Crinlorite (talk | contribs) No edit summary |
m Spelling + update to numbers/types of ships |
||
| Line 18: | Line 18: | ||
|A large convoy was spotted in a nearby system, apparently en route straight through Weraroix. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercept the convoy after it makes the jump into Weraroix; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh? | |A large convoy was spotted in a nearby system, apparently en route straight through Weraroix. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercept the convoy after it makes the jump into Weraroix; Destroy the ships if they don't surrender their goods, and bring anything you can salvage back to me. I'll split the loot. Sounds fair eh? | ||
}} | }} | ||
Video: | Video: [http://www.youtube.com/watch?v=G8NHrmj6_68 Maelstrom], [http://www.youtube.com/watch?v=qXfSW0zE_NM Rattlesnake], [https://youtu.be/RhPEYIlyEI8 Sentry Dominix]<br> | ||
Blitz:<br> | Blitz:<br> | ||
| Line 24: | Line 24: | ||
===1st pocket=== | ===1st pocket=== | ||
Acceleration gate 60 km from | Acceleration gate 60 km from warp-in. Gate is locked until all enemies destroyed. | ||
No aggro on warp in. Proximity aggro on groups 2 & 3 when within 6km of the gate. | No aggro on warp-in. Proximity aggro on groups 2 & 3 when within 6km of the gate. | ||
Tips:<br> | Tips:<br> | ||
* Attacking Group 1 OR 3: Aggroes whole pocket.<br> | * Attacking Group 1 OR 3: Aggroes whole pocket.<br> | ||
* Attacking Group 2 | * Attacking Group 2: Aggroes Group 1 & 3 only. The last group will remain neutral and can be aggroed separately. | ||
* Group 4 can be sniped without aggroing anything else. | |||
<br> | |||
You can | You can eliminate both groups 4 and 1 without drawing pocket aggro but it gets a bit complicated. You need to fly your ship off to the side putting the station ruins between your ship and groups 1 2 and 3. After your within range eliminate group 4 this will draw group 1 aggro. If you wait for a few minutes after destroying group 4 you will notice that group 1 will be stuck in the station ruins unable to get close to you. Additionally they will have drifted out of aggro range of the other 2 pockets. At this point it should be safe to eliminate group 1 without 2 and 3 aggroing you. | ||
{{NPCTableHead|Defenders}} | {{NPCTableHead|Defenders}} | ||
| Line 38: | Line 40: | ||
{{NPCTableRow|Frigate|2|Corpii Diviner/...}} | {{NPCTableRow|Frigate|2|Corpii Diviner/...}} | ||
{{NPCTableRow|Elite Cruiser|3|Corpum Arch Sage/...|ewar = Neut}} | {{NPCTableRow|Elite Cruiser|3|Corpum Arch Sage/...|ewar = Neut}} | ||
{{NPCTableRow|Battleship|2|Corpus Prophet | {{NPCTableRow|Battleship|2|Corpus Archon/Prophet}} | ||
{{NPCTableSeparator|Group 2 (66 km, Space Anomaly)}} | {{NPCTableSeparator|Group 2 (66 km, Space Anomaly)}} | ||
| Line 46: | Line 48: | ||
{{NPCTableSeparator|Group 3 (90 km, acceleration gate)}} | {{NPCTableSeparator|Group 3 (90 km, acceleration gate)}} | ||
{{NPCTableRow|Elite Cruiser|3|Corpum Revenant/...|ewar = TD}} | {{NPCTableRow|Elite Cruiser|3|Corpum Revenant/...|ewar = TD}} | ||
{{NPCTableRow| | {{NPCTableRow|Battleship|3|Corpus Archon/Prophet...}} | ||
{{NPCTableSeparator|Group 4 (100 km, Dysfunctional Solar Harvester) }} | {{NPCTableSeparator|Group 4 (100 km, Dysfunctional Solar Harvester) }} | ||
| Line 57: | Line 59: | ||
Tips: | Tips: | ||
* Group 1 can be ignored. Though they will aggro | * Group 1 can be ignored. Though they will aggro your drones from far away if not destroyed. | ||
* Aggro for Group 2 & 3 are tied with each other. Attacking either will aggro the other. | * Aggro for Group 2 & 3 are tied with each other. Attacking either will aggro the other. | ||
* Attacking Group 4 aggroes group 3 | |||
Groups here are not exactly defined. | Groups here are not exactly defined. | ||
| Line 65: | Line 68: | ||
{{NPCTableHead|Defenders}} | {{NPCTableHead|Defenders}} | ||
{{NPCTableSeparator|Group 1 (55-70 km, Ripped Superstructure) }} | {{NPCTableSeparator|Group 1 (55-70 km, Ripped Superstructure) }} | ||
{{NPCTableRow|Frigate|2|Corpii Worshipper}} | {{NPCTableRow|Frigate|2|Corpii Worshipper/Reaver}} | ||
{{NPCTableRow|Elite Frigate|2|Elder Corpii Worshipper|ewar = Web|point = yes}} | {{NPCTableRow|Elite Frigate|2|Elder Corpii Worshipper/Follower|ewar = Web|point = yes}} | ||
{{NPCTableRow|Destroyer|2|Corpior Friar}} | {{NPCTableRow|Destroyer|2|Corpior Friar/Devoter}} | ||
{{NPCTableSeparator|Group 2 (70-80 km, Ruined Monument)}} | {{NPCTableSeparator|Group 2 (70-80 km, Ruined Monument)}} | ||
{{NPCTableRow|Battlecruiser|2|Corpatis Fanatic/...}} | {{NPCTableRow|Battlecruiser|2|Corpatis Fanatic/Phantom/...}} | ||
{{NPCTableRow|Battleship|4|Corpus Prophet | {{NPCTableRow|Battleship|4|Corpus Archon/Prophet}} | ||
{{NPCTableSeparator|Group 3 (70-80 km, Spatial Rift)}} | {{NPCTableSeparator|Group 3 (70-80 km, Spatial Rift)}} | ||
{{NPCTableRow| | {{NPCTableRow|Cruiser|2|Blood Raider Personnel Transport|cargo = Militants}} | ||
{{NPCTableRow|Elite Cruiser|2|Corpum Arch Sage/...|ewar = Neut}} | {{NPCTableRow|Elite Cruiser|0-2|Corpum Arch Sage/...|ewar = Neut}} | ||
{{NPCTableRow|Battlecruiser|4|Corpatis Shade/...}} | {{NPCTableRow|Battlecruiser|2-4|Corpatis Shade/...}} | ||
{{NPCTableRow|Battleship|4|Corpus Oracle/...}} | {{NPCTableRow|Battleship|4|Corpus Oracle/...}} | ||
{{NPCTableSeparator|Group 4 (70-80 km, Ripped Superstructure)}} | {{NPCTableSeparator|Group 4 (70-80 km, Ripped Superstructure)}} | ||
{{NPCTableRow|Frigate|2|Corpii Raider}} | {{NPCTableRow|Frigate|2|Corpii Raider/Diviner}} | ||
{{NPCTableRow|Battlecruiser|3|Corpatis Phantom}} | {{NPCTableRow|Battlecruiser|2-3|Corpatis Phantom}} | ||
|} | |} | ||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category:Mission reports]] | [[Category:Mission reports]] | ||