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===Second Pocket=== | ===Second Pocket=== | ||
Large number of ships. Close proximity of spawns means that incoming damage can be quite high. | Large number of ships. Close proximity of spawns means that incoming damage can be quite high. | ||
Destroy Dark Blood commander battleship to trigger escalation. Alternatively destroy the Blood Raider Battlestation to trigger escalation. Note that it has around 200k EHP and may take a long time to destroy. | |||
{{NPCTableHead}} | |||
{{NPCTableRow|Station|1|Blood Raider Battlestation|trigger=Alternate escalation trigger}} | |||
|} | |||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver/Raider/Diviner}} | {{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver/Raider/Diviner}} | ||
{{NPCTableRow|Elite Frigate|6|Elder Corpii Collector/Seeker/Herald/Worshipper/...|point=yes|ewar=Web|ewar2=TD}} | {{NPCTableRow|Elite Frigate|6|Elder Corpii Collector/Seeker/Herald/Worshipper/...|point=yes|ewar=Web|ewar2=TD}} | ||
{{NPCTableRow|Elite Cruiser|2-3|Elder Corpum Dark Priest/Shadow Sage}} | |||
{{NPCTableRow|Battlecruiser|2-3|Corpatis Fanatic/Exorcist/Phantom|trigger=Destroy to trigger commander wave}} | |||
{{NPCTableRow|Battleship|4-6|Corpus Patriarch/Pope}} | |||
|} | |||
{{NPCTableHead|Commander wave}} | |||
{{NPCTableRow|Elite Cruiser|2-4|Elder Corpum Arch Templar/Revenant|ewar=Neut|ewar2=TD}} | |||
{{NPCTableRow|Battleship|3-4|Corpus Cardinal/Monsignor}} | |||
{{NPCTableRow|Commander Battleship|0-1|Dark Blood Apostle/Oracle|cargo=may contain Dark Blood faction modules or an implant|trigger=Escalation trigger}} | |||
|} | |} | ||