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Blood Raider Fortress: Difference between revisions

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Sivaira Chen (talk | contribs)
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Sivaira Chen (talk | contribs)
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===Second Pocket===
===Second Pocket===
Large number of ships. Close proximity of spawns means that incoming damage can be quite high.
Large number of ships. Close proximity of spawns means that incoming damage can be quite high.
Destroy Dark Blood commander battleship to trigger escalation. Alternatively destroy the Blood Raider Battlestation to trigger escalation. Note that it has around 200k EHP and may take a long time to destroy.
{{NPCTableHead}}
{{NPCTableRow|Station|1|Blood Raider Battlestation|trigger=Alternate escalation trigger}}
|}
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver/Raider/Diviner}}
{{NPCTableRow|Frigate|3-4|Corpii Reaver/Engraver/Raider/Diviner}}
{{NPCTableRow|Elite Frigate|6|Elder Corpii Collector/Seeker/Herald/Worshipper/...|point=yes|ewar=Web|ewar2=TD}}
{{NPCTableRow|Elite Frigate|6|Elder Corpii Collector/Seeker/Herald/Worshipper/...|point=yes|ewar=Web|ewar2=TD}}
{{NPCTableRow|Elite Cruiser|2-3|Elder Corpum Dark Priest/Shadow Sage}}
{{NPCTableRow|Battlecruiser|2-3|Corpatis Fanatic/Exorcist/Phantom|trigger=Destroy to trigger commander wave}}
{{NPCTableRow|Battleship|4-6|Corpus Patriarch/Pope}}
|}
{{NPCTableHead|Commander wave}}
{{NPCTableRow|Elite Cruiser|2-4|Elder Corpum Arch Templar/Revenant|ewar=Neut|ewar2=TD}}
{{NPCTableRow|Battleship|3-4|Corpus Cardinal/Monsignor}}
{{NPCTableRow|Commander Battleship|0-1|Dark Blood Apostle/Oracle|cargo=may contain Dark Blood faction modules or an implant|trigger=Escalation trigger}}
|}
|}