Difference between revisions of "Special Forces"

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{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion/Liquidator/...}}
 
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion/Liquidator/...}}
 
{{NPCTableRow|Battleship|12|Gist Cherubim/Seraphim/Malakim/...}}
 
{{NPCTableRow|Battleship|12|Gist Cherubim/Seraphim/Malakim/...}}
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{{MessageBox|Escalation trigger
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|"I will hold them busy till you arrive!" Yea right, the only way he is going to hold them up is to stun them with a steady flow of exclamation marks, the Dominions are no joke. This innermost circle of the Angel cartel is legendary for its brutality and the unparalleled skill of their pilots. Soon the radio livens again when this chatty vigilant type sends a message to his newfound friend "Yes, they are here and it seems the element of surprise is on our side! I suggest that you open with a full frontal assault, so I can charge from the side, surround their flanks and drive a stake through their rotten hearts! I will need to stay of the air for now, I am launching a covert op through deceptive tactics in order to get into position! Good luck !! " You feel the only appropriate answer is "Mmmm..k", Come to think of it, this might be a 12 year old who has stolen his mom's ship. Anyways, there is nothing to wait for, there are the coordinates and the enemy is waiting. "
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|collapsed=yes}}
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===Fourth Location===
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{| style="background:#350000; border:1px solid #333333; padding:0px;"
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| style="padding:0px;" | [[image:Icon_warning.png|56px|link=]]
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| style="padding:8px;" | '''WARNING:''' There are a LOT of ships in this room, and the DPS can become very heavy if they get in range. Advise bring 3-4 ships with very strong tanks to survive this part of the escalation.
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|}
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The rats are spread out in 5 groups. '''Avoid triggering 2 waves at once; if that happens, the site is practically impossible. Try to eliminate the Siege Autocannon sentries as soon as possible, there are 10 of them and they deal VERY high DPS.'''
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{{NPCTableHead|Initial defenders}}
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{{NPCTableRow|Sentry|2|Stasis Webification Battery|ewar=Web}}
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{{NPCTableRow|Sentry|10|Siege Autocannon Sentry|note=Deals VERY high DPS}}
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{{NPCTableRow|Destroyer|16|Gistior Defiler/Seizer/Trasher/Haunter}}
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{{NPCTableRow|Elite Cruiser|2|Arch Gistum Centurion/Phalanx}}
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{{NPCTableRow|Battleship|20|Gist Cherubim/Seraphim}}
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{{NPCTableRow|Structure|1|Angel Military Outpost|trigger=Attacking triggers outpost wave; damaging into structure triggers overseer wave. Destroying triggers expedition end}}
 
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Revision as of 18:26, 21 June 2020

Site Details
Site name ?

Special Forces is an Expedition that can escalate from Angel Provincial HQ.

Walkthrough

The second, third and fourth locations are ungated, and either strongly tanked T3C, Battleships, Marauders or a carrier are recommended due to the VERY high DPS in the third and fourth locations.

Escalation start
As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID´s and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Angel bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way.

First Location

You land on an acceleration gate. Take it if no Domination battleship spawns or if destroying it triggers no escalation.

WD EWAR L


Elite Frigate 3 x Elite Frigate Arch Gistii Hijacker/Rogue/Ambusher/... Warp Disruptor Stasis Webifier
Battleship 7 x Battleship Gist Cherubim/Seraphim
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger Faction ammo/tags. Possible Domination modules or implants
Structures
WD EWAR L


Acceleration Gate 1 x Newly Constructed Acceleration Gate Not locked

First Pocket

No enemies in this pocket. Simple warp-in can trigger escalation.

Passive ships and structures
WD EWAR L


Drone 2 x Neutral Drone Spy Drone Warps away shortly after warp-in
Cruiser 1 x Neutral Cruiser Kaerleiks Bjorn
Structure 60 x Pressure Silo
On warp-in
Kaerleiks Bjorn: Good to see you decided to come. I can not promise you any payment if you take on these Angel bases, but you will earn fame among the locals and the fortune the Angels leave behind. I'm going to send a couple of my spy drones to see if the Angels are still where they were yesterday.
Escalation trigger
The radio crackles with the vigilante's excited whispering. "They're still here! Come quick and we'll show them a whole new definition of pain!"

Second Location

In local (on warp-in)
Control Tower Operator: More intruders! Maybe they're connected with the spy drones we just destroyed. I bet CONCORD sent them! Take care of 'em boys!

The site is NOT in deadspace, so you can grid warp in this location. Destroy the Amarr Control Center if no escalation is triggered from the Domination battleship.
Warning: Destroying each cruise missile battery triggers a smartbomb wave that deals around 8000 Explosive damage. Recommend bringing a ship with a strong tank and over 80% resists to Explosive damage.

