Difference between revisions of "Special Forces"
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{{cleanup|Verify number of ships in final location}} | {{cleanup|Verify number of ships in final location}} | ||
− | {{ | + | {{CMBSiteInfo |
+ | |name=Special Forces | ||
+ | |type=escalation | ||
+ | |rating=Unrated | ||
+ | |location=Null | ||
+ | |ship limit=Unknown | ||
+ | |faction=Angels | ||
+ | |signature strength=N/A | ||
+ | }} | ||
+ | |||
{{NPCTableCSS}}'''Special Forces''' is an [[Expedition]] that can escalate from [[Angel Provincial HQ]]. | {{NPCTableCSS}}'''Special Forces''' is an [[Expedition]] that can escalate from [[Angel Provincial HQ]]. | ||
==Walkthrough== | ==Walkthrough== |
Latest revision as of 21:36, 4 July 2020
The reason is: Verify number of ships in final location
Special Forces | |
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Type | Expedition |
Rating | Unrated |
Found in | Null |
Max ship size | Unknown |
Faction | Angel Cartel |
Best damage to deal |
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Damage to resist |
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Sig. strength | N/A |
Special Forces is an Expedition that can escalate from Angel Provincial HQ.
Walkthrough
The second, third and fourth locations are ungated, and either strongly tanked T3C, Battleships, Marauders or a carrier are recommended due to the VERY high DPS in the third and fourth locations.
Escalation start |
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As the dust settles from the battle, you receive a transmission from someone claiming to be a local vigilante who congratulates you on a job well done. Your computers run a check on his ship ID´s and other info they can gather on him in such a short period of time, but come up with nothing. He is at least not a part of any pirate faction, nor seems he to represent any of the official states in the galaxy. This person continues to welcome you to the area and offers to point you to some other Angel bases he knows about and have been a menace for the local population. If you want to come and meet him, he will lead the way. |
First Location
You land on an acceleration gate. Take it if no Domination battleship spawns or if destroying it triggers no escalation.
WD | EWAR | CollapseL
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3 x Elite Frigate Arch Gistii Hijacker/Rogue/Ambusher/... | ![]() |
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7 x Battleship Gist Cherubim/Seraphim | |||
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1 x Commander Battleship Domination Cherubim/Seraphim ![]() |
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WD | EWAR | CollapseL
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1 x Newly Constructed Acceleration Gate ![]() |
First Pocket
No enemies in this pocket. Simple warp-in can trigger escalation.
WD | EWAR | CollapseL
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2 x Neutral Drone Spy Drone ![]() |
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1 x Neutral Cruiser Kaerleiks Bjorn | |||
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60 x Pressure Silo |
ExpandOn warp-in |
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ExpandEscalation trigger |
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Second Location
ExpandIn local (on warp-in) |
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The site is NOT in deadspace, so you can grid warp in this location. Destroy the Amarr Control Center if no escalation is triggered from the Domination battleship.
Warning: Destroying each cruise missile battery triggers a smartbomb wave that deals around 8000 Explosive damage. Recommend bringing a ship with a strong tank and over 80% resists to Explosive damage if you are going to destroy the cruise missile batteries.
WD | EWAR | CollapseL
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6 x Sentry Angel Cruise Missile Battery ![]() |
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18 x Elite Frigate Arch Gistii Thug/Outlaw/Hijacker/Rogue | ![]() |
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18 x Battleship Gist Cherubim/Seraphim | |||
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1 x Commander Battleship Domination Cherubim/Seraphim ![]() |
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WD | EWAR | CollapseL
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1 x Amarr Control Center ![]() |
ExpandEscalation trigger |
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Third Location
ExpandIn local: |
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ExpandFrom Kaerleiks Bjorn: |
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Warning: The DPS in this room can become quite heavy if all ships get in range. Make sure you know what you're doing or risk losing your ship. Clear all rats before engaging the Military Outpost. The Domination Commander battleship will approach you with MWD, so it can be kited away from the other rats.
WD | EWAR | CollapseL
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2 x Sentry Stasis Webification Battery (Angel Stasis Tower) | ![]() |
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2 x Sentry Siege Autocannon Sentry ![]() |
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10 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... | ![]() |
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8-9 x Elite Cruiser Arch Gistum Centurion/Liquidator/Marauder/Phalanx ![]() |
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10-12 x Battleship Gist Cherubim/Malakim/Seraphim/Throne | |||
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1 x Commander Battleship Domination Cherubim/Seraphim ![]() |
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1 x Angel Military Outpost ![]() |
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WD | EWAR | CollapseL | ||
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100 km off one side of outpost | ||||
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8 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... | ![]() |
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4 x Elite Cruiser Arch Gistum Centurion/Liquidator/... | |||
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12 x Battleship Gist Cherubim/Seraphim/Malakim/... | |||
100 km off opposite side of outpost | ||||
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8 x Elite Frigate Arch Gistii Hijacker/Rogue/Thug/... | ![]() |
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4 x Elite Cruiser Arch Gistum Centurion/Liquidator/... | |||
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12 x Battleship Gist Cherubim/Seraphim/Malakim/... |
ExpandEscalation trigger |
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Fourth Location
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WARNING: There are a LOT of ships in this room, and the DPS can become very heavy if they get in range. Advise bring 3-4 ships with very strong tanks to survive this part of the escalation. |
The rats are spread out in 5 groups. Avoid triggering 2 waves at once; if that happens, the site is practically impossible. Try to eliminate the Siege Autocannon sentries as soon as possible, there are 10 of them and they deal VERY high DPS.
WD | EWAR | CollapseL
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2 x Sentry Stasis Webification Battery | ![]() |
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10 x Sentry Siege Autocannon Sentry ![]() |
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16 x Destroyer Gistior Defiler/Seizer/Trasher/Haunter | |||
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2 x Elite Cruiser Arch Gistum Centurion/Phalanx | |||
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20 x Battleship Gist Cherubim/Seraphim | |||
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1 x Angel Military Outpost ![]() |
WD | EWAR | CollapseL
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? x Elite Frigate Arch Gistii Rogue/Thug/Ruffian/Nomad/... ![]() |
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? x Battlecruiser Gistatis Legatus/Tribunus/... | |||
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10-15 x Battleship Gist Cherubim/Seraphim/Malakim/... |
The third and final wave is the commander wave. It is triggered by bringing the Angel Military Outpost into structure. This is a hard wave, as the large number of elite frigates can keep you halted in one spot, while the overseer battleship (Einhas Malak) deals a LOT of damage. Recommend keeping over 15 km from the elite frigates so you won't get webbed and pointed while Einhas Malak puts your tank to the acid test.
Einhas Malak does about 3000 points of Explosive damage and 700-900 points of Kinetic damage. He also repairs both shield and armor, with strong passive shield and armor tanks with his shield recharging at about 300 DPS and his armor at about 250. Recommend over 85% resists to Explosive and Kinetic damage and at least 550 DPS to break Einhas. He has 76% EM and Kinetic resists and 66% Explosive and Thermal resists.
ExpandIn local (commander wave trigger) |
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WD | EWAR | CollapseL
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10 x Elite Frigate Arch Gistii Hijacker/Rogue/Outlaw/Thug | ![]() |
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1 x Overseer Battleship Einhas Malak ![]() |
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ExpandIn local (outpost destroyed) |
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Loot
[hide]Item Name | Est. Value | Note |
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Gist X-Type modules | From Einhas Malak | |
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From Einhas Malak | |
Mid/High-Grade implants and faction ammo/tags | Varies | From Domination Commander Battleships |
Domination faction modules | Varies widely | From Domination Commander Battleships |