet (up to three T1/T2 frigates) can each activate the gate and enter the deadspace pocket to run the sites as described above.


==Abyssal Deadspace from the outside==
==Abyssal Deadspace from the outside==
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You will be invulnerable for a short time, so be patient if you leave the rift and find yourself being camped. A survival tactic could be to quickly activate a new filament - especially a tier 1-3 filament that you run in order to run down a suspect timer in hisec - but beware, many players have now got wise to this and will anchor a mobile depot which will prevent you activating another filament.
You will be invulnerable for a short time, so be patient if you leave the rift and find yourself being camped. A survival tactic could be to quickly activate a new filament - especially a tier 1-3 filament that you run in order to run down a suspect timer in hisec - but beware, many players have now got wise to this and will anchor a mobile depot which will prevent you activating another filament.


==Rewards==
==Rewards==