WD EWAR L


Sentry 6 x Sentry Angel Cruise Missile Battery Destroying all missile batteries triggers smartbomb wave
Elite Frigate 18 x Elite Frigate Arch Gistii Thug/Outlaw/Hijacker/Rogue Warp Disruptor Stasis Webifier
Battleship 18 x Battleship Gist Cherubim/Seraphim
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger Faction ammo/tags. Possible Domination modules or implants
Structures
WD EWAR L


Structure 1 x Amarr Control Center Alternate escalation trigger
Escalation trigger
Kaerleiks Bjorn: We sure showed them! I'm actually starting to think I'll become a fighter some day. Will you teach me? Maybe after we're done ...

We sure did show them! You sure are better than no one to have around when the missiles are flying! But there is no time to float here fabulating, we must press on, another division of this same group is close by!

Third Location

In local:
As you enter, you see your friend several hundred kilometers off target, complaining about something being rotten in the hydraulic systems. With the Angels on the other hand, it seems like all systems are go.
From Kaerleiks Bjorn:
Kaerleiks Bjorn: I hope you will manage without me, but I am going to check the next and last target. It is a central station for a bunch of Domination members. We don't want them to get away, I will hold them busy till you arrive!

Warning: The DPS in this room can become quite heavy if all ships get in range. Make sure you know what you're doing or risk losing your ship. Clear all rats before engaging the Military Outpost. The Domination Commander battleship will approach you with MWD, so it can be kited away from the other rats.

Defending fleet
WD EWAR L


Sentry 2 x Sentry Stasis Webification Battery (Angel Stasis Tower) Stasis Webifier
Sentry 2 x Sentry Siege Autocannon Sentry Deals a LOT of damage
Elite Frigate 10 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... Warp Disruptor Stasis Webifier
Elite Cruiser 8-9 x Elite Cruiser Arch Gistum Centurion/Liquidator/Marauder/Phalanx May target paint, not confirmed
Battleship 10-12 x Battleship Gist Cherubim/Malakim/Seraphim/Throne
Commander Battleship 1 x Commander Battleship Domination Cherubim/Seraphim Escalation trigger wreck may contain Domination Battleship Modules and may produce Tech 2 Salvage
Station 1 x Angel Military Outpost Triggers more defenders when attacked Stasis Webifier
Outpost wave (triggered by attacking the Angel Military Outpost)
WD EWAR L
100 km off one side of outpost
Elite Frigate 8 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Centurion/Liquidator/...
Battleship 12 x Battleship Gist Cherubim/Seraphim/Malakim/...
100 km off opposite side of outpost
Elite Frigate 8 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... Warp Disruptor Stasis Webifier
Elite Cruiser 4 x Elite Cruiser Arch Gistum Centurion/Liquidator/...
Battleship 12 x Battleship Gist Cherubim/Seraphim/Malakim/...
Escalation trigger
"I will hold them busy till you arrive!" Yea right, the only way he is going to hold them up is to stun them with a steady flow of exclamation marks, the Dominions are no joke. This innermost circle of the Angel cartel is legendary for its brutality and the unparalleled skill of their pilots. Soon the radio livens again when this chatty vigilant type sends a message to his newfound friend "Yes, they are here and it seems the element of surprise is on our side! I suggest that you open with a full frontal assault, so I can charge from the side, surround their flanks and drive a stake through their rotten hearts! I will need to stay of the air for now, I am launching a covert op through deceptive tactics in order to get into position! Good luck !! " You feel the only appropriate answer is "Mmmm..k", Come to think of it, this might be a 12 year old who has stolen his mom's ship. Anyways, there is nothing to wait for, there are the coordinates and the enemy is waiting. "

Fourth Location

Icon warning.png WARNING: There are a LOT of ships in this room, and the DPS can become very heavy if they get in range. Advise bring 3-4 ships with very strong tanks to survive this part of the escalation.

The rats are spread out in 5 groups. Avoid triggering 2 waves at once; if that happens, the site is practically impossible. Try to eliminate the Siege Autocannon sentries as soon as possible, there are 10 of them and they deal VERY high DPS.

Initial defenders
WD EWAR L


Sentry 2 x Sentry Stasis Webification Battery Stasis Webifier
Sentry 10 x Sentry Siege Autocannon Sentry Deals VERY high DPS
Destroyer 16 x Destroyer Gistior Defiler/Seizer/Trasher/Haunter
Elite Cruiser 2 x Elite Cruiser Arch Gistum Centurion/Phalanx
Battleship 20 x Battleship Gist Cherubim/Seraphim
Structure 1 x Angel Military Outpost Attacking triggers outpost wave; damaging into structure triggers overseer wave. Destroying triggers expedition end